Milskidasith

Milskidasith

Joined Member # 3638415
0 Posts 0 Replies 9,480 Reputation

Also, UB has better survival stats than Oak (higher armor, higher natural attack, higher natural speed; I'm pretty sure on 1, definitly sure on 3, and on the fence about 2), plus with an Ooze build, a minion oak is screwed, an AA oak is screwed, and I have way more health because I don't need any mana items.

152 Replies 32,560 Views

[quote who="Murth" reply="1" id="2236715"] Quoting Milskidasith, reply 25 1. That's a problem with your build, then. I've been able to stack 5k HP with heal and pounce. 2. True, but priests heal sporadically and heal less than heal does, and they cost money that could be used for items (they are very cost efficient, though). 3. How do you figure? Unless you assume you have a lot more disposable cash than the enemy, you aren't going to have higher speed an

35 Replies 151,324 Views

[quote who="transitive" reply="6" id="2236663"]pretty good guide, and very verbose so there's alot of food for thought here. i think some minor corrections are due though. regarding Regulus, you mentioned that he has above average speed and auto-attack damage. this isn't true. his move speed is totally average. he moves at 6.0 (base move speed of Reg and 4 other DGs) and has no ways of increasing his speed except from equipment. its to

39 Replies 146,281 Views

[quote who="firegoesm0w" reply="5" id="2236635"]ub/ooze stands the fight, sedna just jumps in for some good timed pounces. no lineup without sedna/qot can hold this. mapcontrole is through these DGs are the fastest, and as i mentioned 1v1 both have a good staying power. since both DGs are very fast, the 5% from ub slowing is more than enough to chase someone down. vs healing DGs pounce/silence/foul gasp is all you need for Example: enemy sedna wants

39 Replies 146,281 Views

Also, if everybody HAS to buy the HoL, then it is imbalanced because... well, it eliminates variety. I don't think everybody has to buy it, but I do think it provides a huge bonus to those who do.

63 Replies 11,439 Views

[quote who="RapierX" reply="24" id="2236610"] Quoting Milskidasith, reply 23 Except for an HP stacked character with heal... HP stacking uses cash, heal uses items. It's not hard to combine the two, AND you can still pounce freely (I go pounce and heal). Plus, without heal, Sedna's poor DPS makes her killable by... anybody. Pounce is a good interrupt, but doesn't give damage in the leagues of fireball, Spit, Ooze, Mines, Hammer Slam, or any o

35 Replies 151,324 Views

[quote who="Tortheldrin" reply="12" id="2236223"]not to derail too much, milskidasith, but there are other favor items that are excellent that don't give any real buff to combat: amulet of teleportation. On a large map, as Sedna, I can cap two flags before any other DGs even get to the front lines, then after waiting a few more seconds I can port to capture another 2, all while creeping. Amulet of teleportation is basically the ultimate quick xp tool, quick getaway tool, and quick reinforcing

31 Replies 6,030 Views

[quote who="firegoesm0w" reply="3" id="2236582"]hihi lets play sometime :/ 1. 24hp/s allways good for an ooze build 2. pounce/silence/foul is a great combo anyways :/ 3. u cant bring down an ooze ub with constant heal :/ 4. both have staying power on their own 5. map controle 6. ??? 7. profit[/quote] 24 HP/s is good for anybody. It doesn't give much of a benefit to primary Ooze builds, because th

39 Replies 146,281 Views

[quote who="CdrRogdan" reply="22" id="2236555"]Actually Rapier is right. This build works believe it or not. Most games don't reach level 20, so I really have no idea what skills might be taken during lategame, but to focus on pounce and HP+priests instead of Pounce+Heal and MP mid-early game is a viable choice. I would argue that on prison (where having a healer is almost a necessity) this might not function as well, but on most other maps where you will often have to battle solo f

35 Replies 151,324 Views

[quote who="Jaxian" reply="3" id="2236493"] Quoting Milskidasith, reply 1All generals buffs affect their idol minions (except idol minions don't boost soul power). You need to learn a bit more about minions before claiming one has a specific advantage in using minions. Milskidasith, you are incorrect about this, or maybe you are just misinterpreting the original poster. While it's true that the Morale ability that is shared by all generals does affect their minions, Sedna has

38 Replies 98,903 Views

UB and Sedna really don't have great synergy. Sedna can heal... but honestly, their skills don't compliment each other at keeping the enemy from getting away or dealing damage. The only thing is that they have two effective interrupts, which means that by staggering them you can keep the enemy from potting/teleporting. Granted, Sedna's heal works well with everything, but really, that combo has no ways to keep an enemy in range to be killed that a lone UB doesn't (besides Sedna's inte

