XaviorsFist

XaviorsFist

Joined Member # 3417931
2 Posts 13 Replies 15,048 Reputation

I have to agree with Aroddo here. A lot of people create some pretty stupid posts. This is a weird one but it's pointing out something that is an issue on the forums here. YOU DON'T HAVE TO PLAY DEMIGOD!!!!! BLASPHEMY!! I think too many people think because they payed 40$ for a game it should be perfect and all the dev's should listen to them and what the

21 Replies 57,763 Views

[quote who="Obscenitor" reply="5" id="2279425"]I just don't see how you guys can say HP is too high as-is. In 3s it's easy to lose 3k or more inside of a stun. I play rook quite a bit and late game a single boulder+hammer slam is over 2k itself, so really 4k bursts can easily happen inside of my boulder roll if my partners attack, and then a UB can stun for two more seconds right afterwards (though of course the next two seconds aren't as bad as the first since alpha strikes have

93 Replies 26,296 Views

Sorry for the bad job at editing your picture. I just did it in paint in 5 minutes :) but this is more what I wanted. Purple is the pathing i wanted and i just erased what I didn't like. Have it arc more than i have it, but i was just demonstrating a point. So the portals would be farther around. http://img4.imageshack.us/i/oceanwavepaths.jpg/ edit* I posted as picture first and that failed so just providi

21 Replies 60,605 Views

Woooo i'm being listened to. Sorry did you understand all my vagueness... I don't know how to put a picture to words. The 2 arcs would be rotated 90 degrees so the portals would be in the sameplace but the arcs would bend up and down not left and right. Don't really like the ring connecting the back sides of each arc either. It would make it TOO easy to take those portals just by running around the outside. Unless it started with lots of towers. Have the arc around the back but break it when

21 Replies 60,605 Views

[quote who="regabond" reply="7" id="2281871"]unless towers got expontially expensive. Say at the first one starts at 800gp then it progresses 50%-100% each time. Towers @ 50% 800, 1200, 1800, 2700, 4050, etc Towers @ 100% 800, 1600, 3200, 6400, 12800, etc As you can see it both ways wouldn't allow you to just buy back towers forever. And both ways would be very costly to your team. The second option wouldn't let you get

13 Replies 3,558 Views

[quote who="Crutchley29" reply="1" id="2282186"]1 line of code to implement changes? are you kidding me?!, you realise how that one line of code influences a multitude of others?, It's not just a case of deleting binary numbers, It's a case of editing core engine defaults, addressing relations between the coding and also implementing balances to the entire game to make sure everything is working as it should. I'm not making excuses for Stardock...but please dont be so naive to thin

22 Replies 55,931 Views

Shameless bump. Yeah i know that your formula was rough i was just pointing things out in case you didn't notice. But i still say that all it takes is one thing. If that is below a certain threshold have something that says something like medium lag or high lag depending on how far out of that threshold it is. And sim speed would need a record. Becuase it isn't very cpu intensive just to run a lobby. Maybe have it log a few games and have it compare the lowest points on a certain map.

23 Replies 13,535 Views

Okay true some pathing is bad. I think exile is the best though. Not all pathing but i have to completely agree with you. Mostly mandala. STARDOCK RELEASE NEW MAPS.

21 Replies 57,763 Views

[quote who="Helios" reply="4" id="2281305"] Lol, you can't be serious. Crashes, pathing issues, item issues (wand of speed makes you stop moving when you click it ect...), skill issues, balance issues, still getting fatal error/Unhandled exception crashes. This game is more buggy than an EA release. [/quote] Okay besides AI bugs but who plays with AI that much after they get decent. The wand of speed issue can be solved. DON'T USE IT.

21 Replies 57,763 Views

Yeah i say back the citadel portals up and maybe make the map more of an oval. Also don't like the positioning of the outer portals. Maybe if you increased the angle of the parabola so they are father back aroudn the circle that would be better. And i'd say switch the angles of the parabola. So the 2 arcs meet then the center but there is an arc on the top and bottom. Sorry if that is confusing please let me explain if needed.

