TobiWahn_Kenobi

TobiWahn_Kenobi

Joined Member # 3293698
2 Posts 58 Replies 2,638 Reputation

Sorry for the lack of updates lately. I've been creating a Filemaker Database for easier entity creation and balancing. So I can faster adjust the balance as well as haveing an objective system for cost calculation ( credits, metal, crystal, slotcount, buildtime, experience ). I can better manage weapon types there as well. This takes some time, but the fighters and frigates for centauri are finished, and the capitalships are on the way. As soon as Capitalship management in the database is fi

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@SteinerX No Problem, haven't had time to finish the AO yet, and the ship entities are not all finished either. I just need to get it out before I go on holiday ( july ) so I don't dissappoint our folks! Could you send me this very fine Picture of yours (the PreAlpha 0.40 Screen) for our startup movie? ( And Startup screen in case someone disabled the movies ) Thanks alot!!

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Ahh, Summer takes a while for me. I'll be on holidy from July the 3rd to july the 31st, in Great Britain and probably France. Without internet access, so don't expect me to answer any questions in that timeframe. 0.40 will be out before my holiday, so don't worry. Glad to hear from you again HawkWall. Hope you enjoy your summer!!

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As he asked me to pass this along to my fellow teammates, here it is! From : SchmittyMgee Sent: 5/29/2010 10:16:18 PM I just wanted to say thanks for continuing to make a B5 mod, Ive recently been rewatching the series and its nice to be able to pop into sins and build order around my own B5 universe ships. Thank you for making this old nerd happy. Thanks Schmitty! We very much

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Ahhh... was really worried about you being absent so long, I guess I grew a little dependent on you over the last year [e digicons]:grin:[/e] Hope you are well and your real life is giving you enough time to chill out time and again. As for the deadline, if you want it to be included in 0.40, lets say Calendarweek 22. Really glad you are still around [e digicons]^_^'[/e]

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@Tacitus_Germanicus Thanks alot. Well, the vanilla factions have things like hull repair rate and (for now) more abilities and such ( though not nearly as much fighters, deadly they are ). coming with 0.40 or 0.4x, the vanilla factions will vanish, but you will have the centauri and narn, vorlons and shadows to testrun in 0.40 Balancing will taka place one the basic game mechanics are made (resupply lines, shadows, vorlons,...) I'm happy to have you as a tester, as I'm ha

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@Thoumsin Well, release date is to be decided. I didn't include them ( the other Vorlon ships ) in the stats, because I was not sure if I would include all of them in 0.40 as I still have to make the tangents, meshes, entity files and particleeffects for those ships. Same goes for the G'Quan ( cause I don't know if SteinerX texture will be finished in time) 0.40 will not be the final release, so it is not that big of a problem to release a 0.41 or so with additional models. My ma

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@lovad Very nice. Was this done by yourself? If yes, I'm definitely interested. Is it uv segmented, optimised and uv textured? If this model is 900 triangles, you might add some details (up to 15k triangles) if you wish! Thanks alot. @Zvezdochets Well, I can't say if it is better than yours or not, but for 900 tri, tjis is very good.

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Ok, I got it basically working now, just a few minor problems (crossing fingers) My main problem was using the ApplyBuffToTargetsInRadius instead of ApplyBuffToTarget The Problem with the abilities not being used by tradeships was solved by using the StealAntiMatterForFirstSpawner action on the repairplatform (and to be used on the starbases as well) Now I just need to work out the details.

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@Thoumsin Could not post code, because I'm at work, and had little time yesterday to post it (since when I got to sleep after failing with that ability it was already 3am) Yes, I'm using NotSelf as a constraint. Another thing that bothered me, I made the ability so it gave 1 anitmatter repeatedly, still it would only recharge my ships to 219 out of 220, but never stop using the ability. As for tradeship buffs, I couldn't use autocast, because the ability wou

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