bumping this everyday until this gets fixed >>
awuffleablehedgie
bumping this everyday until this gets fixed >>
bumpity bump... absurd
yeah we never did get a game going. (yay?) Then we just did a 2v2 in-house PM game. We were kicking all the newbs for a good 15 minutes, but it got the point where we just wanted to f'king play. But w/e. We are evil premade jerks. No redemption.
I'd like to say I just verified this: he still cannot chase ... though that's what switching to ice is for ;) + Weapon Damage is alwalys a good thing.
that after a game completed you would have the option to instantly bring the current players into a new game and lobby so that you can choose new demis (if you wanted) and go again instead of having ot recreate the game by hand and risk other people coming in that you didn't want and having to kick.
[quote who="Shiro_Sol" reply="1" id="2448858"]'#3 If you have 200+ games and less than 50% wins, YOU SUCK, just quit playing the game and go find something your good at, really. It is so annoying to have someone with 800 games on your team who has no clue what he's doing. You're not enjoying the game anyway, I mean how could someone possibly enjoy losing 100+ out of 200 games?' a ton of players play for fun who are you to tell them to quit -.
was thinking about this. Most likely its due to the following patch note: "- Heroes will re-engage their attack target after performing an ability" since Penitence is a ranged ability and Oak is a melee character, its possible the bug that fixes re-engaging the target has a sort of 'if out of range, do nothing' standard case. It's quite possible we will have these issues with UB Spit among other things... .-.
[quote who="Yeodan" reply="10" id="2448546"]abug I didn't ask for strategies, I posted strategies since it annoys me people don't seem to understand those strategies [/quote] a lot seems to annoy you, and if you don't want people to reply to your topic you should become a moderator so you can sticky and lock it so you can have your way. -.- I mean, you don't even know when to anticipate a sigil according to one o
sooooo it's Thursday. Does this need to be updated to 'No demigod update this week (either)'? :stands by for community thrash:
it disappeared for me after some server issues some day. It's fantastic.
splash sadly rarely works for most items: Nature's Reckonging Bloodstone/Narmoth's Ring's lifesteal (I was hoping Queen's cleave would get lifesteal, give her a bit of an early-game regen advantage, it would be something like +20 hps... but no). The only one that really does is Serpant's Blade.
Wait so first you ask for 'advance' strategies than for everyone who posts you either say it's obvious and clearly not an andvanced strategy, stfu, or they are just wrong and they need to stfu. Why ask if you aren't goin to listen at all?
really, I enjoy sigils I think they are an important part of the game. The issue is, really, at high-level play I always expect a sigil. This is because they are g'damn useful, which is a GOOD thing. Not using sigils and then complaining about them being OP is a sign of poor play. They are just extremely useful, to the point I always expect them. This is one issue, the other is that is a very firm winner-keeps-winning item which is probably why so many people are angry about i
" Also whilst trying to avoid spoilers, do female characters get a version of Morrigan's deal at the end?" Allister and Morrigan, though Allister can also marry you... makes it a little kinky xP
[quote who="Shiro_Sol" reply="550" id="2445779"] Quoting Spooky__, reply 549Play Demigod! You might get to see new ridiculous comments every day! Burn is an awesome player and nice, he labels his game no pres and you join with that high familiarity? LMAO might not equal vent but if not pre way familiar.[/quote] Uh.. familiarity is like, some magical number that makes no sense. It seems to take into account only recent games, and also includes gam
ffs
: Level 1: Adsorbs 700 damage for 30 seconds when broken all enemies take 350 damage from the shield, cost 300 mana.: Interesting concept, horribly imbalanced. Heal == 600 retroactive healing. 375 mana So that's 700 damage, proactive, with almost as much damage as a Pounce, only AoE AND it costs less mana... :-/ I think you co
TOS is Terms of Service... guess he violated some with his WTFBeastBuild thread, though I'm sure several people were at fault there xP
Yeah, playground, you're AMAZING. You managed to beat me when I had been playing all of like, 5 games with RAWR and KALEL. Ultimate premade. Plus, that was my first time going against a Rook-UB-Erebus premade and I learned a lot how to play against that, thanks. We also lost because we all teleported to one side due to miscommunication, which let you waltz right into our portal. Yep, we lost, but that was the reason why: not because your build is l33t. You linked that 50 minut
I think it would be interesting to make the death-penalty upgrade have something similar to Oak's Last Stand: 2 / 4 / 6 / 8 seconds (would trigger BEFORE ls). You would have ZERO hp, and there would need to be some sort of SUPER OBVIOUS way to tell that this ability is active so that an obvious 'fake death' animation such as Oak's Last Stand doesn't become neccassary (and then this upgrade becomes useless). If you are Oak with LS, since you have 0 hp, you die, come right back.
I'm playing Dragon Age, KALEL hasn't logged on because he knows that I won't log on (I told him) and RAWR pretty much quit to play WoW, Pacov is playing borderlands with Trouser and irek plays occasionally but only pug games, I think, Purgespam quit... so I know that's pretty much what happened to my premade (or, at least, the ones I played with the most). Futile, Tim and Sarmis pretty much gave this game up with the overlay so that's another one of the top-tier premades gone. <p
Unless you have a MASSIVE flag-cap lead, that alone doesn't get you levels. Amount of XP gives per flag cap: 100 + 2*currentLevel Even if you take into account an extra creepwave with every other flag cap advantage (mana side), that still sorta assumes you sent your opponent back to base: may or may not be true. After level 10 (whcih is when you say you rape), you need to have a LOT of flag caps to have the advantage. The only time you will have that much of an advanta