Spooky__

Spooky__

Joined Member # 3371802
5 Posts 256 Replies 24,216 Reputation

What exactly is wrong with the servers? Once every week it takes at least 60 seconds when you click on "Internet" in the Demigod menu, then it takes at least 60 seconds again when you click on "Log in".... then it takes 60 seconds again when you click on Pantheon for example... this is really annoying. The forum also seems to be affected from this. It seems slower when this happens.

25 Replies 3,864 Views

[quote who="TheBird" reply="11" id="2262142"]but imo this is a major problem as you can see on the post count in this thread... a lot of people have this problem and we are still waiting for a solution...[/quote]Well, as with a few other problems: this one can be caused by various things. In the simplest case it's insufficient upload bandwidth, which is not the case for the OP.

168 Replies 402,950 Views

[quote who="-Izzo-" reply="5" id="2262058"]They got one year contract, and contract for 2 demigods. After they are done with the DG's we will see slow down in support, they will make a patch or two, but after a year they will dump this game like yesterdays ho. No new maps, no new demigods, unless there will be an expansion pack.[/quote]Hey there, you seem to be from the future. So how are things there anyway?

17 Replies 7,497 Views

[quote who="uvfragm" reply="1" id="2227562"] quoting post, with no quick-command for signalling for help on the map press 'P'.[/quote]Yeah, there is the ping. However, the map ping is very, very rudimentary. Supreme Commander had much better ping options. First of all, the ping was visible on the map itself and not just on the minimap. And secondly there were 3 different types of pings + a marker ping where you could type in a description.</p

78 Replies 200,503 Views

[quote who="acare84" reply="10" id="2254416"]I am from Turkey and we have 1 MBPS connections here. So this game needs faster internet connections because of the P2P matchmaking system and because of this games are so laggy and I have connections issues too. I am playing other games fine, like Company of Heroes, Dawn of War Series, Left 4 Dead, Killing Floor, Team Fortress 2, Supreme Commander etc. This is need to be fixed ok?[/quote]This has nothing to do with the matchmaking system. If you e

57 Replies 66,986 Views

Thx Cari, new update works great so far :). I can finally join games and I am not losing the connection to the NAT faciliatator anymore. And getting into the lobby is super fast now!

57 Replies 66,986 Views

[quote who="_Shadow" reply="17" id="2248984"]No offense directed at you Spooky, but that's complete horse shit when the only way to play a game safely is in windowed mode.[/quote]You should see the stuff that can happen in Team Fortress 2 when you Alt-Tab the game ;). Not only is it horribly, horribly slow, but the game itself will be screwed up (invisible players, floating weapons, seeing scouts with rocket launchers etc.)

23 Replies 1,111 Views

[quote who="StAcK3D_ActR" reply="1" id="2248592"] Bans , Banning, You Are Banned, We Need A Banlist Bans, are stupid Banning, is dumb You Are Banned, because Bans are stupid and Banning is dumb We Need A Banlist, to put you in it. Amen.[/quote] [e digicons]k1[/e] ;)

62 Replies 38,618 Views

[quote]1) Frequent random crashes - alt + tab anyone?[/quote]I do not experience them. But I would suggest to simply try the windowed mode. [quote]3) A game where someone got disconnected; the disconnection window stayed there indefinitely - in desperation the rest of us tried to quit by hitting the end game AND IT WOULD NOT LET US QUIT. We just sat there for minutes on end till we had to terminate the application from windows.[/quote]When using

23 Replies 1,111 Views

[quote who="eobet" reply="13" id="2248023"]Why do they have these errors in the first place? I've played games online since Quake and Half-Life, through Dawn of War and World in Conflict, and I've never seen another game have this.[/quote]Star Trek: Armada and Earth 2160 had this problem too.

17 Replies 45,080 Views

[quote who="eobet" reply="6" id="2244515"]If that is the case, why didn't the people who designed the game made it end automatically?[/quote]They did that in Supreme Commander, but only for games that were made over GPGnet. And it immediately closed the application. I guess they could implement it in Demigod too, but instead throw you directly back to the game list or something. Anyway, the point is... if you see it, just leave the game, one way or another ;).

17 Replies 45,080 Views

[quote quoting="post"]The thing is, in a game where this dialog pops up, it doesn't just pop up once, but every few bloody seconds or so, making the game almost unplayable![/quote]If a game is desynchronized you aren't supposed to keep playing anymore. There is no point in continueing a game that desynchronized.

17 Replies 45,080 Views

[quote who="F35StrikeFighter" reply="12" id="2244384"]Why are these staistics even available if the do not accuratlly represent the number of people playing this game online. I'd rather see the stats removed then have a daily thread about the game being dead and debates on online activity.[/quote]So you want Stardock to remove this application simply because people do not know what they represent? Even though it is not linked anywhere officially?

21 Replies 9,268 Views

[quote who="Thrawn2787" reply="4" id="2242797"] Quoting gamerking345, reply 3noooo!!!!! ITS JUST Re-SKINNED DEMIGOD WAHHHH!!! ...No? You still build and have direct control over units, its just units are more upgradable. I still hope they have maps like in Supcom 1. People complained all the maps were very similar in that they were all country sides but I don't wand a game thats all urban stuff[/quote]He means because of the maps that we have seen so far ;). Their

99 Replies 306,922 Views