Trigeminal

Trigeminal

Joined Member # 3262965
3 Posts 149 Replies 22,968 Reputation

It's EXTREMELY useless now, especially when you realize the cooldown time is 30secs. Weaker shot and less often? A weak attack is now useless. That coupped with less dmg icons make regulus much weaker.

20 Replies 3,147 Views

I agree with your sentiment, but they will do more tweaking. Clearly a lot of abilities are being changed. Add your suggestions, what do you think it should be? I think it should be 300-->600-->900.

20 Replies 3,147 Views

The game froze after alt-tabing in the skirmish menu. I had the new map "mine" selected, alt-tabed and the game frooze when attempting to alt-tab back in. I recieved a fatal error, but it would not display. ------------------ System Information ------------------ Time of this report: 10/2/2008, 15:42:56 Machine name: BLUESHORTHAIR Operating System: Windows XP Professional (5.1, Build

9 Replies 27,149 Views

Cool, sounds good. I am also looking forward to the anouncement in Nov. MoM is one of my absolute favorites. The only game I like better is probably XCom.

19 Replies 75,204 Views

erez, i agree I am looking forward to generals, but this was expected. Let's see what is in it before we get to frustrated. I for one hope the escalation is no longer automated and stats are in at the very least.

83 Replies 232,268 Views

No, this is a choice. Like in many RTS games, you are making a choice to either be strong early or strong late. If I invest 6000 to the mine the other team will the helmet with -25%regen and better gloves. So early game I am srewed if they push me hard. On the other hand if I defend the flags well enough, 10 minutes after the upgrade I will be better off than the other team. It adds a choice to the game for people who are typically economic boomers. This wi

3 Replies 769 Views