[quote who="boshimi336" reply="3" id="3080205"] [e digicons]:troll:[/e] [/quote]
JCD-Bionicman
Ive paid a total of 70$ for everything. The 10$ discount is simply pathetic. The discount should be equal to 30% of what a player has already spent on the series. That means I should have to pay only 21$. Its not greed, its sense. Other than the Titans and graphics upgrade, Im not hopeful for Rebellion. I dont feel like the rebels/loyalists will be very different from eachother other than their choice of Titan. Plus, it sounds like corvettes are just going to be OP strikecraft
Sorry, I dont think there are videos yet.
[quote quoting="post"] When will the first trailer? [/quote] When will the first trailer... what ?[e digicons]:P[/e]
I always thought the vasari were running from sort of galactic sized grey goo . Anyways, not to be rude, but what was written sounded like a children's book. It started strong in the beginning, and slowly lost flow and believability as it got further on. The lack of quality really shows toward the end. Also, other than the lack of quality word-structure wise, the story began to lose its believability later
[quote who="ZombiesRus5" reply="9" id="3079668"] This is why you don't manage buildings on your planets themselves.[/quote] Never said you would.
Maybe players could negate part or all of the allegiance penalty by some sort of... ability like with vasari it would be "ruthlessness" and with advent it would be "sacrifice" and TEC "Justification". This would cost a set amount of credits based on how large your empire is, and would soften or eliminate the allegiance penalty for bombing your own planet. Hey, and Draakjacht, I see what you mean about overcomplication. Managing all those war corvettes would probably b
[quote who="Draakjacht" reply="5" id="3079524"] Quoting JCD-Bionicman, reply 3I disagree. You could just as easily use this argument against diplomacy. No one in MP uses Diplo except for the balance updates to units.[/quote] Rebellion then. [quote]It's not so much a question of whether or not the invasion would be swift enough, but rather that the invasion of a planet would take micro-management and, at the fastest settings, other battles and actio
[quote who="Teun-A-Roonius" reply="11" id="3079467"]Could you put those links in the OP maybe? Would be useful for quick access by the time this thread has multiple pages.[/quote] Well... yeah I guess I can remove them if anyone requests anyways. Also, If someone could help me figure out why the provided links and descriptions are acting like bullet points I would greatly appreciate it. EDIT: Fixed. Cut it and pasted into word pad, then cut and pasted it back. Dont kno
[quote who="Draakjacht" reply="1" id="3079425"] I will say that the use of real-time ground combat doesn't strike me as a good idea, largely for two reasons. First, most games do a poor job of pulling this off and I believe that here too it would either feel derivitive or be swept aside in favor of finishing the battle quickly from orbit.[/quote] There would be huge allegiance penalties for doing so. [quote]Second, You would have to pull a greater amount
Invasion: The new player ability allows players to take eachother's planets hostage without bombardment. The player who's planet has been invaded can bomb his own planet but at a large penalty to culture on the same planet and a small but permanent allegiance loss on each planet. When a player invades a planet he gets to keep whatever planetary upgrades that were researched,
https://forums.stardock.com/408706 Bounty [The first comment is an interesting take on how to improve pirates which are, as the OP says, gimmicky.]
https://forums.stardock.com/409330 What I want to see in Rebellion [[from here on out Im just going to give a short description of the provided links if the title is lacking]] [This thread lists balance issues, and suggests "ultimate techs" and makes a pretty good point.]
https://forums.stardock.com/410061 Community Ideas for Rebellion
https://forums.stardock.com/411734 Advanced Start https://forums.stardock.com/411123 User Interface Improvement Suggestions
https://forums.stardock.com/411527 Titan Manufacturing Yard a Sttarbase Upgrade?
This actually very similar to an idea I had on my thread listed above. Funny because I only read this after my threads creation... brilliant minds think alike I guess. https://forums.stardock.com/412029 New feature request - Auto Ship Replacement
https://forums.stardock.com/412822 Suggestions for Rebellion (no-fly zone and more)
https://forums.stardock.com/414199 quarantine systems
[quote who="Rovert10" reply="26" id="3078817"] - Supply (SB)[/quote] What? [quote]Give them everything that a SB has and make it mobile than the usage of SBs after a Titan is built is phased out except when the emeny doesn't have one.[/quote] What?
Thats only one game youve listed that doesnt autopatch. I doubt many people use the archive system. Its a convenient side feature at best. However I agree with your dislike of gamestop. What really blows about Steam is the mandatory updates, having to be connected to the internet to play a game, etc. This is especially "blowy" if you have a rat ass connection speed like mine. Whats more is that the purpose for these "mandates" is completely defeated; every game on Stea
Could the title have been different? Sure. Does the title make me look a bit less intellectual? Sure. Does the title being what it is excuse any of the comments made by other users? Absolutely not.
If you guys are seriously taking "retarded picturesets" as a personal insult to yourselves or the devs, your all a special kind of stupid. Does the term "borking" have anything to do with the visual error Im seeing right now?
[quote who="TobiWahn_Kenobi" reply="36" id="3078249"]@JCD look at ypur original post. This is not a question and it is not polite. It is rude at best and disgraceful at worst. And to command someone to do something is not the way to get some positive feedback![/quote] Ok then, lets see: [quote]Devs, get rid of the retarded picture"sets" By JCD-