Larsenex

Larsenex

Joined Last seen Member # 3567030
175 Posts 860 Replies 2,406 Reputation

I am not going to re list all the stuff that has already been pointed out by many great posters here. Needless to say the Drengin need a slight buff to keep up with the other races production-wise. They seem to lag behind and need 'more cunning and trickery' to keep them on par with the OP Altarians and Humans. How can I place a rally point on the map? My options are only Planets, Starports and Star bases. None of these will wo

7 Replies 23,200 Views

I am REALLY excited about Beta 2, however I am totally engrossed in another game (SWToR) at the moment. I also know that we will get a 'bug' patch next week so I am holding off delving deep into the game again till next thursday after they fix some glaring bugs already being reported (Production relic, Display lines of trade routes, various CTD's).

3 Replies 2,027 Views

Will we have options later perhaps in a DLC where we can coerce or threaten the AI to get something but also have our value or esteem be lowered in the eyes of other AI? Example, I threaten the Altarians to do what I want or trade or Ill attack, they either comply or dont but my 'reputation' with other Galactic Civs goes down and I am less liked.

7 Replies 12,627 Views

I asked this question in a previous post. This is the official answer.. https://forums.galciv3.com/457527/page/1/#3491982 They are implemented. I just do not know to what extent they are actually working.

3 Replies 2,027 Views

But the patch notes said the engine was optimized and there were memory fixes....... Ok I am poking fun at the Devs, we all knew the release would have issues. I am happy to have Beta 2 now and ready to help Squash bugs and help make our game even better!

8 Replies 2,888 Views

Range vrs speed? One governs how far you can go on a map without starbases, The other determine how many hexes you can move in one turn. I believe both scale with map size but I am not certain. We are getting HUGE maps this wee so that will be interesting to see if the scale to size is true. I do believe it is NOT true because on the insane map/100 players thread the developer still had not met everyone even though he has been playing for 'weeks'. </p

10 Replies 26,361 Views

The over population penalty for no food 'should' send your planet to zero happiness an this in turn should HALT all production till population comes in line with that planets cap. This is not the case as a zero happiness has no effect on production.

6 Replies 9,297 Views

Swtor is a great MMO actually. With all the updates and content added since launch its actually my primary game. I play about 2-3 hours a night and 6-8 hours on weekends doing Ops and such with friends. Now everyone is scrambling to lvl up alts since they are giving 12x exp for preorders on the expac. However, I and always will love GC II and III and I am an avid support of Stardock. Been dabbling a bit with DW Universe. I play

6 Replies 9,082 Views

So I also play the MMO, Star Wars the Old Republic. I am currently playing that and got news we are going to get a large expac that raises our lvl cap to 60 and a complete NGE to our game via changes to our talents. Looking forward to that and really looking forward to next week (Diplomacy)!! Between the new expac in SWtoR and Gal civ III I am rather busy with my free time. Whats on tap for our stream on Friday?

6 Replies 9,082 Views

Slash, I do know there was a lot of discussion on this. Brad wanted to have the entire map DARK with ZERO stars. I actually like this idea as it forces you to guess where to go. We will get the galactic mapping tech and that will put your planets and stars on the mini. The game has to have a mechanic that forces you to explore. You want to see where to go first, others want blind exploration. Lets have both! I think if we can ask

15 Replies 60,989 Views

Thanks for Stream. After hearing my request get some time on the stream and Pauls answer I will put down my gripe about the usefulness of Tac resources till after B3. The new Beta looks awesome and I cannot wait till the 16th!

1 Replies 4,389 Views

[quote who="BloodyTalons" reply="8" id="3491247"] BORING! The tech tree in its natural makes it impossible to determine what improvements you are working towards. In 'tech tree' mode, it is impossible to tell which tech you are working towards as the names shift or overwrite each other. Just spent eighteen hours playing this (the third time I've tried the game since Beta started) and you basically sit around clicking the "Turn" button waiting

19 Replies 45,745 Views