Epiphenom: is the enemy completely unable to do anything or is he just unable to issue attack orders but move orders work, did you check that?
Spooky__
I am very excited about it :). I am not an MMORPG fan, but it's Star Trek and it is supposed to have different mechanics than "classic" MMORPGs, especially for the space battles, which look alot like in Star Trek: Starfleet Command . I will definitely try it out.
Yeah, use 7-zip.
LAN is working fine here too. Maybe a Firewall is blocking it (the .exe got changed)?
That's it? You post it without a comment? Guess we will have to deduce ourselves what happened here? Well I'll try: some of you guys lost connection to each other which resulted in only Mighty_Assa and idealopamp finishing the game. No one faked anything here.
[quote]2. Currently AI can pick the new demis in single player mode. Why can't players do that to? That would enable players to help beta testing them without ruining something online.[/quote]Stardock wants to test the new Demigods first. In the first phase only they can play it, then some RTP users and then everyone will be able to play them. During that time, every player can play against/alongside them (which naturally includes the AI).
[quote who="Multianna" reply="6" id="2450133"]ooh, thats good to hear. Still it worries me for newbies after some time they wont be able to play custom games again, once people have played alot[/quote]New players simply can (and should) host their own games. It's better for them anyway, unless they always want to get beaten by better players.
[quote who="Ptarth" reply="19" id="2450136"]Hmm. I hadn't read about this before. it does sound suspiciously like the targetting problems that occur with the QoT's Shamblers. Essentially the tower locks on to a target, that moves out of range. The tower then waits until the target enters range, and ignores everything else until this happens. IIRC adding another shoulder weapon resets all shoulder weapons as well as typically changing them. This would free the targetting glitch. Likewise when
[quote who="Piznit" reply="8" id="2450151"]So if i replace the two files with the ones you linked above, I can play a Autoattacking Fire TB?[/quote]No, you just have to extract the archive into the bindata/mods folder of Demigod.
Well, I would advice to host your own game. Or simply join Pantheon.
Why poorly? That's the way it should be ;).
[quote who="Derog" reply="2" id="2450016"]test 3 of the boots test. kalel could actually get the boots and use them???[/quote]No, only the host can enable sim-mods.
Ah, cool :). Yeah didn't look close enough the last time.
[quote who="obscenitor" reply="27" id="2449905"] Quoting Spooky__, reply 26Explorer is not a proper archive tool. It's slow and lacks of features and can be annoying to use at times.I honestly can't imagine what you would possibly need to archive more effectively than .zip can when you've got broadband and most people's hard drive capacity is approaching a terrabyte.[/quote]No, I didn't mean that .zip is not effective enough. I meant the explorer is a rather ineffective archiver and arch
// woops double post
Still not fixed in v1.2.
Ah, hang on, it works in Skirmish, but not in Tournament mode, sorry. The Tournament mode simply never had a Random Demigod selection so they probably didn't think of adding a scrollbar there too when adding the new Demigods for the Tournament.
Explorer is not a proper archive tool. It's slow and lacks of features and can be annoying to use at times.
The scrollbar is still there for me (in Single Player Skirmish and Tournament), so I guess this problem only happens for some users.
[quote who="Baalonthus" reply="72" id="2449772"]So I got the patch, started playing SP mode. Can not find the rook or erebus as playable choices? Have we lost them or did I miss something?[/quote]You have to scroll down to select the Rook. If the Scrollbar is missing, use the mouse wheel.
[quote who="obscenitor" reply="22" id="2449746"]Well done, but seriously, .rar? Why?[/quote]Shouldn't be an issue if you use a proper archiving tool ;).
I find it weird that he is so negative all of a sudden. He is a very nice guy to play with and he even created the Fun Player list thread.
[quote who="Teseer" reply="9" id="2449712"]One thing is keeping me from being excited. I read about a 'Core Dump' where you can have you ACU's death nuke do less dmg to your base. If that's true then your ACU can die. If my ACU dying doesnt end the game then I'm not intrested. As long as Assassination is the main game type, I'm down. If not, I'm out.[/quote]Assassination will still be the main game type. There is an additional upgrade with which you can launch the head o
[quote who="Yeodan" reply="16" id="2449597"]I'm done posting here, you're obviously a big pile of retards, cya [/quote]Why all the hate? :(
[quote who="NH_PL" reply="9" id="2449420"]Erm, any1 knows what is DA death effect?[/quote]He kind of mists like Erebus and vomits blood. It's awesome.