CitizenKane2

CitizenKane2

Joined Member # 3601115
0 Posts 0 Replies 1,312 Reputation

Couldn't resist checking back (so quickly) for any news of the new Demigods. :P Oh, I was in a panthenon game yesterday - although my ally was quite rude, I didn't think it was polite to just abandon him/her midway and run off to join you guys (tempted as I was to do so). And I couldn't figure out how to get the Xfire chat box on screen and play DG at the same time - so it was difficult for me to reply midway through the game. :P Personally, I think I just need a break from De

273 Replies 671,714 Views

Hi all, Just dropping a note that I will be taking an extended break from Demigod (trying out another game now). I might pop back in when the new demigods are in. :)

273 Replies 671,714 Views

The OP's concern about GPG's test team for DG (or the lack thereof) is valid. It would be great to get some confirmation that GPG does have a test team for DG. P/S I would like to see Frogboy more active on these forums (although, understandably, he probably has his hands full with other SD projects).

35 Replies 99,840 Views

Well, we'll see how it goes. One issue I can foresee is that some players don't like to play with what they perceive to be a "slow" ping. I personally just make the best of the situation in any case, but I have been (quite rudely) told to quit Panthenon games because someone didn't like my ping rate.

273 Replies 671,714 Views

I guess the main question I have about concede is whether you still get the 40 favor points as participant, if you concede. ADDED : Wow. I would love a 5v5 :) Incidentally, I do think that the AI has improved. I tried a single game on nightmare mode (nightmare AI opponents and nightmare AI allies) - and the AI opponents actually started using flag locks. Quite impressive. :)

273 Replies 671,714 Views

I'm curious - has there been much comment from Frogboy since patch 1.1 ? I recall a comment made by him about the favor reset being a one-off, but that's all I am aware of. It would be great if Frogboy could comment a little more about the complaints have raised about patch 1.1.

52 Replies 111,151 Views

I tried a couple more games last evening, and fortunately, there were no disconnects. I think the game is starting to reach to point where it should have been on release. :P It's quite playable now. :) By the way, does anyone know of a link to describe in detail how the "option" works ?

273 Replies 671,714 Views

I have to confess that I was quite frustrated after being disconnected. I thought we had a good game going :) I relogged, sent Sy a message to tell him that I got disconnected, and then took a break.

273 Replies 671,714 Views

Patch 1.1 seems to be working quite smoothly, from the 2 games I tried yesterday evening -sorry for the disconnect for the second game though :( The in-game chat box seems overly large though.

273 Replies 671,714 Views

I managed to download the new patch 1.1 just before going to work - haven't tried it out though. Apparently the favor was reset with the new patch - I have to admit I didn't quite see that one coming. :P ADDED : It's good to see Frogboy's confirmation that the favor reset is a one-off - http://forums.demigodthegame.com/357324

273 Replies 671,714 Views

[quote who="Frogboy" reply="7" id="2273519"]I like the idea of AI demigods that replace dropped players not providing gold/XP. Any opinions on that? [/quote] This may depend on how good the improved AI is at the relevant point in time. The difficulty is to ensure that the team with the replaced AI demigod doesn't actually get an unintended advantage over the opposing full team. Perhaps a less drastic measure is to remove gold, but keep XP, for AI demigods that

136 Replies 136,349 Views

Frogboy said about this I think : [Quote]But on Demigod, I fear the community is evolving in a different direction. I read these forums and I see subjective feature requests being treated as "bugs". For example, a guy just moments ago created a post demanding that GPG "fix" the preist upgrades because when "noobs" buy that upgrade early it can cause the one team to lose. That's not a bug and is a perfect type of post that discourages developers from reading through the fo

77 Replies 33,916 Views

Last night's connection was a bit funky for me - and this is the first time I've noticed a slow down (Sim speed) playing Singapore games.

273 Replies 671,714 Views

[quote who="Frogboy" reply="12" id="2270845"] Err....Are you insinuating that I haven't bought Demigod? Because, as a matter of fact, I have. I've bought GalCiv 2 as well, for what that's worth. I wasn't referring to you. I don't think people realize thought that game developers and publishers aren't cut throat. I always see these Steam vs. Impulse threads, for instance, where people don't realize that we play each others games. S

144 Replies 150,130 Views

Just dropping a note of thanks for last night's games. :) It's a bit strange how in both games, one player dropped out (due to being disconnected) - and a "concede" button (expected by the end of June, I think) is a useful thing to have.

273 Replies 671,714 Views

poopdick wrote : [Quote]No offense guys but this game is looking more and more like a budget title that got pushed out the door a little too early, got off to a bad start and has turned into a salvage mission.[/Quote] Ouch.

84 Replies 71,924 Views

I think the OP has a point. There have been times when things get really crowded and it does take some time to figure out who is where. The situation can be aggravted when there are multiple DGs mixed together in a creep mob of giants (and you need to choose one specific enemy DG to focus fire, grouped with another enemy DG in same vincinty). A random glow for each individual DG (suggested by Shadow _Avenger) and/or a highlight when pressing CTRL (as suggested by Aroddo)

39 Replies 17,169 Views

Contrasting these 2 responses from Frogboy makes me a little uneasy : [Quote]Q: Where are the two new Demigods? A: We're still working out the details with GPG. They're heavily into Supreme Commander 2 but they are working on more Demigods. We are leaning towards having both Demigods being assassins since they are, statistically, the most popular. One good, one evil[/Quote] And [Quote] Q: What are the next updates beyond v1.1

84 Replies 71,924 Views