Larsenex

Larsenex

Joined Last seen Member # 3567030
175 Posts 860 Replies 2,406 Reputation

My first play through s I had a shock. The customary RED Triangle always was associated with building a research building there. Now its different. The YELLOW CYLINDER used to be a Precursor library that had 700% tech bonus. Now its only +2 influence. I had to hunt up what to put where. Fun! Also I would love to be able to cue up a building and a ship at the same time but I suppose I can learn to live with the single build limitation. </p

3 Replies 6,065 Views

[quote who="ParagonRenegade" reply="3" id="3470613"] Quoting WarfishExile, reply 2 I mean some of it is cool, but most of it seems wierd considering the fact that you are supposed to be ruling an interstellar empire. I'm not saying get rid of it, I'm just saying that now that the game looks and feels more intense, that the humor will have to match. This isn't Warhammer 40K, the game isn't all bleakness and endless war. Without the

13 Replies 69,136 Views

Endless space has Hero Characters. That game is ....meh. I dislike the star paths I am forced to travail but it makes for interesting ways to set up choke points. I REALLY REALLY like our game allows us to move anywhere in any direction. This is such an outstanding feature of the Gal series that it always brings me back!

5 Replies 17,315 Views

Why are those suggestions always bad things? Why not a 'Diplomat Bart Simpson' did a horrible faux pa with the Drengin envoy by barfing all over him. Unknown to Bart, this action was viewed with respect and now we have secured an opportunity for trade. You have 4 turns to make an offer for X, Y or Z. Anyway I would love more smaller events that are not always bad but not over powerful. Say like small percentages in trade discounts, fuel or

13 Replies 33,087 Views

[quote who="WIllythemailboy" reply="32" id="3469598"] Quoting trims2u, reply 29I'd go with moving the specialty thingies (the economic/moral/research/etc. gizmos that you create starbases around) onto dead planets, and creating a new kind of constructor which creates a "mining colony" on those dead planets. Such planets would have no influence radius, and could be bombarded (and destroyed) rather than invaded. Basically, just dump the bonus gizmos from space, and put them on d

51 Replies 185,384 Views

After reading the thread on Dead Planets I noticed many who like the idea of simply destroying entire species and using burn all policy. I think we should have this in game but tie it to things like diplomacy. For starters, Planet killers or whatever you call it or such are not enabled by default for the AI, the player has to do it first. Once that choice is made the Player suffers awful diplomo penalties for such an act (see Babylon 5). Also a check should be made on p

8 Replies 47,272 Views

11th, I am a serious gamer, how dare you suggest putting lifes real world crisis before Gal Civ III (ok that was humor). I would like to ask because I am confused. Is the 39.99 (Founder) coming back where I can get base game for 39.99 AND access to Beta?

8 Replies 22,539 Views

Greetings. Just a quick post. I see that the 'Founders' elite will end on the 30th. Alas I have had to file for Bankruptcy last week. Even the good price is killing me. I am thinking I might have to short my rent just to catch it... /end sob story.... <span style="font-size: medium;

8 Replies 22,539 Views

My pics for all time... Civ 5 (all current expansions.) Civ 4 Gal Civ II Ultimate Distant Worlds (all current expansions.) Endless Space Those are my top 4x games I like. However I have not played Endless space for a since it launched. I also play Xcom Enemy within (Great game) and fire up X3 occasionally.

60 Replies 327,800 Views

I completely disagree with your post and opinion. I loved the humor and snarky aliens. Its a game. I vote to keep all of it in and more nut eating alien space squirrels! Oh and Vogons that have sonic poetry death rays!

58 Replies 182,180 Views