Leuthesius

Leuthesius

Joined Last seen Member # 3307888
11 Posts 24 Replies 22,872 Reputation

I will re-download tomorrow and try again. Maybe that's all it is. I'll also make sure they're in separate folders from the start. I thought that "extras0.995" was the powerful pirate mod itself... though I'm betting that pulling powerful pirates out of extras 0.995 is what is giving me the minidump. Off to sleep, I'll check back with you tomorrow. Thanks for the direct assist by the way, and your mod is wonderful (until it crashes that is ;3).

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That'd be nice to see pirate Kol's. I tried to do that with the map editor, but it didn't work. And it makes PERFECT SENSE, too. I mean if another star nation is shelling out 50,000 credits for a pirate raid... By god there needs to be some damned CAP ships in there!

25 Replies 72,307 Views

Dead horse or not. It needs done. If Sins II (provided its coming sometime) is going to be purchased by me, it damned well better have multi-core support. Chances are I could run this game just as well on a 3.0ghz P4 3.5gb ddr2 3200 NVIDIA 7650GT WinXP system as it's running on my W7 64bit 8gb ddr2 6400 striped raid 7200rpm/32mbcache sata drives with a 9800GT w/ 1gbddr3 and 3.0ghz 6000+ AM2 dual core proc. That. Is. Not. Right.

25 Replies 72,307 Views

The point of Diplomacy is to allow for a way to have time to bolster your defenses and build your empire. If you decide that you want your neighbors planet that happens to have an artifact, you can ditch all of the empire bonuses you get from the dealings and do so. You receive negatives for hostile actions, which may or may not make any real difference with things, but after that declaration, the computer is going to attack you back. Even try to take the planet. If that comp

49 Replies 22,706 Views