You're bashing the graphics? The graphics mean nothing. TF2 is not a better looking game than more recent FPS' but it's a hell of a lot better game. Demigod heroes are like several Dota heroes smashed together. The item system is much simpler, on the other hand.
InfiniteVengeance
Just give the wards Rook tower health and make them attackable. That should fix it.
Drop the leaver's hero from the game. Sell their items, and distribute their gold and the future gold they would have earned to the rest of the players on the team. It's the only way.
Disappointing. I don't even bother with Pantheon anymore.
[quote]What about a 60 minute game on Crucible or Exile? Absolutely, happens all the time, and it has *nothing* to do with matched teams and everything to do with the map strongpoints allowing DGs + Grunts + multiple towers + 5 second walk to Crystal to fight DGs + Grunts + Momentum. [/quote] I'd say it's because both maps are very large (Crucible seems small but you really have to walk far to get to their base, and Exile is just massive) and have the longest "creep to Cit
You rock them on war score, but can't buy the upgrades....
I don't think it's plausible to permanently keep EVERYTHING locked down. Especially as the enemy gets items instead while you burn everything on locks. They can easily camp a flag until the lock wears off, or spread out and wait at all the flags (it is very difficult to keep track of everything)
They are not working. Do not trust them. Do not desire them.
Um yeah, my computer is well maintained, latest drivers and the works on XP. No problems for other games (Fallout 3 crashed often but that was definitely their fault there considering they've fixed it in the mean time), but I get on average one crash a night (whether by fatal exception (most common), lockup or some other random problem) which is 3-5 games. The fatal exception when it does occur is nearly always upon joining a game, and I think it's when you join a game that has
[quote]It was 2v2 Conquest with fast DG respawn .[/quote] Um...that's why you got a stalemate. The respawn timers are there for a reason - so after you kill someone you have time to push while they're dead. I have similar disgust for the innumerable TF2 servers with instant or fast respawn. NO SHIT that no one is ever going to win, when you take 2 minutes to walk to their base and kill someone and they come back in 3 seconds obviously no one i
[quote]the game is pretty stable for almost everyone.[/quote] That's not true. My computer is no where near crappy but I have gotten innumerable "Fatal Exception" windows pop up behind the game spelling its doom, random freezes (usually when the game is starting after matchmaking) which you can't control alt delete out of, and various lock ups and even the occasional rare "Crash to desktop with no explanation whatsoever"
If they'd get around to adding a random choice then I'd be forced to play some of my lesser choices (Rook)
I assume the wand of speed works the same way additively though.
Suiciding is the oldest trick in the book, and a pro strat. Ally denies were in dota for this very reason, and Pudge could also suicide using rot (seeing as UB is obviously modeled somewhat after Pudge) No changes are needed, imo. The whole "allies get gold when you suicide to Erebus potions" might need to change a little....I think that if you wanted to you could set up a fairly profitable enterprise farming kills from your own team using enemy towers to lower your life
[quote]It's odd because all other percentages in this game stack additively (including positive runspeed effects).[/quote] That was exactly my point. Let's take an example....your base ms is 10.0 and if you have +25% ms from swift anklet and boots of speed your ms is 12.5 with additive stacking. Now you get hit with a 30% ms debuff. 12.5 * 0.7 = 8.75, a 12.5% decrease from your original movespeed, NOT a 5% decrease to 9.5 like you'd expect.
They stack multiplicatively instead of additively? That's....odd.
So crippling bugs are ok when they've been around a while....? I wish I could get my manager to understand things like this!
[quote]If you have ever played anybody who has played more than three games in their life, you would have no doubt realized that such a thing is impossible against anybody with a reasonable skill level.[/quote] Not true, I've seen some epic comebacks and pulled some against people I'd say were more than adequate. Listen, we're not all gosu here, in fact I'd say that there isn't a single "pro" demigod player at this point. No offense, but before we start setting up the ru
Mistaken post
[quote]i personally believe that being banned for something said on a forum is straight stupid and a horrible decision[/quote] Accountability for the things you say on the internet. Amazing, huh? Can't just spew whatever you feel like! I get a warm fuzzy feeling just thinking about it.
[quote]Have a macro tell players in your games this. Don't just tell me on the forums, that doesn't address your problems at all. You don't need to convince me to play games to completion. I have already determined it to be in my self interest for numerous reasons and did so long before I started playing demigod.[/quote] I don't think you get it. Those terms are common sense. I shouldn't need to tell them to a single person, everyone already knows them.&n
This is beyond epic.
As the game manual says, "Any $40 graphics card will do" If you don't have or can't afford a $40 graphics card....
Who the what now? Latest ban? As in it happened multiple times? You think, I dunno, that maybe there's a good reason for it?
We should not have to live with it. Ever.