Charvel1

Charvel1

Joined Member # 3429577
3 Posts 169 Replies 11,340 Reputation

Help me understand this quitting thing. Is Demigod like baseball where the game can be won even in the bottom of the ninth inning when you're down by 20 runs? Or is it more like football where if you are down by 42 points with 2 minutes left you're automatically going to lose? Seems to me that Conquest (and possibly Dominate) are the only game modes that are like football. And Slaughter and Fortress are like baseball. <span class="red

29 Replies 15,293 Views

Not sure if you are 'scrolling' the map by moving the cursor to the edges of the screen, or if you are using WASD to move the map around. WASD is by far the better option. Also, you can speed up the scrolling in the Options menu. Finally, probably the best thing is to click in the direction of the crystal to get your DG moving that way, then scroll over to the crystal and click on it.

8 Replies 4,937 Views

[quote who="PsycloneTW" reply="17" id="2192259"]How do I get my 50% off coupon? I just bought it from Best Buy on Monday, registered it online through Impulse and haven't received any info about a coupon... [/quote] http://forums.demigodthegame.com/350584 last post.

288 Replies 663,850 Views

I got confused because I was thinking it was some innate ability that the Rook had so he could just teleport to his light towers without using a scroll. That would be incredibly cool, but alas.

13 Replies 9,613 Views

So, are you saying that the Rook's teammates can teleport to any of his light towers but the Rook cannot teleport himself to them? Or everyone including the Rook can teleport to them? Also, how do you teleport to them?

13 Replies 9,613 Views

I thought I remember seeing a tooltip or something that stated the Rook can teleport to any of his standing light towers. Did I misread that or am I just seeing things?

13 Replies 9,613 Views

[quote who="comanoodle" reply="5" id="2191931"]Finally an acknowledgement that you were not giving any updates about the other 3 teams, rather than endlessly arguing with me. [/quote] You be quiet and take your nap!

84 Replies 78,619 Views

[quote who="taboria" reply="10" id="2191776"]About the leavers, I would go further. It think it would be a strong, but useful punishment if the leaver lost his currently equipped favor item (it is really annoying if an enemy leaves, and more annoying if your teammate left you in trouble). If he DC then nothing, or maybe -5% or -10% favorpoints. Or maybe a vote about punishment. The players who left in decide. Also the leaver's DG should not be controlled by AI, jus

22 Replies 78,148 Views

[quote who="VyperXXX" reply="2" id="2190039"]yea, Frogboy said on Tuesday morning that DemiGod will in fact be transfered over to Battlenet this Thursday, hence the prep code that was loaded with the last patch. Soon my freind we shall battle in the glorious halls of battle.net itself!! [/quote] ROFL!!!!! [e digicons]:rofl:[/e]

8 Replies 35,284 Views

[quote]I would be happy if you fixed Favor. As is usually the case, the original post of this dev journal neglects to address the huge, game-breaking, broken Favor points/items issues.[/quote] Broken favor points is game breaking? I'm playing quite nicely and could care less about favor points at the moment. But way to hijack the thread.

96 Replies 282,627 Views

[quote]The reason we have to connect to players in the lobby before putting them into the lobby is because Demigod, not us, handle the in game connections. We hand off the connection (the socket) to Demigod once users are connected. So we’ve had to spend time developing something that will let us connect people who are in the lobby even which is some very specialized coding.[/quote] So, which Demigod handles the in game connection. I'll bet it's Erebus. [e

96 Replies 282,627 Views