[quote who="ToJKa" reply="17" id="3157831"] Quoting GoaFan77, reply 14 Quoting boshimi336, reply 13Despite also having the stupidest voice. Someone is going to have a siege laser destroy his house tomorrow. Uh oh! But i have always said that it's prettiest ship in the game. Certainly that helps some? [/quote] You are one after my own heart. Though i always divided my love between Vulkoras and Kortul, late
Timmaigh
So i updated graphics drivers, but now i need to start a new game, to try it out during some massive battles (deleted all my saves from previous game, but the last one, with AIs already defeated). On another note, i have to say, if the devs wanted to advert their graphics improvement, they should have done it by showing Kostura cannon.
I would like this tech to give you immunity to phase jump inhibiton as well. Perhaps limited to the Titan, but preferably to all your ships.
[quote who="User45701" reply="50" id="3157806"]Theres a glitch with the in system phase jump the in system jump does not let you jump out of a weapons way for example if you are micro pausing a battle (hitting pause every second) and a tec rebel titan fires its snipe at my titan and i have it paused just as the shot is leaving the tec rebel titan i jump but somehow my titan still gets damaged there also seems to be some pathing issues when you command the titan to attack
[quote who="Mecha-Lenin" reply="15" id="3157741"]Tip: press "i" during game.[/quote] what does that do?
[quote who="_Burner_" reply="13" id="3157727"]When I play in single player perfect but in LAN the performance downs a bit, (appearing some temporal delays). Obviusly with lagging if other computer is "modest". I usually play whit other 3 people. During massive battles Is awesome (more than trinity)[/quote] Thanks, the lag in LAN is understandable and irrelevant to me for comparison, as so far i played the game as single only. But something is definite
[quote who="LHDAllaxul" reply="47" id="3157648"] I would hazard a guess that The Maw doesn't actually "kill" but is more a super instant salvage mechanic and thus doesn't trigger the experience process. Not a bad balancing aspect for such an insanely powerful ability IMO - it is capable of instagibbing huge numbers of enemies and turning them into resources in your bank afterall. I agree with the need for a bit more hardening and firepower si
[quote who="_Burner_" reply="11" id="3157684"]Ship Detail - Highest Ship Extras - Highest Ship Bump - Highest Building Detail - Highest Building Extras - Highest Building Bump - Highest Planet Detail - Highest Use colored skyboxes - No (every other checkbox - yes) 1920x1080 Anti-Aliasing - 8 Samples Texture Filtering - 16xAnisotropic Shadow - high Gefo
[quote who="SageWon" reply="14" id="3157611"]Thanks Volt, for putting up the survery. Very interesting. (There is probably some bias in your lists of underpowered and overpowered abilities), I too was surprised by some of the results. For example: The Kortul as the #1 Vasari Cap ship ?! I am curious, who is taking this survey? Or where is it linked from? Only from these boards? [/quote] This i
[quote who="sulley1" reply="6" id="3157395"]Yeah, it was. Here's the video, might not be ready for awhile, but it's pretty smooth. EDIT: Well that link isn't working. I'll repost. There we go.[/quote] Nice video. Bit misleading though, you played for Loyalists, not Rebels [e digicons]:)[/e] Anyway, it really seems to be smoother then in my case, granted i play on higher res and with debris on, but at the same
[quote who="Yurka_Sanctuary" reply="3" id="3157544"]I believe it is working correctly. The selection circle is the space the Titan will occupy when it jumps. The entirety of the circle must stay within the limits for the Titan to successfully jump.[/quote] That is possible, but it makes the things unnecessary annoying. Sometimes you need to do the jump literally in exact second, cause its too late then (like when you are chasing fleeing enemy ships to eat them with your Maw), but you
There is simple reason to build Vulkoras - alongside Kortul its the best looking and most iconic Vasari vessel [e digicons]:)[/e]
Thank you, now i finally get it.
Been thinking about this bit more and perhaps it would not have to be triggered by Titans low health, but same as before, it would make handful of smaller ships periodically jump on Titans coordinates for free. Now i realize there is already Spawn Phase Gate Stabiliser ability for this role (which i would not touch). but it makes the Titan kind of dependent on the spawned structure, you move it to next gravwell and you need to wait to spawn another phasegate for moar reinforcements... <p
[quote who="ShadowSlayer56" reply="42" id="3157324"] Quoting WindStrike, reply 39Something I noticed with MPJ is that it does not need to face the direction that it's jumping. It can be facing backwards already, and it can MPJ somewhere while still facing that direction, thus allowing it to use The Maw directly afterwards. i noticed this as well, very cool feature could be used to pull off some very deadly combos <strong
[quote who="GoaFan77" reply="2" id="3157278"] Quoting Timmaigh, reply 1BTW i dont get the Desperation entirely too. Desperation was actually two separate abilities at one point, combined into one (I thought you played the Vasari early Timmaigh?), that's why its probably a bit unclear as it does many different things. First is that is always gives its weapon splash damage capabilities, much like the Kol, giving it extra damage against clustered opponents (great for corvette
[quote who="sulley1" reply="4" id="3157292"]Ship Detail - Highest Ship Extras - Highest Ship Bump - High Building Detail - High Building Extras - High Building Bump - High Planet Detail - Highest Camera Shake - No Debris - No (every other checkbox - yes) 1366x768 Anti-Aliasing - 2 Samples Texture Filtering - 2xAnisotropic Shadow - Medium Gef
[quote who="Scudhawk" reply="4" id="3157315"]Fixed my lag. i-7 2600k nvidia 560TI 6GB Tri Channel [/quote] Not with i7 2600k
For me, setting Bump to normal seems to prevent the crashes during heated battles, which i was getting with the highest setting more often than not. The game still becomes choppy, when i zoom around huge battles, although somewhat less than with everything at highest. When i put everything to medium, the game is much smoother, even during those battles, but at the same time looks a lot worse. My rig is similar to OP´s: i7 980x 3,78 GHz 24 GB RAM nvidia gtx590 3GB
Disagreed about the Micro Phase Jump. Its meant to work in combo with the Maw, you teleport toward enemy fleet and kill it... its IMHO very well designed and i hope it does not get changed one bit. BTW i dont get the Desperation entirely too. Obviously its reducing the damage the Titan takes from enemy fleet, Additionaly it increases weapon cooldown, here i am not sure whether the percentage is dependent only on the actual level of the ability, or it scales with the number of sh
What details, what resolutions, AA and AF settings? Your GPU? The game looks really good, but in huge battle is nothing like smooth for me, when i turn everything on highest, it even keeps crashing.
[quote who="Pyrusmg" reply="2" id="3157084"]I've also had rather stunned Jarrasuls. You can set your caps to autolevel, which is what the autocast on the level up icon means.[/quote][quote who="Pyrusmg" reply="2" id="3157084"]I've also had rather stunned Jarrasuls. You can set your caps to autolevel, which is what the autocast on the level up icon means.[/quote] Oh, my bad, never realized, this is possible. Good to know. Thanks&nb
I had that autocast symbol on that "star" icon, which is used for leveling abilities with my Jarassul. That should not happen, right?
[quote who="thedreamon" reply="3" id="3157050"]İs that it. Thats all. I just thouhgt that i harvest the planets and leave dead astreoids behind me. I already know shift + s. I just hope for something new as vasari. And i also tried harvesting planets with shift + s but after i left the planet enemy recapture it. So whats the point. [/quote] The planet should explode/implode after the countdown is finished and should be replaced by the Dead Asteroid, whic
Click on the planet, press Shift + S