[quote who="Saije" reply="20" id="2633553"]I don't understand this thread at all... Even if Elemental did come out for the consoles... I'd still get the PC version. If your PC sucks you've been told not to worry as Elemental will be quite flexible If you have little RAM... Whats wrong with you? Ram is CHEAP, go buy more! One way or the other, despite the scenarios I can visualize there is just no good reason to argue the point about Elemental going to consoles
Nesrie
[quote who="XeronX" reply="7" id="2633210"] Quoting kyogre12, reply 2 For one thing, there are three consoles, not two. Why does everyone always ignore the Wii? The Wii also has 512 MB of RAM. LOL because the Wii isn't for real games. It is for family games. Don't get me wrong I have a Wii for my wife and son, and love the Wii. Especially when my Mom and sisters come over. Wii Sport's Games rock for big family gatherings. [/quote] <
[quote who="Sir_ Linque " reply="454" id="2633052"] But let's be real here, we're talking about Civ V, not some random average game we can live without. [/quote] If we are going to be real, there isn't a single game ever made I can't live without. It's a game, and there have been plenty of ongoing series I have "exited" from for one reason or another. I have never been such a loyal fan that publishers and developers co
[quote who="DeadlyShoe" reply="43" id="2633022"]he probably hadnt logged into steam on that session. i still think its absurd that people are citing steam as a primarily DRM when thats really not what its about. [/quote] I think it is absurd that people think Steam is not DRM. It is. There really is no way around it. Steam has built in DRM functions. You really can't say otherwise. Whether it is effective or intrusive is an entirely different point
[quote who="wilebill" reply="39" id="2632648"]"too bad it can take weeks, sometimes even a month or two for a game to get a patch on Steam" Yes, that is the biggest crock. [/quote] BS go look at Majesty 2. I am not making it up. Steam version can take longer and for Majesty 2 they are working on 6-7 weeks and still had no patch for the steam version. Go ahead and look at Titan Quest Steam vs. DVD versions as well.
[quote who="KickACrip" reply="36" id="2632384"] Quoting SumoX, reply 25 Quoting KickACrip, reply 15 Atleast Steam has a purpose, however. Permanently running DRM on my computer hardly qualifies as a "purpose." Maybe you should explore it a little more... Steam is a community, performs auto updates in the background, performs downloads in the background, lets you stay connected to
[quote who="Peace Phoenix" reply="21" id="2631900"] but I've yet to see Impulse do anything like host or connect players outside of maybe SD's own games maybe. Logic since that kind of functionnality is in Impulse::reactor, which won't be available to other developpers until late summer. And Stardock's Elemental will be the first game to use Impulse::reactor feature. [/quote] Well that's what I thought, but the Charles is either referring to something else,
[quote who="ZehDon" reply="23" id="2631898"]Hmm, that's odd. Most of my friends have the same situation that I do. Steam takes around a minute before you're able to double click on your game and play. It's less time if there are no pop-ups when you launch, maybe around 45 seconds? There's got to be a reason for this? [/quote] I haven't noticed Steam taking a long time to update, although I have it set to auto do those things. I don't have it set to auto st
[quote who="CharlesCS" reply="19" id="2631851"] That is pretty much what I said in my article, except in this case MW2 is connected directly to Steam. But the fact that Steam randomly goes down for long periods of time at least 2 times a week for me (during my gaming hours) is not a feature I would expect from something like Steam. I will wait till Black Ops comes out but will not get it thru Steam, instead i will get it thru Impulse if they get it. Give Impulse a chance to see how
[quote who="KickACrip" reply="11" id="2631496"] I just don't get the "it's built around Steam, so it's Steams problem" argument. You bought a game from a company that considers the PC platform bottom tier - put the blame where it belongs. [/quote] Perhaps you missed the part where Steamworks is involved. It's part of the game. It's built in, which means its not just built around steam... it is Steam. They get part of the blame. Valve just has to live with t
[quote who="Orvidos" reply="9" id="2631421"] Don't get me wrong. Steam is entirely part of the problem, especially if he's having that many disconnects. I'm simply saying the not all of the onus should be placed on Steam. A fair bit of it, though, certainly. [/quote] I would have to agree with you. There is plenty of blame to spread around. For games built around Steamworks, it's difficult to separate the two so I think it's perfectly fair to drop the blame in both t
I don't hate Steam. For me, Steam just doesn't add much value so I am not willing to pay more to use it (aka full price). If Civ V shows up for 20 bucks, I'll probably get it, at fiftty or higher, not a chance.
