[quote who="TheBigOne" reply="6" id="2214424"]nice someone found the hidden concede feature.[/quote]Danke TBO, lange nicht so gelacht. [e digicons]:D[/e]
Colonel_Jessep
Same issue as esports: the last beta patch worked for Pantheon and I played a few nice matches. Custom games didn't work for me at all yet. Since the last patch I have not been able to join a single game. In Pantheon the connection info will show that Im connected to almost everybody (usually) and then the matchmaiking will fail. XP, C2D, 2GB RAM, ADSL, router unknown, ports closed (I'm in a large network and we can't put 100 users at risk so I can play Demigod - sais my ISP, the inco
So we can make 2 or three different shortcuts and use them for different purposes. Might be extremely useful later if mod support is added.
Dear Frogboy: [quote who="cruisefix" reply="6" id="2213134"]im from Germany and just recently purchased Demigod. Though i been already aware of some Problems due to really negative reviews, i couldnt resist buying it. The past 3 Days two of my friends also purchased the Game after they saw it on my PC and what can i say, in between all those crappy Games which are being released t
[quote who="-Sorian-" reply="2" id="2211663"]Modding [/quote]This and replays. And maybe some improvements to the way citadel upgrades work: http://forums.demigodthegame.com/350937
Darn, didn't see this thread soon enough. I'll just post here what I wanted to post as new thread a few minutes ago: Improving Teamwork: Citadel Upgrades Citadell upgrades can easily turn the tide in a match but it is hard to purchase them at the right time at the moment and to plan ahead if you are not on VoIP. 1. You can't see which citadell upgrades are already purchased if you are not i
[quote who="kurjak82" reply="19" id="2211683"]I love as an erebus player when you kill him, he resurrect as last stand kick in and you go mist and watch the poor guy stand there hitting the air[/quote]You Sir are an evil person! :)
Actually, it can be done for less money than you might think and earlier. Level 14: Cloak of Night, Hungarling's Crown, Magnus Rod, Plenor Battlecrown, Vinling Helmet, Vlemish Faceguard This set costs 16300 gold and 2000 favor points and will bring you to a mana regen of 124.96 . This should be enough to stay in mist form as long as you like. At level 10 the same set of items will net 121.71 mana/sec. So it's really mor
Erm, great to see you guys are having fun but this is not a far fetched scenario.Why would a user not provide his game.prefs? Who would suspect that sensible, unencrypted information is stored in it after all? This problem has been known for a month now and we had several patches already. IMO this is a nasty security problem and should be fixed ASAP (as promised).
Never heared anything about it after the original post from Frogboy . Beta testers were supposed to get it for free and I was really looking forward to it.
Stardock plans to implement personal banlists. I'm not sure if that's a good idea but at least the potential for grieving and abuse is minor. Right now the biggest problem for many players is to get into a game at all. People are getting kicked for all kinds of unjustified reasons (like a ping > 100) and you are not helping the online community in any way, quite the opposite. BTW, it's easy enough to change a username and real griefers/rage quitters can just change their username a
One step forward, two steps back. I can still connect to a good bunch of the players in Pantheon, the connection info is actually showing something but so far there still is at least one player I can't connect to and the matchmaking is unsuccessful. Then finally one Pantheon game loads - and I'm matched up with 5 AIs. I guess that means I dropped from the original match. If I have my firewall on I get a report about an opentear attack. Switched it off, no improvement, disabled autoloa
Dear Frogboy, I swear one day you will log on and the NAT facillitator will greet you and demand the weekend off. He will tell you that he found a very faszinating AI on the servers of the DoD with the beautiful designation Sky and that they joined their minds in the endless aether of cybertraffic to create a child. Representing their parents Sky and NAT facilitator and as hommage to one of the movies found in the endless spaces of p2p, the names will be elegantly merged into
I aagree with the earlier posts. Clan support is nice but the majority of players are not in a clan and might not be interested in joining one. IMO team support and, as Polynomial suggested, a working replay system would be more attractive to most players. I'm glad to see you are already thinking about expanding the game Frogboy! PS: Is it possible to add official team support to Pantheon and maybe skirmish? That would be awesome!
Very nice job!
All I have to say about the AI is: Run, Forrest! RUUUN!!! Seriously: Make it so the AI buys speed items instead of teleport scrolls and let it run away earlier. I think this might at least help with the feeding a little.
First of all, thanks for the game. Achievements will hopefully be fixed in the official Tuesday patch. Right now sometimes you can get rediculous amounts of favor points. I have 200 million in skirmish. Connection times in Pantheon can take somewhere between 2 minutes and forever for me. Hopefully the proxies will help with that.
Nothing to worry about really but I thought I should report it anyway. Just put it at the bottom of the list. :) Link to full online stats. Replay can be provided if necessary.</p
[quote]Totally agree with Silphius. In beta phases the forum is really cool and fun to read. [/quote]*remembers* Ah, good times.
[quote]Instead of getting kicked out to the title screen, can we please return to the game lobby with all the same players ready to go for a new match and for post-game banter? It'll make it easier to get another game going again and can strengthen comradre between allies and rivals.[/quote]This would be epic! I would like to see this option for Pantheon and skirmish too if possible. I played a very fun game yesterday and was sad when I had no opportunity to chat after the game or offer the o
[quote who="Sheezwack" reply="7" id="2196774"]Yeah I mean as game in progress, why can't you just connect to the existing people, then update the new player with the necessary data which is what you have to do for everyone in the game anyway. To keep the games in sync you have to be sending that data to everyone anyway... it's not like there would be much extra to send that isn't being sent already.[/quote]The engine doesn't work like this. The data you transfer during a game is basical
[quote]Just kidding, the beta is very enjoyable atm. The overall experience with this game is fun for the first time. Take that as a compliment[/quote]I'm glad to see you can finally play online Usling. [e digicons]:D[/e]
[quote]I guess its probably their routers firewall seeing traffic as udp flood,[/quote]I think this is the reason for a lot of trouble.
[quote]Out of interest, with these new connection methods you are implementing - does that mean it is now technically possible for you to add the ability for players to join an existing game?[/quote]You mean after the game already started, say as replacement for a dropped player or an AI? I don't think thats possible. You would have to transfere all gamedata (think savegame) to the new player and then synchronize the game. I think its unlikely that this can be done with a reasonable amount of
[quote]I have 0 points and I've played about 150 games and have 1 loss on my record. lol. Epic system.[/quote]You are overpowered and they nerfed you. See, balancing works perfectly. ;) I only have 218 million favor points. Frogboy, I'd like a buff please...