[quote who="Slnkillr" reply="44" id="3499666"] I need to do something to stop you idiots from abusing my karma... [/quote] This is your old TlBERlUS account.
Wintercross
[quote who="Sinkillr" reply="40" id="3499636"] Is that why my replay proves otherwise? Seleuceia, you are so desperate to smear me as some sort of troll that you have to resort to bringing up old accounts and making half-assed arguments to do so. Where is troll king Zombie when you need him... [/quote] Dude there is countless evidence that shows you have changed your name and made alt accounts to sow confusion and discord. Nothing you say holds any weight.
Slow day?
[quote who="starkers" reply="2252" id="3499047"] Quoting Campaigner, reply 2250 The news here in Sweden is also skewed so you'll believe in global warming. They're clever with wording things. Is it the same in US, Australia and wherever else you guys are from ?
You know what... I've been swayed by others opinions here (which is not an easy thing to do =P ) Keep the Elemental name. After all, you guys have put a lot of work into making up for Elemental: War of Magic.
[quote who="Sinkillr" reply="36" id="3498312"] It's funny how Seleuceia's alt accounts are coming out of retirement in order to support his crackpot worldview... [/quote] Says you Mr amazing name changer
I like the 'War of Magic' name. It very clearly sums up what the game is about. War and Magic .
I can say one thing for sure. I'd prefer a global temperature increase than another ice age. We could adapt to increased temp much easier than a lowered temp. Besides, increased CO2 and warmer climate makes for better plant-life growing conditions. Look at China, the air quality is bad but daaaamn those trees are green and healthy. In my opinion, we still know far too little about the larger cycle of our planets temperature. We know there was a massive ice a
[quote who="Cauldyth" reply="31" id="3498182"] I don't buy the "none of our business" argument. That's the type of "us" and "them" distinction that has dominated human history and led to these cycles of behaviour in the first place. We need to decide that we're humanity , we're not Country A and Country B, and make the first steps of acting like it. If your next door neighbour is getting murdered, is that none of your business?  
[quote who="HummerX" reply="7" id="3496724"] No way this is happening. Play Total War than. [/quote] on that subject I would love a space empire 4x in total war style....
[quote who="G_Bison" reply="6" id="3496760"] My jaw hit the floor when I saw this!!!! yeah that is awesome
[quote who="Sinperium" reply="376" id="3496802"] Just finished Frakensteining my desk chair to hold to control devices--one at the end of each armrest. Prepare for Stantegeddon. [/quote] Awesome, I'm wanting to get a good control setup for my PC too... though I really need to at least upgrade my graphics card so I can even play =P
I was never a fan of star control's melee combat. I would much rather something different, enabling all of your fleet to fight together. It felt like a big disconnect having ships fight each other one at a time and I really did not like it at all. I would much rather full 3d real time tactical battles. I know many SC fans may disagree but that's how I feel.
Do you even care if it does? It seems to me you just love trolling the forums, do you even have time to play mp?
[quote]At present, the multiplayer in vanilla is horribly balanced. That is why I migrated to the Star Wars mod produced by none other than the Goafan. He is known for his legendary balance work and is considered one of the foremost intellectuals in the MP community. The problem is not very many people play his mod, so I'm having trouble finding a partner to play MP with. Anyone want to experience the greatness that is Goa's mod? [/quote] Just quoting
[quote who="Sinkillr" reply="3" id="3496380"] Who is the bigger troll? The gentleman who inspires constructive debates over important community issues or the guy who makes troll posts denigrating that very person? It's not that hard of an answer, folks. [/quote] It's only 'constructive' in the sense that you 'construct' a false reality and claim things that are not true.
[quote who="Seleuceia" reply="1" id="3496368"] We should all change our names and then try to guess who sinkillr is... [/quote] lol!
[quote who="Seleuceia" reply="16" id="3496103"] Quoting Ryat, reply 14 You still know more than I do. Or is that more than Sinkillr? Or both? I'm sensing a Christopher Nolan film in the making... [/quote] A master
I've been following the development for a while now, it looks amazing!
[quote who="Seleuceia" reply="11" id="3496049"] Just wait till he goes back to Joe User with all that karma....they'll think he's a god... [/quote] The best bit is looking at the notes on his karma. Hours of fun to be had there. [quote who="GoaFan77" reply="4" id="3496011"] I think I shall start posting this in every Sinkillr thread. **Warning - This thread contains deliberate m
[quote who="sareth01" reply="18" id="3495899"] Back to the topic - anyone played the beta? How rough/polished is it? Is there anything worthy of attention in the game? I've put 45 hours into it already, been fun. Sure it needs some work, but then you can build castles on your private server at a level of depth that i've never experienced before in a game. <br
I saw this on steam the other day, I'm following it's progress but I make a habit of not buying unfinished games unless I know the developer is very reliable.
I wonder if they've fixed the software issue that was causing the sound to fail?
[quote who="TlBERlUS" reply="39" id="3495369"] Quoting Seleuceia, reply 32 Sinkillr has changed his name so many times, peoples have forgotten TIBERIUS is another one of his accounts... Well played Sin, well played... Why? I do not have English even. GoaLeuRyatAint Winter</st
[quote who="Gilmoy" reply="95" id="3495368"] IMHO, tactical combat is not a good fit for GC3 because the ship designer is (already) too abstract. GC* has made the game-design -level commitment to float high above the tactical level. placement of components has no tactical effect components are never damaged