Not for me.
Kitkun
[quote]Hey Dan, is the 2.0 beta for 1.05 or 1.1Beta?[/quote] 1.1 Beta (AKA 1.09) isn't out yet.
Standalone patches are a lot of extra work. Extra work = extra expense. Any other company, and I'd go searching for a post of the patch on the net too. But I like Stardock. Been using trial versions of their stuff for years. :D
[quote]I would ask that you please, point out in my posts where I have been a cranky customer.[/quote] You weren't the only one posting. Just the last one.
[quote]Yeah, that's a good idea. As a culture man myself, even though I am Vasari, it would be a great idea. Like if some planet had only 35% allegiance, you would only have to deal 35% damage and kill 35% of the population before they surrender. but if it has 110% allegiance, like a home world, you have to deal them 110% damage of their planet health before they kick it. It would make it a lot harder to kill a home world than some planet in the middle of no where.[/quote] But you have to ba
[quote]Anyways, about the SupCom music, what I meant was the main menu music. I know it sounds odd, but I don't really hear too many different songs in SupCom so I can't tell the difference.[/quote] I personally don't care that much for the SupCom music. However, I love the music in the Forged Alliance expansion. I'd recommend taking a look at that.
You sure it's in the right place? On my Vista machine it goes: C:\Users\[I]User Name[/I]\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods It's similar on XP.
[quote]I don't have Impulse and the game runs fine for me??? [/quote] The 1.1 patch is available only through Impulse.
GeForce 4 MX? That's a 6 year old budget set of graphics. Try the lowest of everything graphics-wise and see what that does. Either way, I'd recommend upgrading if you can.
Try reinstalling. If that doesn't work, try registering it through Impulse and downloading it through there.
I wouldn't recommend any game released in the past few years with that video card... My old 5700LE struggled but couldn't run the latest games at all.
[quote]@Derek:Why do you think, I named it "heavy defense platform"?This platform makes it hard to attack a planet, but you need many tactical places.One platform can destroy a level one capital ship with no problem, so you need a big fleet to attack this planet.For building these platforms you need 8 military research stations and the right researchpoints.[/quote] As a late game final tech it may work. Perhaps you could have it built only at the Homeworld. But either way TEC would
I don't think flaks ever countered LRFs efficiently.
[quote]WWW Link How about a supercomputer built using graphics cards?[/quote] From the article: [quote]For specific applications that can be massively parallelized GPUs are much faster than CPUs[/quote] Keywords are "For specific applications".
[quote]how can you kill notepad....[/quote] Dunno. Crashes on opening. I'm like the bane of computers if I'm in the same room. I'll figure it out eventually.
[quote]We're all shmucks, get over it.[/quote] Ditto. As far as I'm concerned, EVERYBODY is an idiot. I'd be surprised if this doesn't get locked eventually.
I'm like a (Biological) virus: Hard to get rid of.
As I understand it, Carriers will be about 20-30% better in terms of squads per price.
I've never heard of them. Where did you find them?
[quote]I have nerfed the COMPUTER CONTROL ability, for ALL races.[/quote] Thank you. That was a real nasty surprise the first time I played; the pirates leveled one of my planets using my own fleet. [quote]Oh...by the way, 2.0 BETA...should be done by tomorrow![/quote] But I was hoping for today... You've crushed all my hopes and dreams! *Sobs in a corner*
While interesting, I really don't expect to see something that complex in a RTS even as complex as Sins is. Anything you would have to stop to decide on just wouldn't work, I think. [quote]Hey I don't want to burn everything down, think of the bunnies man, the bunnies. [/quote] Yes. Bunnies. A Fox has got to eat, you know.
[quote]You could just mod the speed options in the gameplay.constants file.no; i am looking to increase the income and not the actual gameplay... it just takes forever to get enough money to expand in the beginning of any level... that is why i am looking for this file.[/quote] I dunno where that file is. And my notepad seems to have killed itself for the time being. So I can't seem to find it. You can, however, just mod the resource rate option in the constants file under incomeSpe
I use Norton and still swear by it. As demonstrated in another thread, a lot of people disagree with me though. I find Spybot to be good, but Adaware just doesn't seem that great to me. In particular Adaware likes to split the same spyware app into a dozen different entries. It always looks like you just just cleared out a gigs worth of files when you run it.
Depends a lot on some other specs and budget, etc. Especially if it's an older or lower-end system. I only saw the current card in PCI-E. but to be sure: Does the system run PCI-Express video cards? AGP? For other specs, how much RAM and what CPU do you have? If those are real weak, it could be better to upgrade those. Offhand, I prefer Nvidia's 8000 and 9000 series.
On my Vista system it goes like: C:\Users\[I]User Name[/I]\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods Instead of typing when you can't see the folders, you can go to: Tools menu - Folder Options - View tab - select Show Hidden Files and Folders.