12 nightwalkers+2 minotaurs+2 archers+2 priests = 1 dead anything
TheGuildfordStrangler
[quote who="Ke5trel" reply="25" id="2245235"] It's a bit offtopic, but I see this alot. You can do things with skilled allies that work because they back you up and when you try them with an average pickup group they end up killing you and making you look like the worst kind of noob..[/quote] And the worst part is that the enemy team worked together very well, so it was impossible to beat them without teaming up. Sadly, my teammates wouldn't hear any of it.
I go for suicide runs when attempting to mount an offensive. If I can cap and lock an enemy portal, it's worth dying if my team is willing to help maintain it.
No. Blind defiance makes me snap. Leadership makes me happy.
I like it. I like it a lot. Some mods would be really cool for this game.
[quote who="Sonolegolas" reply="12" id="2244003"]Nobody likes to be bossed around by somebody they do not know. Even I would feel awkward if someone started giving me orders without some explanation. If someone comes with a plan and asks for some input then its a different story...[/quote] The one question I always ask someone who doesn't like my orders is if they want to lead. Every time someone argues with me, I ask them (and everyone else on the team) that. I've
[quote who="StAcK3D_ActR" reply="11" id="2243894"]you know when you have a noob partner when... your team mate doesnt get bite as erebus. [/quote] Is that even possible? [quote who="AngryZealot" reply="15" id="2244269"] When your partner walks into 3v1 gank situations despite knowing he won't get help.[/quote] I'm sorry, but when there's a sniping reggie combined with a stun UB, it just gets hard to escape before
[quote who="Opawan" reply="16" id="2243832"]Hehe if you get teamed up with him, tell him that capture lock sucks and he should stop tell you his noob tactics... i guess that gives a funny chatlog [/quote] I will find you, and I will strangle you. :P Second Advent, I love you. Your personal insults, your spiteful gameplay, your hypocritical comments, and your greedy gold hoarding. All of it. I love it.
Putting this topic back on track, I added two new commands under the coordinator section, meant for any player to use when the time is right.
I also hate ignorants players who think they're the coolest shit on the block, and ignore everything you say without giving a real reason why other then that you suck. Of course, if I get killed in a 3vs1 because no one wanted to help me, it's obviously my fault.
When you try to help coordinate a team, and you get everyone calling you a douchbag. You end up feeding because you end up getting ganked 3 on one, and they call you a feeder(rightfully, I was a feeder, but only because I rarely got the support I needed). When you finally try to put together an offensive, they completely ignore the perfect backdoor you set up, and then blame the entire loss on you. Not to mention they completely neglect citadel upgrades for the soul purpose of spiting you.</p
I'm surprised I'm not mentioned here yet.
[quote who="cilice" reply="23" id="2243461"]You know strangler, I've been watching you post around the forums, and I gotta say, your not a very cuddly guy. In all seriousness though, maybe if you were a little more polite/friendly about it instead of "after repeatedly screaming at my team to lock a flag they cap" they might consider it with a little more seriousness, instead of being offended/yelling back.[/quote] Trust me, I talk nice. But when I have to say
[QUOTE]I am TGS, the pro player. From now on you act as ordered, and chat will start and end with sir!, do you noobs understand?[/QUOTE] Far from pro. Very, very far from pro. I don't even want to be associated with that term. However, the rest is quite nice. [QUOTE]Joking aside, typing is a bloody pain. And are you going to explain why your plan as well? Or is just to be taken as gospel on the spot?[/QUOTE] Pretty much every game, at the very beginning, while I shop f
I wrote a guide on this, remember. If I give you an order, you do it. Unless you have something specific to say about it, or you have a better plan, then please, do tell us about it. Don't get pissed about me bossing around, there's a little thing called teamwork. And usually, that means that someone needs to take the roll of a leader. Otherwise, it's one big clusterfuck. And when I say 'lock that flag before they teleport into our base,' LOCK THAT FUCKING FLAG. Yes, I have my bad games every
That's not the issue. I've won losing games on Crucible. However, the fact that there's only one creep lane breaks it once it gets to a certain point. That, and the issue of flag control. And Teleport backdooring. It's just poorly designed. Crucible just combines the worst elements of Demigod map design into one map. It forces showdowns with its limited pathways, it completely kills creeps for the losing team thanks to higher powered enemies taking full control of the l
Just had a really good game, halfway through... game completely froze. Very pissed off, since my team was just starting to make a comback, and I had a massive army.
Joined my first(second, the guy left the first one before it even started) pantheon game since the update. Soon as it started... noticed something wierd. Short of zooming in and out, and rotating with the space bar, I couldn't move the camera. Also, the target indicator for movement didn't show up when I clicked half the time either. In addition, I could not use skills at all, and when auto attacking, I couldn't disengage my target, effectivly trapping me in combat with no way to retreat. To
It's a horribly balanced map, giving a massive advantage to the winning team, as there's only a single lane, and it's not any fun either. It should not be taken seriously.
[quote who="Milskidasith" reply="5" id="2239312"]I think that a speed debuff for enemies while using blood ritual would be useful (although, with the current setup, Phoenix strictly dominates it because it kills all creeps up to priests even at level one with the knockback and the damage taken is less).[/QUOTE] So blood ritual would need to be rethought considerably. [QUOTE]Also, you can't spam counter, but with a skill that fast, you can also always counter enemy skills (that
[quote who="Milskidasith" reply="3" id="2237627"]Skills: Dance of blades: Crap. An ability that can be interrupted easily and gives horrible damage bonuses and keeps the caster out of the battle? Hell, even UB's rage is considered a horrible ability, and at max level it gives 65% increased damage and immunity to slow. My idea... I don't know, multiply the upgrade by 5 and it might be useful, though since she has so few good offensive options in any of her forms, this might just get
I had a similar idea a while back, wrote it up once. This is more assassin based, but I like it. Shovel look is much cooler, by the way.
I'll skip the introduction here, it's really not needed. I had some ideas, and figured it's time to let them out. Sure, the chances of them being utilized are fairly small, but it's better then keeping them pent up forever. Inspiration and appearance: This demigod's premise, in terms of combat abilities, were inspired by the Guilty Gear character 'A.B.A,' seen below. An
[quote who="BigAbboTT" reply="15" id="2236894"]Do you play Rook? I would like (being sincere) to see a Rook fare well on Prison. I know there are many players out there who are better than me... But I just don't see how Rook could possibly keep up on Prison in an even match. People have the impression that he is this extreme tanking badass. Meh. I can't think of a single DG who a Rook can reliably kill before hammer slam three. Most Prison games I play d