This thread is beyond epic.
InfiniteVengeance
You know, they could make it if people left, the people who remained and stayed until the end of the game split the leaver's favor.
Nearly everything were good points.
So you're saying you chased into towers at level 1. Uh huh. This will be useful later.
[quote]and quitting does not automatically make you a quitter[/quote] Actually it does, by definition.
[quote]Think about it this way... Let's say you're just watching a baseball game. Your team is down 8-0 in the first inning due to crappy pitching or w/e. You planned on watching the game but decide that you'd rather go sit in the sun and read a book instead.[/quote] Think about it this way...Let's say you're one of the players in that baseball game. Your team is down 8-0 in the first inning due to crappy ptiching or w/e. You planned on hitting third in the bottom of the f
[quote]No skill should be completely negated by an item, much less something as passive as simply dropping a totem.[/quote] UB spit.
It probably counted as a loss.
Delicious....citadel....
[quote]Its so funny that you all want to punish those that are on the loseing side. When a player gets killed over and over again the frustrateing is going to build up and of course his going to quit. What do u want people to do play a game that they think or know there going to lose no matter what they do.[/quote] In a team multiplayer game it's not about you anymore. If your whole team is getting brutalized and agree that it's over and want to give up *then* you are perfectly
[quote]Quitting games is your fundamental right. If the game has been lost due to a poor player or what not you are not obligated to finish.[/quote] If you're leaving a game, the only poor player is you.
This sometimes works, and sometimes not. The griefer/lossbotters then end up playing nearly exclusively with new players whose accounts start off at a low rating. Goodbye new players.
[quote]Identifying people as being difficult to deal with, trolls and such makes some sense, but there are RL issues that get in the way. Connection issues leap to mind, as well as "Johnny, turn off the computer you have to go to school tomorrow".[/quote] But I don't want to play games with people who have frequent connection issues or could be interrupted at any time by their parents causing them to immediately leave. This is exactly what you'd want a banlist for!
It's easy, host your own game. No one *joins* custom games as a team, if they wanted to be a team they'd host their own game. Thus everyone who joins your custom game is completely random.
[quote]Who cares about interrupt, when TB can just render them useless via stun[/quote] That's when you give him the flying rock. gg Frost Nova, now he's taking massive tower damage.
[quote]I don't have a problem with anyone who leaves a game early because of an impossible to win scenario.[/quote] Who decides what is an "impossible to win scenario"? You? What if you're wrong? What if you could have won, but since you left now it's impossible for the remaining people to ever accomplish? [quote]So what happens in demigod because of this attitude? SomeRandomNewbie starts playing demigod. He doesn't come from DOTA or wherever the
Just a smidge of griefing will push any ragequitter over the edge. And it's so fun to watch.
If you stay with the creep wave you get mass heals from the priest, which is a huge advantage when fighting the enemy DGs. Regulus infinishooting towers means they MUST respond, and if priests are there, you have a large advantage in the fights, which if you win = mass monies.
1k is a boots of speed, which then means you can chase them and flee from them with impunity.
*Hits the karma down button*
[quote]t adds more weight to seeking kills or risking getting killed. [/quote] But I'm not sure this game should be all about killing the enemy Demigods.
It works if you're going to push with them. If not, not so much. If you can get priests then get currency. Get that first!
Yeah but it facilitates the BD on Cataract. With all the creeps dead out mid you have to deal with the creep swarm invading, allowing the others leeway to move around the sides and grab your portals.
I think the mana items are a bit too powerful, and natural regen far too weak. The Vlemish Faceguard in particular is so much better than all three helms prior to it and better than all the other helms save the 6500 one that gives the cost reduction aura (which is really good but pricey). Does anyone ever not get a Faceguard? I always pick up the Scaled Helm right away also, it basically doubles your regen for cheap.
You could do this one Exile - all creeps walk through the front of the base through a narrow passage. You could do it on Cataract - all creeps run through the front middle of your base. You could do it on Crucible - all creeps run through a narrow walkway and there's only 1 wave.