[quote who="FearlessDefiance" reply="16" id="2090472"] I was wondering, why isn't the cap ships listed first if you build a cruiser or some frigate, for example say I have a fleet of ships and I create a group say 1, the lead ship isn't the cap ship but rather a random class ship, in vanilla sins even when select a random fleet with a capital ship the cap ship is the lead ship I get that problem with entrenchment. I belive its the ship the cursor is closest to that is designated the
Nuttygamer
I had the same problem and it probably it nothing to do with .net, just paste the entire contents of the particle forge tools 3 into the folder where you have saved sins of a solar empire. and on the question on .net is better if you go here
I don't know where to put this so but this is a more general sugggestion, enable a mute all sounds button, because some of us hate having to turn off all the sounds in the game, and going thrun all 4. I know there will people will be like mute ur speaker, but what if i want to listen to other music?
Ya, i don't mind paying extra for a disc version also, they why i wnet out to buy the vanilla
[quote who="harpo99999" reply="7" id="2089628"]each player in the edit/players table MUST have a starting home planet. if you read in a map designer map then I suggest deleteing any players that do not have a home planet for the galforge version. harpo [/quote] already though of that and done that no difference, like i said, i used the defualt map as a base
[quote who="psugar" reply="4" id="2089431"]Did you check that reply, Mooster? It gives the location for vanilla sins too.[/quote] you give a too general answer, all of my players have a home world since i used the default maps to create it, and i know i put it in the right place and I have checked it from a txt point of view and a galaxyforge point of view, both says that i have a homeworld for all
lol but that is for entrenchment, i am getting the same thing but for vanilla sins any help there?
I stick my by word, you take this too seriously.
yes pick a captial ships, play a space maze, lower the shields and the hits once shot k0
still a manual with their history would be nice
lol i usually que more than 50 ships at once lol and it still takes like 2 minutes :D
[quote who="Flipkik" reply="12" id="2087835"] Quoting knownalien, reply 11I am 35 years old!!!! give me the naughty AND the fun!!!!!!! Can anyone say "I'll pay $20.00 for that expansion!!!!" ??? Lol are we paying for an expansion called: "Sins of a Sollar empire: Bondage"? But she is hot indeed... Freaky but hot. Who doesn't like a little freaky? [_]-Flipkik[/quote] lol I read articles about sex in games, t
[quote who="Annatar11" reply="1" id="2088119"]Each factory can build a ship. If you have 4 factories and queue 4 ships, they'll all build simultaneously.[/quote] I usually build like 10 but usually how many do u build... just wanta know
the latest update, does it work for vanilla sins also?
Ya, you only lose bounty on you if your ships gets destroyer only
I know this is too late but, I think you should get a grasp of the orginal before you get lost on the expansion, shame there isn't a story line, or else you will need to play the first one first, ie starcraft
[quote who="RS-fx" reply="7" id="2087599"] Quoting knownalien, reply 2 she is hot!!! Personally, she is freaking me out. Eyes like those of a dead fish, brrrrr.[/quote] I can see where you are comming from, the image is probably photoshoped, what freaks me the most is the eyes [e digicons]X|[/e]
I perfer more detail
keep in? you mean this image?
[quote who="ToJKa" reply="24" id="2086526"]Well, i've understood that there aren't many men amongst the Unity [/quote] nice brave new world reproduction eh
I'll be honest, I find your reasoning for playing advent is illogical, the only reason I play advent is probably of the radiance battleship. it looks much more better than any of tech. Also, because the star trek mod, the fed is advent. But normally I play tech, because the buildings and the ships looks "normal"
I know lots of people have this problem how is possible to increase the pirate supply without crashing, right now if I just increas eit to 300+ it would just shut off
I am pretty sure you can use firefox
[quote who="Janetsy" reply="11" id="2085530"] Quoting Mooster, reply 8edit the entity files Is it easy enough for a begginer to do ? Or should I not touch it ? lol... I will say that I am pretty adept with simple game modding. I can usually figure out how to do such things, provided it doesn't require any actual programming knowledge. A programmer, I am not.[/quote] my suggestion is that you play around with the numbers, if you mess up you can always undo.
Lol "Never underestimate the power of stupid things in large numbers".