Fred_Bonaparte

Fred_Bonaparte

Joined Member # 3309600
0 Posts 4 Replies 3,448 Reputation

you should use an other player, mine show the titles and author (i use jetaudio, but a lot of music players support tags)

8 Replies 5,907 Views

[quote who="Moonlapse" reply="7" id="2160480"] Quoting tacomodo, reply 6uh Isn't this the way it is supposed to be? Assassins are anti-demigods and generals are more focused on killing creep and buildings? That's not how it is currently. Right now you can spec every General like an assassin if you choose. I like it though. I never really liked the idea of playing a weaker demigod with lots of minions.[/quote

18 Replies 3,377 Views

[quote who="TheScottishAlien" reply="5" id="2160065"]it might be an idea to make a point system for the end favor point system so when ever u do something u get a point towards ur end score which dictates how much favor u get. for example: you get 2 point for every tower u kill (anti-structure) or 2 points for every flag you capture (flag capper) or 1 point for every 50 creeps u smoosh (anti-creep) or 1 point for every buff/heal u give (support) and say 4 points for every Demigod

12 Replies 2,360 Views

I think the problem comes from the favor point allocation system: copy/paste from an other post: (http://forums.demigodthegame.com/347548, by the way that's something like the 3rd post in 2 days on this topic, the devs must have noticed it, or at least i hope so ) i think that the favor point system is broken: 1- only the players that do something the most is rewarded, if the 3 top killers scores 16 kills, 15 kills and 6 kills, only the first one is rewarded and it is

12 Replies 2,360 Views

hi there and welcome. I am french too and i play demigod since the first beta in september; there are several others frenchies on this forum^^ So about the pantheon, 2 things: -the ladder IS the pantheon, it will very probably be improved later -if you can't find game, it could be the difference between us and europe but i doubt it because there are also many europeans players, so you may have connexion problem with demigod. But the devs are working on the netcode

4 Replies 1,075 Views

[quote who="Rhah" reply="3" id="2159609"]currently at least for me when I gained favor points in single player (I had all favor items), played mutliplayer for a bit, now single player favor points were non existant. I played for sometime aquired some items, went back to multiplayer and they are messed up there again. Seems single player and multiplayer favor points are not kept track of seperatly and something to due with multipler it doesn't like to use the single player aquired favor points

13 Replies 41,931 Views

you buy favor items (the ones that are in the last slot) with favor point that you gain while playing. You conserve your favor items/points from match to match But there are different totals between single and multiplayer (and maybe between the different online modes)

13 Replies 41,931 Views

yep, hamachi seems to work fine, gameranger is also used a lot (but mainly by pirates sadly). Stardock/gpg will spend the week fixing the netcode, those that have problems should have a much better game experience in a week or two.

3 Replies 2,916 Views

[quote]4) Effect immunities - Stuns - If you stack a team with stuns you can perma-stun players to death with little trouble. I don't believe there are any items you can get to counter this. Dota uses an item that gives temp immunity to all effects (almost all). And also has an item which blocks spells cast on you every several seconds. No matter how its fixed something needs done. A team with 2+ vamps can warp in and chain stun someone for 6+ seconds and do massive damage... there is no

10 Replies 2,541 Views

well, i have the game and i play since the first beta, you won't be able to avoid playing with/against the QoT, since there are 8 demigods (more will be added, but they won't increase the total to 600). However when you play you do not want to have the came on the ground but 10/20 meters high so you can see a good portion of the battle field. So if the nudity of the QoT bothers you so much, you won't see it anyway at this height.

112 Replies 235,970 Views

try shift + tab to access to the social features :), and i also think that demigod would have beneficied from some more dev time, but not 3 monthes, one would already have allowed them to fix many of the remaining bugs and add some features like arranged teams. And the ai is at the same level as the one used in supcom, it is just that the learning curve of the 2 games are very different.

12 Replies 11,242 Views

[quote who="ass_monkey" reply="13" id="2156334"]Support characters are suppose to upgrade the fortress, and get points that way... They should also concentrate on flags. Whereas assasin heroes should get points by beefing up and killing heroes. The balance is there, you just have to see it.[/quote] I respectfully disagree: with her super strong pounce and her regeneration/heal, sedna can be dangerous; with her speed and pounce she can easily kill a fleeing demigod; Erebus l

19 Replies 14,899 Views

i also think that the favor point system is broken: 1- only the players that do something the most is rewarded, if the 3 top killers scores 16 kills, 15 kills and 6 kills, only the first one is rewarded and it is a bit frustrating for the second that have also played well. 2- You are rewarded for arbitrary things like kills or gold spent in citadel upgrades but it doesn't always reflect what you have done for your team. For example, in cataract, if i spend time breaking the to

9 Replies 1,825 Views

[quote who="RamzaBehoulve" reply="7" id="2143127"]Germany, like most Europeans countries, has a 18-21% VAT which explains the price compared to the US one. In any case, whenever possible, buy online in $ (US) or £ (UK) if you are living in Europe.[/quote] it doesn't explain the different prices between France and Germany. Anyway, unless you want the boxed collector edition, you should consider buying the digital one.

18 Replies 11,380 Views

there are many way to slow down/stop pushes; Sedna, the rook or the torch bearer can be very effective at that. But even Regulus, if you up his mines, can blast some grunts. The queen also have an effective AOE spell, so it is really up to you to choose how you want to fight.

17 Replies 4,600 Views

a lot of interesting suggestions there.can't wait to see some new demigods! I had an idea yesterday: the towers create a net of light-beams when they fire, it would be cool if those beams were generated by a building. It would be heavily defended and if it is destroyed, the towers stop firing (or at least their power decrease).

34 Replies 12,441 Views

i have just tried the hard mode to make my own opinion, it is hard, not impossible, you just have to focus on what is going on and do no to too many mistakes. Just remember that even if you team will lose a match or 2 it doesn't mean you can't win points during those defeats. So if you see that you will lose, just go for the more kill, kill streak, gold spend,.... The devs should maybe add a new difficulty level between normal and hard, but hard seems fine to me as it is.

13 Replies 4,115 Views

I didn't have a single stability problem since the first beta in september but some people seems to experience problems with alt-tabing.

2 Replies 934 Views