Ever notice that sluggishness and connectivity issues get worse over time? Do this: Open the Task manager to the Processes tab. and click on the Mem Usage column. Now start DG and do nothing. watch DG's mem usuage grow by aprox. 5k /second.
Beaucephalus
Banned for not taking MY political stance. Happy May Day my proletariat brothers!
[quote who="HorseRadish" reply="3" id="2179031"]Alright I am sick of all my games that someone rage quits not showing up. either you fix your crap and get it right or reset the stats cause this is utter bullshit two weeks into release and you cannot even record a damn game correctly comeon wtf takes so long to get a damn number correct.[/quote] I agree (perhaps with less profanity) though I would add that, your expectation that we could have seen results in 2 weeks is off by, sa
[quote who="fixmyfavor" reply="6" id="2180009"] quoting post Here’s how you make use of this feature: I checked the box in the diagram in order to make use of that feature. However, despite doing that and having clicked on "Check for updates" a million times, Impulse still nevers lists the beta update or gives me the opportunity to install it. What is the solution, after checking the box described in the diagram, so that the update will appear and
Sure. And anytime anyone came near Sloth, they would stop responding, a couch would materialize, and they would start eating chips. :-)
Regulus seems weak in 1v1. Try playing 1v1 Dominate on crucible. You want to build up a killer snipe level, but there's no place to grind grunts in peace, and going head to head with UB, even early on, is hopless. So, while I wouldn't say that Reg is underpowered (enough with the double negatives already) his power seems to be biase toward the latter game/levels.
It doesn't matter exactly how they caculcate ranking, only that it be coherent and published. If we're not told how it works, we'll never trust it = why bother.
EXPERIENCE and RANKING , by far.
Please have this up in time for the weekend, so we can start testing it for you.
You mean, it depends on the spec of the slowest computer in the game. I rarely get even "normal" 1.0 sim speed with more than one human. Q6600 OC to 3.0Mhz Radeon 4850 Cox 10MBit Cable
See this thread in Demigod section: http://forums.demigodthegame.com/349920/page/1/#2177882 Its hard for me to enjoy working hard to battle to victory, knowing the stats are essentially meaningless. I think working stats should be in the top three after connectivity (and removing bots from Pantheon :-)
Yes, its totally broken. Check out this page of the current tourney stats [as of 11:00 PST Thurs,April 30] You'll see there's very little to no correlation between W/L ratio (or number of games played) and experience. For instance, consider: Bertl025 (first in list) with a W/L of 1.0 zxzxza (third) with a &
I've had this too. Don't recall changing my desktop. I un/re installed both my Radeon drivers AND DG and was good. Have fun.
I thought it kinda wonky that the Pantheon seems happy to do things like put 2v2 (two humans, 2ai) on a gigantic map (Mandala - 5v5), which, when my only human opponent quits early on, leaves me to mop up the whole enchilada. Lo and behold, I have now witnessed the Pantheon pairing two Humans with, [drumroll...] nobody! Yes, folks you heard that right. Luckily my human compatriot had the good s
[quote who="Rocah" reply="13" id="2175525"]This beta patch still on for today?[/quote] Do tell.
I have to agree. UDP packets are not guaranteed to arrive in order or even at all. UDP messages fail in exactly the overloaded environment we're dealing with here. I think it's clear that the issue at hand is not raw throughput (UDP's forte) but rather reliability (TCP's forte). I think UDP makes sense for broadcasting time-sensitive game data, but its a mistake to use it for critical tasks like establishing the initial game connection
[quote quoting="post"] Custom Games: 1) "Game list" still freezes (albeit for a shorter time) whenever requests are made to the server. Requests need to be done in the background. -I'm dissapointed that this has to even be mentioned. Pantheon: 1) Get rid of AI totally. - If you do one thing, do this. [/quote]
[quote who="neur0transmitter" reply="2" id="2171432"]... EDIT2: The Networking tab of the Task Manager measures network utilization based on the physical bandwith of the network card so it measures relative to 100 Mbps. thats why it is only a fraction. ...[/quote] Yes, I left it to the reader to be intelligent enough to actually READ the scale and see that the ACTUAL throughput was in fact a fraction of his pipe , not his ethernet card. I.E. 0.25%
1) Thanks for calling the spade a spade, er, public beta. I would love to crash and burn for the common good. 2) What happened to the proxies. Has that been implemented? FWIW, I don't think the P2P is an issue, but your NAT Facilitator is.
Its not you. DG's problems are not about bandwith. Switch to "windowed" under the Video tab in options, and open up the process manager to the networking tab. Fire up a mp game and then switch to the pm. You'll see its a very small fraction of even the slowest DSL.
...that sitting at a menu interface , doing nothing , DG fully saturates a processor core ? Please, tell me you're not doing UI polling... Also, please, for the love of God, thread every single bit of code that does any networking, no matter how trivial. The whole click on a menu and freeze for 20 seconds thing has got to stop. When I say freeze, I mean that the app st
No Nat love at all. At least its primetime Friday night. ... jeesh.
I like the video Status idea,but 191 MB seems overkill. Maybe you should crunch it a bit. Thanks and keep up the good work.
I apologize in advance if this is old news (the thread is huge), but FYI, I Recently took my router out of the loop and fired up Zone Alarm (software firewall) so I could get notified the first time ports were used, and lo and behold, I got in incoming connection on port 6000 . While opening didn't seem to make a huge difference, I note that this port is not mentioned in the linked guide [ <a href="http://themonk.ca/Mon
Stats haven't been updated since Thursday or so. It probably wont happen again until the networking is sorted out and even then, thats probably when they'll reset them. In other words, forget about your stats for now... :(