[quote who="Jafo" reply="227" id="2647306"] I think it's a safe bet that Stardock's consumer demographic is neither all that 'young' nor a pirate, anyway. [/quote] I am a heck of a lot younger than you are Jafo. Are you saying Stardock doesnt' want or appreciate my business? Should I be kicked out of the old man's club or what? I would argue that part of the reason piracy isn't being combated well is it's being fought by the typical middle-aged white man c
Nesrie
[quote who="Dale_" reply="74" id="2646219"] Quoting myfist0, reply 73 Thanks for the heads up on these shady ass dealers. Paradox USED to be awesome. But they've gone downhill fast the last few years. I would say EU2 and HOI2 were their last great games, made mostly so because the patches were freely available (not locked off except to those who register all their private information with them) and they issued patches
This looks pretty bad for Paradox. I mean... they don't want certain topics brought up which essentially says don't question us and don't talk about bugs? Paradox hasn't been known for clean game releases for awhile now, and the OP's post looks pretty calm to me compared to what normally gets banned in forums. They did the same thing with Crusader Kings by the way, released an expansion pack with the original game littered with bugs and fairly unstable in multiplayer<
[quote who="caross73" reply="217" id="2644887"] Now why on earth can't digital products be individually serialized to the individual customer (public key cryptography, embedded steganographic signatures) so you can track the primary leaks and prosecute the hell out of THEM. I'd much rather see the industry taking out warez groups that specialize in early distribution and cracking, than some kid who wanted to download a game thats essentially and effectively been in the public
[quote who="-RAISTLIN-" reply="100" id="2645907"] Please let us know when we can join your non sequitur party. [/quote] Hey you might think it's silly now, but there was a time that Apple looked like it was out for the count. Obviously that is not the case now. My point is, Steam is in the lead, that doesn't mean they will stay there. A lot, a lot can change in this kind of industry in just a handful of years.
[quote who="-RAISTLIN-" reply="97" id="2645767"] PC gaming will end up depending on places like steam. As steam will be the biggest and most successful, it’s the most important. [/quote] Right... and Apple screwed up big time and will never amount to anything. Oh wait, that's right... a lot can change in a relatively short period of time.
[quote who="Jafo" reply="213" id="2644587"] How about this Jafo, I'll sell you a book, but only after you read a 20-40 page EULA, and as you are leaving the store, I'll let you know I can change that EULA anytime I want without notice. In fact, why stop there? Let's have a 20-40 page EULA for every single product we purchase, every day. We'll spend half our lives reading EULA... great productivity. OK...to counter... How about this, Nesrie.<br /
How about this Jafo, I'll sell you a book, but only after you read a 20-40 page EULA, and as you are leaving the store, I'll let you know I can change that EULA anytime I want without notice. In fact, why stop there? Let's have a 20-40 page EULA for every single product we purchase, every day. We'll spend half our lives reading EULA... great productivity.
[quote who="Jafo" reply="201" id="2644529"] If a customer cannot be bothered to read a EULA or any OTHER form of Contract then that is his choice [albeit a bad one]....good luck with REAL Contracts/purchases...such as Real Estate. When it bite you in the bum you can always smile and say "at least I didn't waste time reading it". [/quote] I am not going to read a 20 page EULA for a 99 cent game. Get real Jafo, if that is even possible for you. If
[quote who="PoSmedley" reply="197" id="2644405"] I gotta love this stance. If the wall doesn't work, build a bigger wall. Always works right? No. What I am saying is that the distributors will not be left with any other choice unless the laws are changed. I didn't say it was the answer, just that it was inevitable. They have a right to protect their product and to use the law to do it. Instead of a person whining about their how rights are violated, change th
I gotta love this stance. If the wall doesn't work, build a bigger wall. Always works right?