39 Replies 146,281 Views

[quote who="woca" reply="17" id="2236295"]no one cares what you did. saying there is no chance of comeback makes quitting at the end the viable solution, not sitting there ps, there is a chance, but if you aren't going to try, sitting in game doesn't do much[/quote] He never said he sat around. Read the thread. It's times like these that really made me wish excessive flaming wasn't going to get me banned and/or that I could

23 Replies 5,724 Views

[quote who="Brownbeard420" reply="25" id="2236359"]When I play Rook, I rarely bother battleing other demigods (of course you fight them when you need to). I generally work on clearing as many buildings/towers as I can, so my teammates can work less fettered. Of course my Rook is miserable in a slaughter battle.[/quote] That's probably because it takes 80~64 seconds to set up a lategame tower farm and anything other than eight towers with a boulder roll stun in the middle o

32 Replies 9,602 Views

I've posted a new, fairly comprehensive, hopefully well formatted, and with limited off-topic ramblings about Synergy. I really think it is something players need to know, because it is the #1 determining factor on whether or not a team is good, with how good each of the demigods are being a very very lower #2. http://forums.demigodthegame.com/354504

93 Replies 340,014 Views

Ok, let's imagine three 2v2 teams. Which of the teams is probably the best? Oak/Sedna Oak/UB UB/Tower Rook Despite the fact that UB is generally considered one of the stronger demigods, it's Oak/Sedna that is probably the best 2v2 team in that situation. Why? Because of synergy . Synergy Basics: Synergy is basically the

39 Replies 146,281 Views

Also, a lot of times there is a difference between "behind" and "no chance of winning." While I admit, a comeback from the enemy being godlike is unlikely unless his teammates were shit (after all, godlike is... a dozen kills? That's, at minimum, assuming they were somehow all on you at level one, 7200 gold and a ton of EXP, with a reasonable amount for that [with your level at 7] being 10k.), sometimes you can be down a bit but not lose. EX: One time I was playing with an Oak and I was UB. T

23 Replies 5,724 Views

[quote who="TheGuildfordStrangler" reply="14" id="2235573"]Had a 2on2 game where both of the opponents got an early lead and ended up 7+ levels above me and my teammate. Since it was on Crucible, you can't do much other then go upfront and fight if you ever want to level, so it essentially ended up a mindless slaughterfest. Opponents ended up getting artifact gear and everything, even making their way into our base. However, thanks to some great footwork on my opponent's part, and some excell

23 Replies 5,724 Views

[quote who="FalseMyrmidon" reply="9" id="2236196"] Quoting Milskidasith, reply 6 Quoting OrzInvasion, reply 5I don't know how this applies to other players, but when I stack defensive items I usually skimp on speed items. As Rook for instance I know I can't expect to outrun anyone, so I grab Blood of the Fallen rather than Swift Anklet. A demigod with low speed can't score kills as easily and has more trouble getting out of a bad situation. If your oppon

31 Replies 6,030 Views

[quote who="RapierX" reply="20" id="2236107"] Quoting Milskidasith, reply 19 Quoting RapierX, reply 18 Not going to go into detail, but heal is not a must-have skill for sedna. I've been playing her without even a single level of heal lately. Aaaaaaaaand why? Her only other skills are Summon Yeti (and yetis are horrible) and counter-healing, which is a useful denying tactic but not particularly great (and I'm not sure if it even wor

35 Replies 151,324 Views

[quote who="Protocept00" reply="1" id="2234117"]It's fairly easy to dodge. Just watch where he places it, back up, and then go around them. Once you close the distance, he is screwed. Reg is a glass cannon. He will not win in a one on one confrontation in which he is being attacked. If you can't reach him... heh... well... that's another story.[/quote] Regulus has a strong autoattacklategame and mines are, once again, very very good for one on one confrontations (agains

52 Replies 102,754 Views

Basically.... you played on a bad map against a ganking team (though honestly, Sedna? UB would probably be a better choice for pure ganking, though I can see how Sedna with heal would be valuable for TB, although I don't see why he wouldn't just stack health after the vlemish faceguard.) It's really hard to stay alive on prison if your partners aren't even more focused on "kill the enemies" than you are. If you were playing on a balanced map (cataract) then you probably

26 Replies 4,884 Views

[quote who="OrzInvasion" reply="5" id="2235527"]I don't know how this applies to other players, but when I stack defensive items I usually skimp on speed items. As Rook for instance I know I can't expect to outrun anyone, so I grab Blood of the Fallen rather than Swift Anklet. A demigod with low speed can't score kills as easily and has more trouble getting out of a bad situation. If your opponents have mana regen, hitpoints and mobility all covered early on and y

31 Replies 6,030 Views