Izuz, I'm arguing that the 1.2 chnage to Vinling make it superior to Plenor, as it should be because it is more expensive. Once WS8 hits it procs at abesolutely ridicious levels, and even any time after WS2 with archers it'll still proc a lot. i think that if you do devote 2 out of 5 slots to just mana, it SHOULD be infinite mana. I don't think that's a flaw. You could say that 3250 gold is too little for infinite mana, but, really, there should be 2 helms that if you have together yo
awuffleablehedgie
I always thought that the helms were pretty well balanced as it was :-/ Vlemish is, of course, made of awesome, and superior to Plenor in most ways. Plenor + Vlemish == infinite mana, as it should be when you use 2 out of 5 slots for pure-mana items.Hurligton's is pretty awesome whenever you get it, and Vinling is okay with the new cost reduction: once large creeps hit the table, it procs pretty damn often, esp if you're playing against a minion build. Assuming you have
please... pretty please?
[quote who="lifekatana" reply="36" id="2461576"]I've found the best way to play sedna=D, and yes you can practically beat everyone with it including minion builds.[/quote] Watch out, people might steal replays of you if you talk about it too much :D
:sigh: we've all known that you're a smurf, at least I have. From day one you've been playing with 'the big guys'. I wasn't aware that there was any compelling evidence that you were indeed Orcun, but, even if you aren't him you are someone else. Stop trying to build up a false sense of credibility or w/e by acting like a newb on the forums. >.
[quote who="morpheas768" reply="27" id="2460674"] A Suggestion: Could you try to make it possible to set hotkeys for minions. I dont know why the fuck its not just in the game but it may be possible to add it. There are already hotkeys for them: 5,6,7 is for summoning, and 8,9,0 is to select them.[/quote] ah, so those are the buttons for them. I remapped them to H, Y, C, V for me so I couldn't tell him in that post that he created asking just this. Then I tel
wow. You didn't read what I said at all. Allow me to tell you what buttons YOU NEED TO PUSH. ffs 1. Start Demigod 2. Push Options 3. Look at the right under "Minion Control" notice the following: "Select Soldiers" "Select Archers" "Select Priests" "Select Special" Next to all these little bars should be a letter. I changed mine to Y, V, H, C, respectively, as I said in my original post. Therefore, I
Proposed Changes: Make Uproot able to repair friendly towers Decrease Uproot's cooldown from 15 seconds to 5 seconds (now it is similar to how a TB can keep fire-balling a tower). Decrease Uproot's mana cost by 50/100/150/200 Buff Entrourage It's current values: Level Name Effect Level 2 Com
. . . this existed from day one, check the keybinding menu. I currently have my Monk button mapped to H, my summoned to C, my siege archers to V, and my Berserkers mapped to Y. I'm not sure what the default is. This does, however, have the limitiation of selecting all minions of a certain type, not all the minions in a certain area around your demigod/cursor which makes monk-splitting a pain. I'd recommend bman's Rampaging Minion UI mod for micro'ing that, though it is somewhat
Modifying the compost +hp and +attack bonus to apply to the Queen in addition to the Shamblers would probably be one of the best way to balance it. I would use Soul Power as the primary 'ruler' to balance on it, and keep in mind that similar to SP a typical build would probably only get one point in it (a pure minion build would have Nutrient, Summon Shamblers, Mulch, Shield so not a lot of free points). Uproot healing towers is pretty cool and I think it makes it useful enough.
bump
The swapping effect itself is not a debuff and therefore is not protected from level 3 shield. Note that Shadow Swap cannot interupt an Oak from porting with a Level III shield, simply swap locations wtih him. This is not a bug and this is by design.
[quote who="morpheas768" reply="51" id="2458833"] No this game. http://pantheon.demigodthegame.com/game/1094340/player/44457/ Nice try though. Oh yeah... Thanks for reminding me that game. Your team Pwned us, because I played really bad that day. My fault that my team lost. One of my worst games ever. The thing is that when i say, "your team" i mean Exborderline and Lordi17. They did all the work, while you were wandering around killing creeps. they
[quote who="wrastler118" reply="6" id="2458781"]Hold on while the nerds consult on how to pick this apart.[/quote] you're still posting on a forum for a video game. Pretty nerdy. Don't insult your own kind ^^;
that is a judicious necro. You sir, win a prize.
aren't you part of Orcun's group...?
[quote who="wrastler118" reply="608" id="2453579"]Just noticed toutenkou likes to invalid game stat the game right as he is losing. Happened jsut now as we were winning the game.[/quote] Toutenkou has over a thousand recorded games and I can't think of a single game where he lost and invalid gamestate. Touten is just fine.
rastler, I've played 2 games with you, on your team. Your build pretty much sucks and so does your teamplay. You are not as good of a player that you think you are and half the game you're off in la-la land being rather unhelpful. Do remember when you double-farm from the XP flag you're stealing the rest of the teams' XP, which was why were we both underleveled while you were overleveld, and feeling smug about how awesome you were. Then, you would never use your level advantage to help fight,
TATERS, precious?
[quote who="wrastler118" reply="17" id="2457082"]1150 fireball doesn't happen often, but it does happen. And yes, Slayers Wraps, seriously. And question my build all you want, but I am currently top 20 in wins with Fire Torchbearer and I bet I'm probably no less than top 10 in wins since most choose to use Ice TB or a hybrid.[/quote] ... It's from Pentitence. Penitence + Fireball == ~1150 depending on levels and stuff. Also, sorry wrastler but I'm not impres
[quote who="obscenitor" reply="23" id="2456447"] Max Spirits, including FrenzyFrenzy seems like a waste to me, how often are your spirits attacking creeps while you yourself are in melee range to proc this, and also the enemies weak enough to be thrown in the air generally die in one hit to Surge of Faith, so you short yourself mana and health when you kill them with anything else. Oak just has so many good abilities to take, I can't picture spending a point on this one. Personally
[quote who="ZehDon" reply="9" id="2456311"]As I constantly need to explain to people here, I play mostly over VPN's rather than play Public games. I usually play three games a night, every night of the week. The roster changes daily, and I play with a random selection of around 20 people who have access to our VPN. The issue may effect a percentage of the player base, however that percentage is disporportional to the percentage not effected by it. Of the 20 or so people I play against, no one
[quote who="ZehDon" reply="1" id="2456198"]Email [email protected]. Maybe try playing more than one game before posting? I always find these threads interesting, because I've never seen this. Ever. Not once since release day.[/quote] Well, you've only played 50 games since the stat reset, and the critical gamestate error was implemented in a hotfix to 1.1 which came after the stat reset. So yeah, that doesn't really impress me much?
Hmm a good UB is plenty stoppable. Hybrids have certain weaknesses that others can exploit depending on your exact build. Ooze is hard to kill and the AA-40% debuff is a complete pain to deal with, making it harder to kill others, but an Ooze beast by itself isn't likely to get kills either. It doesn't have any great chasing abilities (other than his high innate speed) and nothing for escape. So, if you see a huge-HP Ooze beast, you have to guage if you can win it or not, not just right-click