[quote who="PoSmedley" reply="173" id="2644117"] Go ahead, keep doing the same thing over and over again trying to get different results. So i am to believe that the 10 pages of people pirating Stardock software have the same issue you do and you're WRONG about Stardock being fair and that the other 50000 illegal torrents on just on page on one site are all because each of those people feel the same you do about the EULA? And how does this apply to the people illegally
[quote who="PoSmedley" reply="169" id="2643910"] You want to know why piracy is as bad as it is Because people want something for nothing. Why, when there are so many free anti-virus programs available that get good solid reviews are there over 20000 people seeding and downloading Norton illegally? When there is Open Office and Google Documents is their over 10000 seeds and 5000 leeches in just one torrent for Microsoft Office? If Stardock is the exception to bad marketi
I know the industry folks would like you to believe otherwise, but EULA's and documents like it, do not automatically take away some-one's rights, even if they click agree. You strap your ass in a bungee like ride and snap your neck as a result, that document you signed saying the company isn't liable for damages won't do much to keep that company from facing and losing a lawsuit. Plus, EULA's have not always won in court, not to mention the fact EULA's are agreed to after a purchase, not bef
Funny Jafo, never had any company on another end of a server tell me I wasn't allowed to sell an lp, record, tape or cd. In fact, if i sold or gave my legit copy to someone else, they had no problems using it at all. Let's see do software companies "deal" with that, nope, they claim oh no, oh no, we don't get a dime from second party transactions so no support there. It's BS and you know it. These developers and publishers want to sell their cake and eat it too and then claim everyone who thi
This is just the copyright holders wanting to sell their work as products AND licenses with the benefits of neither for the consumer. The prejudice here isn't just in "that" persons camp Jafo , but yours too.
[quote who="Spooky__" reply="86" id="2639652"] If someone gifts you a game and that payment falls through it effects your account (although I can see how this could be used as an act of fraud I doubt steam looks into it real well),Actually they do. That's the whole reason why they use this "disable now, ask questions later"-policy. This happens quite often, some shady users, companies, or whatever, gift a lot of random people games, that aren't actually payed yet (often through hacked ac
[quote who="ZehDon" reply="60" id="2638169"] Would you be able to provide some links to information on this? [/quote] I've seen several. Keep in mind with Steam being the big fish in the small pond that is the digi stores, they're also a big target for hacking, fraud and other issues that may not actually be the owner of the account's fault. And their current stance seem to be disable/ban now, ask questions later. <a href="http://forums.steampowered.com/foru
[quote who="Spooky__" reply="56" id="2637915"] Quoting Nesrie, reply 55 Having Valve's games on Steam is not the same thing as being "forced" to purchase a third party title through the system. Forced referring to the inability to purchase without the use of Steamworks.Why do you quote me here? He was talking about that he will never use Steam to buy a game, because you can get banned. However, he already seems to have bought Half-Life 2, presumably in retail. But
[quote who="Spooky__" reply="54" id="2637727"] You already seem to own games like Half-Life 2 on Steam . [/quote] Having Valve's games on Steam is not the same thing as being "forced" to purchase a third party title through the system. Forced referring to the inability to purchase without the use of Steamworks.
[quote who="VonVentrue" reply="5" id="2636042"] *facepalm*...and I wanted to buy the Witcher 2. http://www.vg247.com/2010/06/01/cd-projekt-nothing-to-worry-about-over-namcos-drm-comments/ Anyway, while I prefer much less restricitive copy protection methods than the "always online" one (for obvious reasons), I don't blame companies for trying to prevent their products from being pirated to hell and back, I really don't. [/quote] I
And how many hundreds of millions ($ not yen amounts) did Namco lose this year? Oh right, if you lose money in this industry, auto blame pirates... works every time[e digicons]:|[/e] .
[quote who="SwerydAss" reply="15" id="2633672"]Only games I remember from that far back are Oregon trail and carmen sandiego. Also some weird maze game where you had to fire and arrow at the monster once you guess where it was in the maze. First 2 on the apple IIe and the other was on an atari cartridge based computer. Later was Kings Quest and Might and Magic. [/quote] Same here. Pretty sure the green version of Oregon Trail was the first game I
[quote who=" VBProject " reply="47" id="2634176"] In this case Steam worse than Ubisoft DRM. [/quote] I am not sure how this is possible. The new Ubisoft scheme has no offline option. No connection to their server, and you're finished playing according to reviews and players. EA's DLC online checks is also a pain in the ass too. It checks every time you play and then
[quote who="cannibalbob7" reply="25" id="2634151"]I've said it before and I'll say it again; Microsoft needs to make a 'gaming os' for PCs. Windows wastes a lot of resources for those only interested in gaming. [/quote] Gaming is the primary reason that I use Windows. I have never really looked at any other OS because the only reason I upgrade or build a new machine every couple of years is for gaming. If i didn't game, I am sure any other OS could do email and word pr