[quote who="Exotigo" reply="10" id="2374555"] Forget premades -- they might have a *slight* advantage in an evenly matched game, but I think the point is that premades are consistently stomping teams of inexperienced players, leading people to think they're unfair.[/quote] This is definately a problem. I joined a game with my friend and the opposing group told us no premades. After chatting for a minute, they let ius play with a pickup. We looked up their stats
Trigeminal
[quote who="Melchiz" reply="10" id="2374233"] Verified as a workaround. Also, after I logged in once with all of those boxes unchecked, I could then quit the program, check the boxes, and log in without an error. It would appear that uninstalling RtP does not properly remove certain configuration files that save login information, as that would explain why the program throws an error if the user tries to save profile information after uninstalling and reinstalling.<
Logon works if username, password and auto sign in are left unchecked.
Wait for the beta to start (tomorrow AM0 and your card tobe charged (2-3 hours later hopefully). Get worried after 4pm only.
[quote who="Heavenfall" reply="57" id="2374037"]Is this possibly the physical shops trying to get a competitive edge in on the digital retailers? Let me rephrase that in the form of a statement. This is nothing but the physical shops trying to get a competitive edge over the digital retailers.[/quote] By breaking legally agreed to contracts.
[quote who="Sinon" reply="31" id="2373651"]You have to have a lvl 2 palace + inn, then you can create parties at the inn. [/quote] Nice, wondered the value of inns. In the first one they were basixcally worthless
[quote who="Melchiz" reply="6" id="2373837"] Quoting Zargon0225, reply 5 If you don't see the update, please uninstall and reinstall. We had to monkey with the version (the BETA version should be 0.98 not 1.00) as one of the bugs. Sorry for the inconvenience. Zargon Well, I followed this advice, but now get the following error when trying to log in: Reduced 79% Original 337 x 554<b
I also didn't have a new version show up because my previous beta version was v1.0. You might want to push this beta version as v.108 or very few people are likely to update.
[quote who="Nesrie" reply="54" id="2373754"]Looks like Gamestop broke another release date, Majesty 2 forums has reports of the game being purchased from there already. [/quote] Wow, that company blantantly flaunts its disregard for street release dates. I too know several people who have bought it from them already.
I have not used parties yet. I beat it twice now. Parties work so-so according to forums. I don't even know how to group into parties. Anyone?
[quote who="TheScottishAlien" reply="7" id="2373198"] from what i've found out this is a definate. some sort of granny conversion will be needed. like they said before it was a matter of offering a free developer tool of a $12500 prgrams o i think we're looking at a very basic exporter... probably for 3Ds or blender.[/quote] I am aware of what was said previosly, I want to know if there is any definitive plan on this. Do they plan to convert them for us
Any news on the granny issue for those hoping to import demigods and other such things? Is granny needed for new maps?
[quote who="Haree78" reply="19" id="2372540"]Is the demo multiplayer?[/quote] NO!
Hey frog, There have been a ton of discussions on this. The prevailing wisdom is that stacking hp gives a reserve to all types of damage while stacking armor only partially mitigates autoattack dmg leaving you wide open to ability dmg. Rate of HP recovery is important, but since most of the best HP stacking items also buff HP regen it doesn't come in to the debate as much. Hope that helps for a simple overview.
Get 6 priests, 6 archers, 6 warriors and 3 wizard (6 wizards, if you can). Spend $500 on each ogre cave attack flag, one at a time and then on graveyards. You'll win quickily. Priests are most important uy 3 rangers, then 3 warriors, then 3 priests, then 3 wizards, 3 rangers, then 3 priests, and finally then 3 warriors. Focus on market upgrades first. Another major essential is ice bolt for wizards.
Took me 4 times to be the second mission.
If the beta (elemental) or game (sins expansion) is not yet released it will not show up in impulse. When the beta starts/game is released, it will show up.
[quote quoting="post"] In the reviews of the game that I read I recall the reviewers saying that the AI in the game would be brutal on the harder difficulties.... Great I thought.. another game with a brilliant stardock AI... sadly no. [/quote] The game is published by SD. GPG is the dev and did all the programming, including the ai.
There may be no need to ask what type of teammate someone wants to match with, as the current algorithm matches people with like individuals. That is a great mechanic. I think there need to be 3 or 4 quintascential values that people have to make choices about. Not sure my list above is the perfect fix, but I have been mucho busy lately and don't have time to think about any better question schemes.
I imported Rise of Nations and it is lister as RON. I would like the ability to rename the games from my list.
My big problem with Ready2Play's "Your gaming Profile" is that it does not force you to make choices. In order to be refined, the sliders should offer you choices. Essentially the problem with the way things are now is that everyone values their time, wants to win, and likes to have fun. Their are no choices and no reason to not put all of these high. I wrote a long post back around the release of DG on this: [quote] People have 6-8 categories they can
I have the same problem after the update. Did not have this before the update, but may still be unrelated to said update.
Wow, damn, can't wait for 1.2 to see what you can really do. I hope stardock picks up the ball for gpg and hosts approved mods.
[quote who="Ke5trel" reply="5" id="2368866"]I think this is the primary frustration many of us face. The core gameplay has elements of geniune beauty which makes it hard to simply walk away. But the small irritations make it difficult to stick around. I like your cake metaphor, too - pretty much what I was trying to get to with this one: a fairly polished, nicely-cut jewel which has been set in a hastily-produced, silver-plated ring that doesn't quite f