JeebusGreen

JeebusGreen

Joined Member # 3481249
3 Posts 5 Replies 190 Reputation

How does the game determine what makes a trade port a valid part of a trade route? It confuses me. Sometimes you can make your trade route longer by REMOVING a trade port that seems to be stopping certain planets being connected.

10 Replies 18,461 Views

What'd be the point then though? It says each one increases it slightly - now it's possible it does but it doesn't reflect a change in the 'build time' tooltip. So even though it says a Garda takes 32sec to build, and after building 3 military labs at that planet (though I don't even know if this is supposed to be planet specific) it still says a Garda will take 32sec, it's actually taking 30 or 31 seconds. I don't know, I'll try checking it sometime.

8 Replies 15,264 Views

Oh, yeah I know that. This appears to refer to something entirely different to research. Here's what it says when you hover the cursor over the labs. Military lab - "Gives the ability to research new military technologies. Each lab also slighty improves the build times for frigates and capital ships." Civilian lab - "Gives the ability to research new civilian technologies. Each lab also slightly improves the build times for orbital structures." Anyone noticed this seco

8 Replies 15,264 Views

I don't get you Kharma. You make a lot of valid points about balancing and nerfing in thread after thread about strikecraft and flak. Yet in response to a unit that has been nerfed so much that virtually noone uses it because of prohibitive cost and fleet supply, you scream and scream about how overpowered it used to be. So what? Let's say as a result of the discussions carriers got over-nerfed to hell to the point that they were never even researched anymore. If peopl

182 Replies 293,628 Views

I recall reading somewhere in the game that military labs also increase build speed of ships at that planet, and civic labs also increase build speed of orbital structures. Is this actually true? I built 2 military labs at a planet with a frigate factory and the build time given in the tooltips for ships didn't change at all.

8 Replies 15,264 Views

Hey guys As someone interested in a campaign/story mode to flesh out the Sins universe and fiction, I was wondering what the known facts about a future single player mode is. Searching through threads about it I found some old posts that say that Devs have said a campaign in some form or another is coming, wondering what exactly is known about this possible future release?

5 Replies 11,255 Views