Volt_Cruelerz

Volt_Cruelerz

Joined Member # 3217355
15 Posts 1,085 Replies 25,320 Reputation

If I may, devs, would you mind mentioning what your plans are for these weapons are? They seemed to have been removed rather hastily, so I'm hoping that they will return, but is there any word on what the plan is for these things? I'm personally hoping that they'll return with the PW's getting affected by either wave or pulse research and PC's getting some sort of unique functionality. Just wondering if you guys wouldn't mind mentioning what your

4 Replies 21,506 Views

Nah. Balance between units at this point in the game's history is actually some of the best. It used to be that spamming Long Range Frigates (LRF) would win most any game. Then with Rebellion's beta came Corvettes. They're pretty balanced now, but at one time they could knock out pretty much anything in their path. Now you can't really spam anything* to win because you'll be countered. Corvettes>LRF>Light Frigates (LF)>Flak>C

20 Replies 80,769 Views

Bilun, I have to say, your idea for Guidance is really growing on me. I didn't like it at first, but the more I thought about it, the more I liked it. Regarding Reverie, I suppose you could always make it do something against titans. Maybe increase weapon cooldowns on them by 30% or so for the increasing duration?

118 Replies 148,286 Views

Easy AI's once you learn how to play the game (I'm not trying to offend anyone, but in all honesty...) are exactly that. The AI has quirks that make it very stupid. Humans can micro whereas the AI only autocasts. The AI really is pretty dim-witted. On top of that easy mode really is. On that difficulty, the AI gets half as much resources as you do for a given structure or planet. You took something that wasn't capable of conscious thought and gi

23 Replies 30,112 Views

It isn't so much a bug as dead code. Orkies have AbilityPhaseStarbaseSameOrbitbodyDebuff which disables others in the same gravity well. It was used in a previous version of the game but was ineffective and another system was hard-coded into the executable. You can yank it out yourself very easily by simply changing ability4 on the Orky's entity file from "AbilityPhaseStarbaseSameOrbitbodyDebuff" to "".

5 Replies 3,671 Views

Mecha does have some valid points, Corona. Mecha, quite honestly, I think that TKP's range is actually too short as well and accordingly buffed it in my mod. I can't remember if it was you or some other MP player that said, "Do you realize how quickly bombers can cross that distance [between the range of TKP and the weapons of the bomber]?" Flak Burst later in the game really is quite powerful simply because it can unload a ton of uncapped AoE damage on enem

162 Replies 271,503 Views

Very interesting ideas and I think you may well be on the right track. Reverie: I did once try changing this to allow you to target friendly ships. Doing so would drastically increase their passive regen. That said, I ultimately decided against it because Reverie is already quite powerful. You make a good point about it though.. Maybe if you hit a titan/starbase you could disable a bank target? We'd need a new entityModifier for each weapon bank, but

118 Replies 148,286 Views

My point wasn't that you can use culture as a weapon. I know it sucks at that. My point was that filling a planet that you've bombed to neutral with your own culture isn't hard if Advent.

25 Replies 26,043 Views

Well, I fixed the problem (and Goa, it no longer uses periodics [e digicons]:thumbsup:[/e] ) after completely restructuring it from the previous posted version. I also changed a few strings to account for the new system. Anyways, download here.

16 Replies 19,450 Views

[quote who="MayallCommunion" reply="21" id="3193345"]Culture is no different for the Advent than it is for the other races, as long as they keep up with you in culture producing structures it doesn't matter.[/quote] If you're AL, you basically get them free. If AR, you get them cheaper. In all cases, you also get starbases to spawn culture, even from neutrals as well as the DE. [quote who="Sinperium" reply="22" id="3193347"]That's why the Deliverance En

25 Replies 26,043 Views