There's a setting on new game start that turns off AI surrendering to other AIs if you'd like to try that.
Publius of NV
Updated. All civs "Win as" achievements are working except for Navigators, which is still broken.
Scanning the planet is part of a mission. Once you scan 3 planets the scan planet project goes away. Manufacture population is is for synthetic races only. Economic stimulus, strip mine, and others are unlocked by researching techs. All are still in the game.
I expect we'll be seeing posts like "This game is so broken! Those Dyson Spheres are seriously OP!"
One of the community managers on Discord said yes, and added "Epic is running into some backend stuff that needs resolution, so should be soon hopefully"
Updated to move The Plague to the working list. This was definitely broken before, so it must have recently been fixed.
Updated to move Win as the Onyx to the working list.
I like it too. I'm told there's an option to turn it off.
I thought he was talking about the hit points being cut off in the lower left.
Updated to move Win as the Intueri Aggregate to the working list.
I agree with the request to see the population and growth in the shipyard. I'm constantly closing the shipyard window to check the planet stats and then going back into the shipyard.
I'm sure you're not the only one. I used to do that in GC3, but in GC4 so far I haven't really played with designing my own ships yet.
List updated to show that Win as the Luxar and Win as the Phalenoid both work. Also noted those achievements that are new with Supernova, and those that were available in the base game on Epic but have been removed for Supernova.
I haven't tried that one, but I know there are a couple of others that only work if you're at war with the civ whose planet you're targeting. Are you at war with this one?
It's a bug from the base version of the game on Epic, unfixed in Supernova. If you rotate between your planets using the left and right arrows some of the buildings disappear. As a work around, if you exit out of the planet window, and directly bring up the planet window they will show correctly.
I can't answer #2, but for #1, I've been playing all the way through the beta and have never seen a citizen change ideology. As far as I know it's set when the citizen appears and never changes.
[quote who="Zookie_0" reply="12" id="3908962"] How can I share the file? [/quote] Typically, you put the file into a file sharing service like Dropbox and then provide a link to it there.
Try turning the Nebula Opacity setting way way down.
I said triangular above but you're right, it's the diamond shaped one in your screen shot.
[quote who="Jaia" reply="4" id="3908640"] but it would be nice to have an option to remove them at player's will. Like ctrl+left click or something like that. [/quote] I agree.
#2 has been reported multiple times dating back to the beta of the base game on Epic.
I think perhaps Ramma is talking about the battle report in the GNN window on the left, and Jaia is talking about the triangular icon on the galaxy map in the spot where the battle took place. I also don't see a way to remove that one, although it does go away after a few turns.
@Illauna on Discord told me he had gotten the achievement for The Everwar challenge, so I've moved it to the working list.
@Wonderdeer on the GC4 Discord informed me that he had managed to get the achievement for Play a Multiplayer Game, so I've added that to the working list in the original post.
I just won a prestige victory as the Navigators and the achievement was not awarded, so I've moved that achievement to the broken list.