Kitkun

Kitkun

Joined Member # 3211686
5 Posts 1,958 Replies 21,197 Reputation

[quote]I also didn't get the accomplishment since a requirement was to do it alone.[/quote] I got the 3 Hard AI achievement by doing a 2 hard vs me and a hard. Just before we finished the 2nd enemy, I turned and stabbed my ally in the back, and I got the achievement. I was surprised.

35 Replies 25,216 Views

[quote]One more thing now; i have almost finished my mod (it took me an hour to do and works perfectly) but i need one more tweak. That is, what file do i find the income sources for the crystal and metal asteroids? i want to increase them to make the game faster...[/quote] You could just mod the speed options in the gameplay.constants file.

24 Replies 57,442 Views

After doing some checking on one game, I discovered that my 3 AI allies were all enemies AND were all allied to all the AIs that I wasn't allied with. :NOTSURE:

35 Replies 25,216 Views

I always forgot about my allowance for a few months until I realized I had enough for a video game. But once I got a job, I suddenly became an almost-miser. The only stuff I've really splurged on was a new computer to replace my (On average) 5-year-old computer and a few games. And lunches. I paid off almost $600 (got that because it can take months to find an entry-level job here, don't even start on professional jobs) of debt and now have almost $1600 saved and the new computer in abo

34 Replies 133,456 Views

[quote]Ignorance of safe browsing behavior is the real culprit.[/quote] Also bull. Even the best drivers will get rear-ended. They can do alot to reduce the chances, but they can't eliminate them. Ain't their fault, but it happens. AKA: **** happens. [quote]PEBKAC.[/quote] How about an IDTenT error?

57 Replies 108,521 Views

I've no clue on the ratios. The way they are listed in the gameplay.constants suggests they do change differently. But I don't know the base speed. From what I've seen, most online games are made with normal speeds.

3 Replies 3,953 Views

I do believe that is referring to shield mitigation. I would think that shieldAbsorbGrowthPerDamage = how fast the mitigation goes up, shieldAbsorbDecayRate = how fast it goes down, shieldAbsorbBaseMin = the minimum mitigation, shieldColor is self explanatory.

3 Replies 2,328 Views

[quote]Bad form (not to mention bad idea) for any program to require you to shut down your malware protection just to install it.[/quote] Mass Effect (Got it as a gift) actually refused to run with antivirus at all. Saw an email by the SecuRom people that said that the antivirus software could uncover their methods. So it's intentionally not allowing me to even play the game with antivirus also running. [quote]Several years, if you update, don't use IE and don't open random executa

57 Replies 108,521 Views

[quote]Well one common methodology is to simply release successive updates that only update from the second latest version. So you'd have to run 1.00->1.01, 1.01->1.02, etc. Nowhere near as tedious as it sounds, and easy to do. Could always release one that patches from 1.00 to latest, and from second latest to the current latest.[/quote] I certainly found it tedious with Company of Heroes. If you're unlucky enough to get the original release version, you'll have to download a full 2GB befor

574 Replies 1,730,576 Views