[quote who="Orvidos" reply="6" id="2631359"] And, I was wrong on MW2, sorry about that. They aren't selling it because it does require Steam. Which is annoying, to say the least. I know BF:BC2 is sold elsewhere at least. [/quote] And since it requires Steam, is built around Steam, I don't see a problem with the OP giving some blame to Steam. Like DethAdder said, IW came out and pretty much gave a middle finger to their PC customers. It was unfortunate those customers op
An interesting option. Since I have an Impulse account, I guess it's no big deal for me to use it. I suppose someone who has FB and not Impulse might find it as a worthwhile choice. Impulse Reactor still makes me hesitant though, mostly because I haven't seen it at work yet. I am skeptical about claims made only to find out the reality of winds up being so different. I mean if you listen to Ubisoft, gamers should be excited and thrilled with their DRM choice (no, I am not saying Reactor is an
[quote who="Guest83" reply="56" id="2630206"] I just don't understand why he is doing this. He could just say "competition is good for the consumer" and everyone would agree. But why taking credit for the Steam deals? Why lying about the dates? I don't get it. [/quote] I think the keyword here is you don't understand. We certainly didn't have weekend, midweek and pretty much quality games on sale every week from Steam until competition picked up. And I don't mean
[quote who="Maiden666" reply="571" id="2630250"] Quoting Nesrie, reply 570 Having a multiplayer game does not mean you have to dumb down, simplify or quicken gameplay. I don't know the number between Galc Civ and say Civ, but I suspect Galc Civ is smaller, and that's fine. There is nothing wrong with putting out game that requires patience and long turns in multiplayer. There are plenty of us who don't mind that at all......... Multiplayer does not have
Not a whole lot of games on that list at 50% off that were released during the current year. Before Impulse, Steam had crap sales on games no one wanted... like Two Worlds. Gogamer can barely give Two Worlds away these days.
[quote who="Maiden666" reply="569" id="2629586"] And if you look at games that are MP you'll see that these classically are shooters, where one player controls one object. [/quote] Classically shooters? I would change to some other word than classically. Just because FPS multiplayer is huge now, doesn't change the fact the Diablo was fairly early multiplayer, so was Serf City, Civ II, and Master of Orion... none of which fall into the "classic" FPS. Paradox make
[quote who="Maiden666" reply="565" id="2629115"] Quoting Nesrie, reply 564 What do you mean? Civ, Heroes of Might and Magic, and several other strategy titles are turn-based. Simultaneous turns are the more common trend in that arena these days. In HOMM you move a few players a very limited amount of range on the map, with occasional fights that last a few minutes at best. In GalCiv, esp. on bigger maps that can be quite different. Yesterday
[quote who=" Alorum " reply="563" id="2628512"]If they make it a multiplayer game, how will it be turn based? [/quote] What do you mean? Civ , Heroes of Might and Magic, and several other strategy titles are turn-based. Simultaneous turns are the more common trend in that arena these days.
[quote who="Dale_" reply="440" id="2628142"] Oh how little you know about how the games industry works. [/quote] Because the gaming industry is somehow special and lives by different rules than the rest of the business world. Someone can hold a gun to a developers head and force them to sell controlling stakes, forces them to go public, forces them to make lucartive contracts? Takeovers aren't magical you know. And they are not unique to the g
[quote who="Dale_" reply="437" id="2628100"] What of studios owned by publishers? Are you saying it's their fault too? [/quote] Yes it is. I am tired of developers and studios hiding behind publishers as the source of all the problems, as if they didn't get into bed with the publisher to begin with. Too many developers sell their souls to the highest bidder and then say hey, gamers, don't blame us, blame them. They weren't forced to go with tha
[quote who="Luckmann" reply="427" id="2627349"] Quoting Aractain, reply 425 The future isn't even future proof. [...]True. But I mean "bar meteors", here. All of my old games, which I own myself, on disc, is still fully playable. Yes, I may have to run it on an old machine, I may have to hit it with a wrench. Yes, I may have to run it through one emulator, or maybe several. But I'll always have them. At least until the d
[quote who="charon2112" reply="413" id="2626453"]so civ v will be like assassins creed 2 in that you need a constant connection to their server to play single player? that would be bad. [/quote] No. Steamworks/Steam isn't as bad as the Ubisoft scam... It's not going to boot you out of the game because your connection flickered. Saved games should still be local, and other things make the two pretty different.
[quote who="scotgaymer" reply="410" id="2626217"] Quoting DoomBringer90, reply 409 He was going to purchase and mod it before it was revealed that it was going to requre Steamworks. So nothing in an official capacity then lol. Okay. Shame. [/quote] I thought he said after elemental he was going to focus on mods in general, not just for Elemental but other games. Sort of a mini-retirement thing. I say mi