In a high level game, I can usually never afford items like Narmoth, and when I can, I am likely to trade in a cheap health item for Groffling instead. When this happens in a high level game, it's usually because the opposing team has made a very bad mistake. (eg: with some serendipity we kill 2 or 3 DGs in a mass confrontation and lose none) Dualist is also questionable since auto attack is unlikely to kill a good player, ganking and skills are what net you a kill. In a lower
LORD-ORION
So these are the likely items you will choose from in any game (or they should be anyways) Banded Unbreakable Nimoth Hauberk Scaled Helm Plenor Battlecrown Vlemish Faceguard I am finding if I am playing higher level games I go for the 4 + 1 helm. If I am playing a lower level game, I go for 2 helms + 3 health items. Why? In a higher level game I am not likely to get a kill 1on1, so the mana to chase is not re
Consider these items Blood of the Fallen for Favor And these 4 + 1 helm Banded Armor Unbreakable Boots Nimoth Chestplate Hauberk of Life They should pretty much make you impervious to getting gunned down by auto attacks... I am betting lack of health items is probably why Regulus is beating you. This is also why Regulus is one of the weaker demigods, if you health stack, he has a problem hurting you.
Lag on demand is easy. If you are wondering how to do it.... 1st you get a hackable router that can load linux. Then you get a network tool that can drop a configurable % of packets for network load simulations. Putty into it and enable/disable packet loss as required. Ultimately, you are a giant FAIL if you can only win or live by exploiting UI lag.
Speaking of transparency... can you tell us how much it costs to have a demigod or map made by GPG? The community is full of smart people that will surely find ways to pony up the money for GPG.
You can get a lifetime subscription now...
Not just games, software in general.
So Rook Reg LE QoT vs DA TB UB Sedna Oak Occ Doesn't seem quite fair.
1) Lightning ball attack animation sometimes breaks, so there is a perpetual bolt of lightning inbetween the target and the ball lightning. 2) Sometimes when Occ is heavily damaged he gets stuck in a loop of his "pain" effect, where he holds his hand over his head and grunts every second. This is extremely annoying. 3) I've noticed that the minotaur idols button often breaks on Occ, so I need to use the quick cast key to re-summon.
[quote who="Spooky__" reply="12" id="2507220"] Quoting LORD-ORION, reply 8 Well, if the people who seem to know what is going on have problems, can you imagine what is going to happen to the average Joes who need to do this? Probably a smarter move so Impulse support is not bogged down helping 1000s of people individually. PS: I had no problem activating Occ in this matter. You are mixing different issues here. First of all, "Average Joe" does
Well, if the people who seem to know what is going on have problems, can you imagine what is going to happen to the average Joes who need to do this? Probably a smarter move so Impulse support is not bogged down helping 1000s of people individually. PS: I had no problem activating Occ in this matter. :D
Nightcrawlers get their strength vs DG following a bite. I look at it this way. Stun protects nightcrawlers, so I don't need coven. Stun allows me to land a bite and get my crawlers on you. More is better in this regard. Stun 1 is great for disrupting slow casts, stun 10 is great to have the time to do what you want. Stun 2/3 are not so good as they don't allow me the time of stun 4, they cost more mana and really only do the same thing as stun 1 (disrupot slow ca
Give Yetis the texture scheme of Orko. :D Sedna could also be given the texture scheme of Teela?
So Uhhh... what happens when you face off against 3 health stacked Occs? 3vs3? Seems like you die pretty badly. Chain lightning delivers alot of ranged firepower, and the chain radius seems quite large. What favor is everyone using? Blood? Or cloak of the night for some double jumping? I also tried a ring of divine might build with morale, +lightning aura and balls... still seems kind of weak compared to assassin style build (which is probably overpowered), but as far as minion builds
Speed is only required for running away. :)
What you just mentioned is what I was thinking of, take a point of it, and use it as needed for the 3 seconds of uninterruptability. 1 skill point for 3 seconds to do what you want is pretty damn good... lock a flag, ensure a heal etc...
OK, I admit I suck with Sedna and she is my worst DG... but isn't silence one the most awesome things since sliced bread, and thus should always be taken? If not, please explain why you don't want it for this build.
Clarification of Reg being better by players of equal skill. -If players are new, Reg is better because he is easier to use. -If players know how the game mechanics work, QoT is all around better. -If the player is good, I would say both are equally the weakest DGs. Both fail to scale well into the late game, and both don't have an interrupt. Is that more satisfying? :D
[quote who="Splitshadow" reply="10" id="2502902"]Regulus is better than QoT if they are used by players of the same skill. [/quote] No
She is the weakest, tied with reg. Although she can do insane damage with ground spike effect and minions to both DGs and structures, it doesn't scale well late game vs DGs. She also doesn't have an interrupt, so there is nothing to stop an enemy from using long cast time items in battle against her. This is probably her biggest weakness.
There is one problem with 1vs1. If we are playing fortress there is only going to be one flag. Seems every fortress game in 1vs1 ends alot when I push the 1st person off of the flag. They concede before 3 minutes.
This happens with all items as far as I can tell. I've had it happen with sigils, TPs etc... too
[quote quoting="post"]Favor: Staff of Renewal Items: Banded Armor + Scaled Helm + Totem to start then Vlemish, Plenor, Unbreakable boots. That is all. [/quote] So what, you start saving for Mage Slayer at this point? Seems a little late....
[quote who="Zechnophobe" reply="9" id="2499028"] Quoting LORD-ORION, reply 2 No DIablo II? Fail No Spore? Fail Hey, and why is DG not on this list? Fail No accounting for taste I guess. Spore? One of the best? I think Metacritic would like to have word with you. It has the worst ratio of professional reviews to user reviews of any game in history. See for yourself [/quote]
[quote who="synnworld" reply="7" id="2500218"] Quoting LORD-ORION, reply 5 3) Reg and QoT get a cool down increase what the hell? [/quote] QoT and Reg are the worst characters. Is it a coincidence they don't have an interrupt/stun or cool down increase ability?