This probably happens because your vertical resolution is smaller than 768 (which is the minimum). (unless you cropped the screenshot manually)
Spooky__
Yes, this is not specific to Occulus. This happens with every unit in the game, randomly.
:( All they had to do is setting 'IgnoreFacing' to true...
Yes, it's an UI only mod.
[quote who="DeathTwist" reply="7" id="2449197"]how do u get to play the new charactors?[/quote]You can't, until they are released to everyone officially.
Oy. Btw. I would send such apparent bugs directly to [email protected] to ensure that they'll pass it on to the right people.
Yeodan: you shouldn't think that people with a low win percentage and high game count simply suck. The win percentage means nothing imho.
[quote]As the topic says, the Oculus and Assassin are unlocked in singleplayer for the AI. They are greyed out for the player, but you can select these demigods for the AI. The characters were fully functional in-game, by the way, even if the AI played them really poorly (even by its own standards)[/quote]This is intentional.
Yay it's me! And thx for this cool mod, will try it out later today :).
I am at work too right now and haven't played a game against the AI yet yesterday. Could someone make an HD video? ;P
It seems the patch already brought back some trolls ;)
[quote]- Warp area - stunning him during this skill seems a little rigid/unpredictable. Stunning him during the skill "semi-interrupts" but he completes the rest of the skill immediatly after, and he is stunned once completing warp area.[/quote]I am not quite sure if you mean it like that, but Bat Swarm has the same behavior. Sometimes when you stun an Erebus right before he bat swarms, the swarm will execute, but he will come out stunned on the other side. I even slammed an Erebus once right
[quote who="JuleTron" reply="60" id="2448791"] Why would you think that? http://www.eurogamer.net/articles/squenix-handling-supreme-commander-2 I may just have to buy it off of amazon.com or something.[/quote]There was never any official statement from Square Enix about not releasing outside of Europe and North America. And Square Enix definitely wants to release it in Japan too this time.
Chirmaya is releasing a similar mod soon (or mabe bman = Chirmaya? idk)
ooo piece of candy!
[quote]Still no new demigods?[/quote]The new Demigods are in the game and you will be able to play against them. You just can't select them, until they are released to the public.
[quote]They're saying next week for sure.[/quote]I doubt they said for sure ;) (i.e. I doubt they made a promise. But I don't think that it will not be released next week) [quote]any news on the TB show stopper bug?[/quote]-Sorian- already commented on this in Frogboy's recent journal entry ;). Should be fixed.
[quote who="morpheas768" reply="11" id="2448432"]You call this matchmaking?[/quote]Err, "matchmaking" is a system which matches up two or more players into one game. Your original statement was, that Demigod does not use Impulse for matchmaking, which is simply not true. You are probably referring to advanced features, like team matchmaking etc. You should clarify on that and not simply say "which we never saw any".
HorseRadish: why do you attack Poly and basically generally people who like to use favor items? I thought you want to address this thread at people who demand to change the game settings of your game...
I can sympathize with HorseRadish here. Sometimes people even join a game that is titled "5v5" and immediately demand a 3v3...
[quote]Mike talks about Impulse match making system By Stardock, Which we never saw any,[/quote]? Demigod uses the ImpulseReactor for matchmaking and connection facilitation.
Yes, that should be the behavior after v1.2.
I would contact [email protected] in such cases. You will have a much lower response time this way ;).
[quote who="gkrit" reply="50" id="2448164"]well its 12am friday here. so its hard for me to judge when things are actually going to happen.[/quote]Err, well it's not too hard to figure out ;). You are in UTC+10 apparently. PST is UTC-8 (GPG) and EST is UTC-5 (Stardock). You just have to substract 15 hours from your time to figure out Stardock's time. Currently it's thursday morning in Stardock's timezone. [quote who="gkrit" reply="50" id="2448164"]but seems like TB has