Larsenex

Larsenex

Joined Last seen Member # 3567030
175 Posts 860 Replies 2,406 Reputation

On some games where I do not meet anyone for a while I will typically go for beams or missiles. For alpha I have been choosing the fastest available. It will be interesting to see how mid game techs affect battles. I would imagine your missiles destroy their fleet AFTER they destroy you from long range...(you launched at longest range and while closing they fired up long range beams which destroyed you before your missiles detonated. R

6 Replies 2,641 Views

In Gal civ II they gave us a production bonus, which would also be appropriate here. I love the idea of one starbase 'mining' multiple resources but it also makes them very large primary targets in times of war, this is not a bad thing. It would really mimic a real life galactic empires dependence on external commercial production and resources. Great job Devs....

23 Replies 18,583 Views

Lucky, Yes to all of the above. I will find out what my driver version is when I get home tonight ( I am at work at my desk). I get the flicker on start up as well. I will try turning those features off and see if this 'fixes' the problem and report back here. I did have this last build as well. I usually use Beta Drivers but I think right now I am using the latest MS approved ones. I believe they were re

27 Replies 92,188 Views

Yea, I did Occasional on all options. It worked out pretty good. Uncommon would be just that..not enough. I would like a tool tip when I hover over a resource that says, 'build starbase near, X Tech needed". Also do we have 'asteroid mining' yet?

23 Replies 18,583 Views

My computer build in case its needed. No issues other than the artifacts and horizontal lines. I do get some hesitation when scrolling. The lines ONLY occur midrange on viewing map, not zoomed in, nor all zoomed out. Asrock Extreme 6 Z77 motherboard Intel I5 3570K overclocked to 4.2 8 gigs of Corsair ram EVGA Geforce GTX 670 w/ 2gigs ram (Dx11) I am using the on-board sound which

23 Replies 18,583 Views

Greetings, First off great job! The game and its features are progressing very well in my opinion. This build feels like a game. Below are some things both positive and somewhat less so. My game is on occasional Stars, Planets and Habitable Planets with lots of asteroids. I felt this was a GREAT setting. I had about 6 planets I was able to colonize yet I would definately need life support to reach other areas of the map, which ment that the AI als

23 Replies 18,583 Views

Well that was supposed to be a photo. sorry. Let me see if I can drag n drop...<img src="data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wBDAAUDBAQEAwUEBAQFBQUGBwwIBwcHBw8LCwkMEQ8SEhEPERETFhwXExQaFRERGCEYGh0dHx8fExciJCIeJBweHx7/2wBDAQUFBQcGBw4ICA4eFBEUHh4eHh4eHh4eHh4eHh4eHh4eHh4eHh4eHh4eHh4eHh4eHh4eHh4eHh4eHh4eHh4eHh7/wAARCAQ4B4ADASIAAhEBAxEB/8QAHwAAAQUBAQEBAQEAAAAAAAAAAAECAwQFBgcICQoL/8QAtRAAAgEDAwIEAwUFBAQAAAF9AQIDAAQRBRIhMUEGE1FhByJxFDKBkaEII0KxwRVS0fAkM2JyggkKFh

3 Replies 8,729 Views

See here for same horizontal lines. <img src="data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wBDAAMCAgMCAgMDAwMEAwMEBQgFBQQEBQoHBwYIDAoMDAsKCwsNDhIQDQ4RDgsLEBYQERMUFRUVDA8XGBYUGBIUFRT/2wBDAQMEBAUEBQkFBQkUDQsNFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBT/wAARCAQ4B4ADASIAAhEBAxEB/8QAHwAAAQUBAQEBAQEAAAAAAAAAAAECAwQFBgcICQoL/8QAtRAAAgEDAwIEAwUFBAQAAAF9AQIDAAQRBRIhMUEGE1FhByJxFDKBkaEII0KxwRVS0fAkM2JyggkKFhcYGRolJicoKSo0NTY3ODk6Q0RFRk

3 Replies 8,729 Views

I have heard no mention of the Gal Civ II style of mining stations at all. I believe that entire method of gathering resources is now superseded by the new way of planting a star base near some resources and it will now 'harvest' said resources ...all of them. I have not seen anything for asteroids. I would think that a star base will eventually harvest those somehow. I am patiently waiting to get off work so I can down load th

3 Replies 21,720 Views

I agree, I would like a check box where all buildings would auto upgrade. Unchecked all buildings would be avail in cue area. Thus if I want to do marketplaces i can or if I want I can auto upgrade strait to Financial Centers and only have those buildings show in my cue. Also, I am not sure if i like the dual purpose of some buildings or how they function, such as 'Tourism' impartments/buildings/whatever. Also shouldnt Tourism buildings/impartments gain an

2 Replies 2,392 Views

[quote who="Leo in WI" reply="44" id="3474969"] Quoting Larsenex, reply 43Distant Worlds (All expacs except the latest 'universe'. Great game.) I'd be interested in hearing your thoughts on this game. Any +/- you may have, etc. edit: Or anyone else who has played it for that matter.[/quote] Distant Worlds is real time but you can slow it down or pause it. What I really like is it has an in game editory so I can add planets/c

68 Replies 211,828 Views