Terraphalanx

Terraphalanx

Joined Member # 3454582
0 Posts 0 Replies 57 Reputation

I play rooke all the time. I get a similar thing when I try to place a tower, or use my hammer. If I click the area, it will say, (Aborted). and then I have to move to be able to cast anything new on a different spot of ground, or sometimes moving allows me to cast it in the place I was trying to.

2 Replies 1,243 Views

Right on. I was just sayin... lol Im not a developer, or I would've put more than the thought of it in. Was just seeing if anyone else thought the character idea would be a good general idea. But good feedback. Maybe do two forms, and a nature healing path? Anyway. I think a shifter with some decent attacks would be sweet. :)

9 Replies 2,007 Views

I think it would be cool to have a demigod who is able to shift into three different forms. Lion, Wolf, and Bear. The talent tree would branch in those three main directions, each form of course having a different overal function. The lion having great speed attacks, coupled with an overall aura to increase damage of surrounding units, the wolf agility boosts, and bleeding attacks, coupled with boosts in surrounding units speed and speed of attack, and the bear having knockback and strength a

9 Replies 2,007 Views

I would say that the towers hp upped, damage down slightly, so that they arent just pointless to build. If the HP is to low, then they might as well not be there at all when the game gets to higher levels. Which would result in a, "Why even put the time into building the skill", thought. I like the idea of getting xp and gold for what they kill. I think it should be that way with any minion. I think though, that the as far as the towers go, they need to be able to be placed do

8 Replies 1,809 Views