21 Replies 60,605 Views

How the heck is this game buggy. It isn't buggy. For me it only crashs during bootup. Sometimes i have to boot it up twice because the first time fails but thats it.

21 Replies 57,763 Views

[quote who="DarthKilmor" reply="1" id="2279179"]I would really like an option to buy back towers that have been destroyed. Maybe its really expensive but, it would help to rebalance the match if you got behind a little in the beginning. Like each time you buy it it replaces a destroyed tower, starting from closest to your citadel and going outward. [/quote] Yeah i already mentionsed something like this. I called it heaven's blessing. It would be 20k and restore all towers on your

13 Replies 3,558 Views

A) stop yelling B) stardock has already explained the reason they did this. It was because with the ladder fixes they thought everyone should start clean again. C) And you can't keep favor items because stardock is making it do that. With no favor they thought you might was well be able to buy anything if you have 2k every game. Because multiple items may add up to 8k and if you use a differant item each game and everything it would take you forever to get back to your re

9 Replies 5,199 Views

[quote who="MichiganQ11" reply="17" id="2279570"]xavior if the post have been resolved quit whining about the oak getting HoL at the end of the game. wah wah wah...whine whine whine [/quote] Mature. And who's whining. You haven't followed this post the whole time. Just came in at the end to insult me. And you realize i stopped saying anything about it. I haven't said anything since the 25th about it being unfair. And several times said i agree with leiu now.

118 Replies 267,517 Views

[quote who="drugfreeboy" reply="19" id="2278760"]I play torch bearer. I don't really struggle to kill people with a ton of hp. I play Ice mode and try to constantly be attacking from range with my ice buffed auto attack. It's easier if we are in a creep lane cuz I can rain of ice his creeps and let mine add some extra damage to the enemy once they all focus on him. It's a slow process thats all about harassment. Super super late game though, Torch bearers are decent demigod killers

93 Replies 26,296 Views

[quote who="MichiganQ11" reply="14" id="2278929"]the fact that you want to take on an oak by yourself just doesnt make sense. you play as a TORCH BEARER you are meant to support your team members and stun and shatter enemies so they will be easier to kill as a group. Your job is to freeze/slow them and let your teammate assist you to kill the demigod. I play as the ice torch and i never get killed by oaks or any other demigod. at the end of the game just wait until they use penetance and fors

118 Replies 267,517 Views

Yes GPG is probally working on it. It's VERY VERY HARD to make something that mimics human intelligence without outright cheating through the game mechanics. People are unhappy with the nightmare AI as is because it cheats like crazy and you can still beat it. But they are slowly introducing more AI support through the patches that are coming out.

1 Replies 801 Views

I'm in favor of this because as torchbearer i have a hard time killing an opponent just stacks health. Anything over 6000 is pretty much unkillable if the person is decent endgame. And i've seen 5k's at level 8. While as torchbearer i maybe can do half that before i have to run. I can't stack health because if i do then i lose mana which is my dps and i die anyway.

93 Replies 26,296 Views

Within the top 40 players i see 3 guys who have 18 wins and 0 losses and I'VE SEEN THEM PLAY TOGETHER. I know one of them isn't nearly that good and they all have favor within 250 points of eachother. Same with experience. One of these is michiganQ11. He's number 21. Is this luck with team or is it just because they noob bashed/computer farmed. *Edit. It's 125 favor of eachother and 25 experience RANGE FROM HIGHEST TO LOWEST. This isn't coincidence.

13 Replies 5,851 Views

[quote who="MichiganQ11" reply="10" id="2277607"]xavior if you cant kill an oak buy that point in the game where ppl can afford artifacts u deserve to lose. they are like sitting ducks now so quit your whining. if your using ice torch all you need to do is freeze them when they are in shield and RoI and then shatter them. i use ice torch all the time and i find killing oaks really easy. so basically what im saying is have you comtemplated the fact that you just dont know how to play the game

118 Replies 267,517 Views