Pbhead

Pbhead

Joined Member # 3424355
32 Posts 742 Replies 22,248 Reputation

Untill the issue with extractor counts and planet militia are resolved, premade maps are worthless. And then you have plantary bonuses and artifacts. If you want a ladder like in sc2, you need premade maps that are symetrical in all the above respects. Or "random symetrical" maps. I consider at hte very minimum, the ability to set up planets to premade specs, and map sharing to be the MINIMUM REQUIREMENT for any sort of comp

92 Replies 65,178 Views

the devs worked far to hard to get the ai to build superweapons. but. basicly. If the ai is building superweapons to spam-a-lot levels, it means one of 4 things. You already won. he cant possibly have a fleet comparible to yours. Just go fucking kill him. You are turtling up like a moron. You deserve it. You already lost. god knows how. You are plaing against stupidly hard AI stacked against you. you ASKED for it to be

83 Replies 89,119 Views

you could ALWAYs place 4 starbases on stars. now, if for osme reason you can put 2 or more starbases on astroid belts or plasma... thatwould be a biiig bug.

14 Replies 18,713 Views

impulse is no longer stardock's or sin's problem. go bug gamestop. but... you are not running xp 64 bit right? and. Have you tried reinstalling impulse?

6 Replies 6,588 Views

This is a feature that was promised, and i will be very very angry if they dont eventually make it in. that said... the devs are prolly getting all the game bits in now, and will get this stuff in later. hopefully.

24 Replies 11,954 Views

were you different factions? see. superweapons need both their research, and labs inorder to work. if you were same factions, I would expect a captured novalith to work. (assuming you had proper labs) Since the rebel and loyalists have different researchs for their novaliths, cross-faction captured novas dont have the 'research' researched. Its kinda like how if you capture a enemy subverter. You can use the shield

10 Replies 13,580 Views

Fleets have always acted stupidly from what a player would want. best bet is to not use em. you have hotkeygroups, those work jsut as well, without the annoying quirks of fleets. The only downside, is that you cant rally ships constructed to a hotkey group. Which, I think would be stupidly simple obvious awesome if done.

1 Replies 3,373 Views