I can't believe some of you people in this thread! He was asking where to register his game for an account to play online, and you lay into him for being a pirate?!
ItchyDustbin
I usually take Banded Armor/Scalemail + Scaled Helm for most builds (and Totem of Revelation if I pick Scalemail), the armor depends on if my favor item is Blood of the Fallen or not.
[quote who="Kitkun" reply="3" id="2257888"] He does have a point anyways. If people weren't assholes, this wouldn't be a problem. [/quote] But people ARE assholes, lots of them, ESPECIALLY on the internet where there's very little real life repercussions.
[quote who="Aroddo" reply="24" id="2257843"] Quoting Bichur, reply 23 html embedding is the problem. no it's not the problem is the users abusing that feature. oh my god. ... this must be about the most stupid thing i've ever read here.[/quote] Did you read Bichur's avatar? [e digicons];P[/e] I think Night Train is his alter-ego too.
So back to the topic, which oddly enough isn't about flaming the OP! (who'd of thought, huh?) Has this been disabled yet? I do not feel that moderating people when you catch them ( emphasis on when...) doing this is at all an adequate fix. I shouldn't have to wait for someone to notify a mod or for a mod to notice something like this, I don't think anyone wants to hear random sounds whilst browsing a thread, and there are some pretty obnoxious sounds on some youtube videos, a lo
It would be really overpowered for all the reasons you stated. [e digicons]:rofl:[/e] Assassins have a lot more abilities that rape face if you can suddenly get next to an enemy. This is why Generals also don't have Blade of the Serpent, infinite mana QoT and Sedna would be pretty scary.
[quote who="Renzokusen" reply="22" id="2252049"]It's good to see mature people on this forum that understand what I am saying.[/quote] I'd say the opposite, that maturity is being able to ignore the idiots, which there are so many of on the internet. Rather than sinking to their level and being offended by petty words.
[quote who="Cat" reply="22" id="2256994"] Interrupts do not stop HoL through shield. I've pounced on a Shield+HoL Oak often enough to find that out. I don't personally know if any of the 4 stuns in the game work stop it.[/quote] Mass Charm and Foul Grasp certainly don't.
[quote who="will516" reply="13" id="2256996"] Quoting InfiniteVengeance, reply 11 not an exploit but this needs to be fixxed imo. How is it *not* an exploit? I mean just look at the title: "Free Mana" I consider an exploit cheating. This is not cheating just a game mechanic that wasnt intended and should be fixxed imo. [/quote] But isn't abusing a broken game mechani
Pop HoL during the shield after the mine damage if 2k is quite a big deal for your hp? (After you trudge through the mines that is) But I still think the minos are probably the better way to go.
[quote who="InfiniteVengeance" reply="14" id="2256306"] This game WOULD NOT benefit from copying everything from a previous game of the same genre. Seeing an opponents gear would change the playstyle and thats not what they wanted You don't know that.[/quote] This isn't DoTA : 2. And I don't know about everyone else, but I didn't buy the game to play a complete clone of DoTA with better graphics, which is what you seem set on turning it into.
While you'd take more damage this way, you could pop shield AFTER the mines blow you up, the shield will then cleanse the slow from them and Mark. Or buy the cheap 350 minotaur idol and send them into Regulus first to clear out the mines? After that you should have a free run to him, when he goes to throw those mines down ontop of you interrupt him! Then pop shield if you just activated Mark, now you lay into him and he falls over dead or he runs away and you still can't catch him bec
[quote who="MABManZ" reply="10" id="2255905"]Shield+HOL is overrated If you are in Ice mode you stop HoL with deep freeze or frost nova (preferably frost nova, as that will also eat away his shield time and slow him) [/quote] What? I'm pretty sure this was confirmed for not stopping HoL, stuns and interrupts don't stop it.
[quote who="maxxy" reply="6" id="2256046"]More Suggestions: Please allow grouping minions like in RTS games where you can press Ctrl-1 and make a group of units that is shortcutted to by pressing 1 afterwards. This will really help micro managing certain minions. [/quote] I want this, so bad. Also do the improvements to the AI mean just the Demigod AI? Because I'd really like to see some things change on minion AI, like the way if a cree
While the release and first month of connection hell were pretty horrid they are getting things back on track now, so I don't really see why I wouldn't buy an SD game if it is one that interests me. And Elemental looks pretty amazing, so I'm quite sure I'll be buying it. [e digicons]:P[/e]
[quote who="Bamji" reply="8" id="2255853"]Don't kill Oak, if Last Stand isn't "tip off" enough for you. An assassin like Torchbearer can easily wipe out Oak's entire army while he is knocking down buildings. Then with no minions and a few fireballs in his proverbial he should be legging it. I know you want your gold and XP as payment for defending the base and flags while you teammates are farming the lanes and enemy towers but sometimes a kill is just not viable.<b
[quote who="lambdaman" reply="15" id="2255792"]I haven't had a chance to try this out, but it sounds and looks great. Two quick suggestions: (1) would it be possible to add minion mini-portraits? I'm thinking maybe some small boxes with just icons and health bars, on the left-hand side of the screen, sorted by type. [/quote] See now I REALLY would like something for minions, but I think it'd only really work for ido
While I'm usually quite a big pessimist I have to agree, things seem to be getting fixed much faster now and the games future is looking brighter (At least from where I'm sitting). Thank you Stardock and GPG. [e digicons]^_^[/e]
Oak + Sedna is usually a big enough problem, because getting a kill on them while together is nigh impossible if they both stack hp correctly, what with shield and heals going off left right and center if things go wrong, you have two almost instant cast interrupts as well, which also have high burst damage. Throw in double priest idols and oh boy you're never going to get that kill. Now we bring in QoT which adds in yet another source of defense with shields and oh loo
+1 Also it'd be pretty nice if the windows were moveable
The fixes seem to be moving along at a great speed now, but no word on UI improvements? I have to echo Ghost's suggestion for Bman's UI or something like it to be implemented. [e digicons];P[/e]
Erebus is pretty beastly with a good minion build (provided the AI doesn't freak out), not sure where you got the idea that he can only be played effectively like an assassin. The only General I don't see using their own minions (not idols) often is Sedna, because Yetis suck especially with the horrendous AI and pathfinding, so they spend most of their time spinning in circles on the spot.
I don't think the DOTA map is all that great... I think you all just like it because it's all you ever got to play in DOTA. While yes I'd like to see maps with more dynamic elements (like the LoS blockers in DOTA) putting in the ONLY map from another game is a terrible idea.
She could of resold the priests after summoning, and did one of her allies have a +% health flag capped?
I suspect most of the playerbase would be willing to pay for new Maps/Demigods DLC? I sure as heck am. Especially new maps. [e digicons]:X[/e]