well, advent was 'best' for a while... due to repulse and illum spam... but repulse and illums in general have been nerfed.... and alot of things buffed... so we need more time to play a bit more and see whats what... but things seem preety ok atm... as far as rock paper scissors... there isnt really... but... as far as perhaps theory... erm... vasari > advent > tec > vasari The kol's force shield is the only ablity that stops the vasari phase missles from pha
Pbhead
We edit... now... what are the values of those constants... and what are those functions called do... :-)
Oh, i know... T he D evs (are evil cause they are keeping i N fromation away from us... but we like them for the patch, so we will let them get away with it for a little while)
[e digicons]#:([/e] /smack darvin3
my best guess is that the problem is the "ton of reasearch"... research is rather expencive... and takes a bit of time to pay itself off. how many players are you playing with? AI? i assume? are the teams locked? or unlocked? if teams are unlocked... the ai have a habit to gang up on the last human. also... you dont have to kill all the militia to continue... I usasually leave the flacks, and build a gauss turret to take care of em, and move on. colony capital
[quote who="Blair Fraser" reply="3" id="2400854"]It does stand for something. But that's for another time. [/quote] [e digicons]8C[/e] [e digicons]X|[/e] [e digicons] [e digicons]XO[/e]
.rar is like a zip file... only gay... in that you cant use the basic unzipper on your computer... I suggest zipeg... its a great unzipper and works on .rar, .zip, .7z, and a few others. (and free)
We dont know... but we THINK it stands for Trader Defence Navy
nice... now, do we know if this was intended... ? or not? (thats the sort of thing the devs can kinda only answer)
mmmm... lv 6 flack burst... lv 2 finest hour... yummmy... lv 6 nanodeconstruct... evil... lv 6 power surge.. 1337 hax!! lv 6 malice... owwies... lv 6 colonize (on progen)... 90% free upgrades... woohoo. lv 6 clairvoiance...[e digicons]:rofl:[/e] lv 2 domination... ???
meh... slightly over 9000 should be fine....
1. herm... ya that is intresting... you could send in a colony ship and take it back... but ya... that does seem... not buggy... but an AI issue. 2. this is simple, and expected... when you have your donov doing its flux field... that 300% antimatter cost does not mean that anti-matter is free 300% over... it actually means that the cost for antimatter has been reduced by 300%... or the cost is now 25% of what it was before (25%+300%*25% = 100%) so... when that enemy ship says 1
and... when my orgional question is answered... this might shed some light too... but... if a charged missle hits a fighter can it splash on a normal ship?
The jam weapons on the kortol does its green jammy animation... but it also does the sova's Rapid mfg yellow sparky animation. (well, not the sparks that come out of the fighter bays, but the yellow 5-6 things that come out of the bridge.) anyone care to confirm/deny?
chickens have done it. lived without a head, that is.
that poster looks like a bot that has ABSOLUTELY nothing to do with ai and everything to do with that link to the loan website it linked to....
Ya, while sins is great to watch... it requires alot of mirco on the watcher... and any camera movment tends to only be as smooth as your hand... and for space battles you either want something really slow with slow accelerations, or a camera jump/screen change... things that just dont happen with a mouse. Its also really hard to zoom in on a space battle without the game forcing you to zoom in on a frig or fighter or something... which then blocks most of the view. A cinematic
question... if a vasari flack hits a normal ship with a charged missle, does it do spash damage to sc? or does it have to hti a sc to do splash dmg to sc?
where did the change log for the progenator mothership go? i mean... in 1.81 it is nerfed... but... its not in the change log anymore?
very nice thread going back on the offencive is very important... often i build a defencinve line... and then he attacks and runs and never looks back, and if i dont attack, he is just going to build his own defencive line... and send his fleet to go attack someone else... and now i have something i cant attack, and my enemies hardly count me as part of the battle. not a good situation.
keel the pirates! [e digicons]:ninja:[/e]
erm... sometimes the forums go boom and you end up double posting on accident... [e digicons] This was a good show. kinda cheesy, as most history channel shows are... but still cool, (they freaking blew up an UNTEXTURED battlestar galactica model... ROFL)
YAY! MY LIFE CAN NOW CONTINUE!!11 erm... i mean... not... game... which is important... but I dont need to be checking the forums every 10 min to see if its out yet... [e digicons];)[/e]
herm... is the launcher a third party program? if so it is prolly trying to point to the old 1.17 version... you prolly need to do whatever it takes to set-up the launcher for sins again... but i dont know... just my best guess.
[quote who="Warlord Mike" reply="12" id="2398071"]I'd thought it'd be funny if they had "pissed" responses like in Warcraft/Starcraft. A good idea for the Hoshi: "Keep doing that, and I'll show you how accurate the Grey Goo scenario REALLY is..." [/quote] ROFL... the grey goo scenario gave me nightmares... and then outpost 2 (whose plotline is driven by "the blight"... grey goo... the novella that went with the game was much better