Regulus doesn't get any buffs on your list? Wat. For Regulus, one step in the right direction is making MotB an interrupt when cast. He could also use a base speed of 6.3 and higher base health (perhaps 75-100 per level). Make snipe a 3 skill point ability with the last point being identical to having the current 4th level. This will allow him to max out MotB, Mines, and Snipe by level 10. I'd agree with removing the armor reduction from Erebus' bite, but the slow has to stay.
OMG_Epiphenomenon
Erebus is a great ganker. That's why you must learn to have situational awareness to prevent being ganked. Several dgs can easily push him out of a lane. If you nerf batswarm, you make him boring and very weak. Mass Charm requires the most skill points in the game for a 3 second stun. Beast is OP. I think most people agree with that. Shield 3 does need to be interruptable. I don't think Penitence needs a nerf.
You think half of the Demigods are OP. Erebus isn't OP. He has sufficient counters.
Gadget is awesome. I've gotten so many early game kills with that thing.
I can vouch for Zoahr. He should be added. He's a decent rook. If I didn't pick minion Oak, we would have had so many rawking ganks going. :P
You're thinking of Regulus, hedgie. (P.S. Being non-killable doesn't make you OP as long as I get to stand on a flag.)
I don't want a big nerf in health stacking. All I want is BotF removed. Health stacking will still be viable via Charm of Life, Dark Crimson Vial, Staff of Renewal, Tome of Endurance, and also Symbol of Purity (which everyone seems to forget). The relative health drop is much less than 800. It might be around 500 or 600. I don't even think Dark Crimson Vial is inferior. It might possibly be superior. Also, if WotS gets fixed, it'd be a viable alternative. Blood Soaked Wand will also b
[quote]Well so would this... it would be a Dark Crimson Vial that was always active, in a pinch.[/quote] Except I will be standing on a flag popping it for 2-3k health while you will be running away. :P Either way, it will cause people to be use more favor items. I think removing it would be a good thing.
I will stop spitting if you stop shielding. You have to put points in shield and I have to put points in spit, however. Deal? :D
I'm not sure if CelMare plays anymore. I haven't seen him in a while. If he still plays, he should be on there.
I was placing a bet that it would be something related to Unclean Beast. It's good to see I won. :D
Queen's shield drives me nuts as a BotS beast.
I thought it was just me, too. Yeah, it's been horrible. Maybe they pulled a server?
I would think that most Demigods would use Dark Crimson Vial instead of BotF, especially with how it stacks with sigils.
Goddamnit hedgie, stop ninjaing my posts. :P
I think you're misunderstanding me. Capping an enemy base portal will give your entire team the XP equivalent to a creep wave every single time a creep wave spawns. There is a really simple way to test this. Go on cataract and capture an enemy portal. Wait there. Right before your creeps spawn, you should notice your XP going up even though you're not near any dying creeps. This is because your entire team is given XP every single time your creeps spawn at an enemy portal. Test it out in sing
She could really use Essence of Magic or BotS. :P Sorry, I guess us special Assassins will get to keep those to ourselves. :P
I was joking about Ernie. Check out the multiplayer forum if you want to know what I was referring to. :P
I also nominate ErnieDavis for Tier 2. Hahahaha. :P
You beat Peter? That's hilarious! Ernie, you made my day. Peter lost with a noob that fed 9 times on the other team. Lol. :P
I'd like to renominate DG-Thundershock. He deserves to be T2.
Heya Shake, good to see you around. Actually, you don't lose out on xp if it's not a neutral portal. Capping base portals will give each player the experience equivalent to a creep wave when the creeps spawn, so it's actually 3x experience by capping it. Plus there is a gold mine. Always cap it if you have the chance.
He could have some great lines: "Why am I the only black Demigod in this game?" "Regulus better get his cracka ass over here." "Mr. T ain't got nuttin on me." "Run boys and girls, it's the po-lice!"
Bah, sorry for the triple post. I actually think Soul Strike is really good. Cooldown increases are unique and interesting. I think you might be able to get away with increasing each level by 10%.
[quote]I don't like pushing portals early because then you lose the massive xp/gold from the creeps and all you get is some measily amount of warscore.[/quote] Portals have gold mines AND give your entire team crazy experience. Always cap a portal instead of killing a creep wave. Always.