TheoLeo

TheoLeo

Joined Member # 386850
0 Posts 0 Replies 54 Reputation

[quote]You should be able to submit whatever version of SDC you have. The reason that I have suggested re-installing SDC for people who have problems submitting is because if it's something wrong with the dlls that submit the data, SDC re-installs them when it's re-installed. [/quote] My scores stopped being submitted when I re-installed Gal Civ. what do I do?

45 Replies 957 Views

[quote]check code for transports. after terror attack, their defense shot up from 27 to 169 and another time to 1073743[/quote] just zapped another star and nearby Alterian fleet of 1 CombatTransport and 3 Avatars had their Att/Def changed. 1 Avatar and CT went to 0/0, the other Avatar to 244/169, and the 3rd Avatar remained unchanged at 46/27. Is this a new TS bug?

285 Replies 16,926 Views

[quote]Sorry if it has been reported before but I am simply to lazy to read through the entire thread.[/quote] same here :) i did a uninstall-reinstall and started a new game. Its late in the game and I built my first Terror Star. After destroying a star, the game crashes before the turn is over. same address both times: Stardock SmartException Logging Information ------------------------------------------- OS Version : Windows XP Video Card : NVIDIA

285 Replies 16,926 Views

I find trying to win on a Maso-abundant large galaxy extremely difficult - as I am losing my current game. Two of the AI got extremely generous starting positions. While I am researching Battleship, they are building Dreadnoughts. My 10 worlds are no match for their 20. My only hope is the Altarians and the Dregins fight each other and let me war against the Yor and the minors.

4 Replies 213 Views

[quote]- no more "inflating planet" : where they get huger and huger to reflect improved quality[/quote] I disagree with G. PQ improvements good as is. [quote]a limit to the pop. - 100 billion is ridiculous[/quote] not so in abundant games in huge galaxies. I like military conquest and I need my transports. I like the 5 point 'dont ask' on population growth.

100 Replies 4,684 Views

In my current game, spending is 100%, tax rate is 50%, morale is 100% and my surplus is 600bc. How large can my treasury be before it affects my score?

3 Replies 2,495 Views

[quote]Death knight are a lot better than battleships. I don't quite see why they aren't a tech in themselves. A tech between battleship tech and dreadnought tech.[/quote] I remember reading a post by frogboy a few months ago stating that dn would have their own tech.

22 Replies 1,005 Views

[quote]I gave away a bunch of technology, trade goods and money to buy 3 fully loaded, military-resource mining starbases from the Arceans[/quote] you must have been far ahead of the Arceans as those bases are not cheap. I would guess those tech included Avatar, and Overlord and you were building Excaliburs.

64 Replies 2,897 Views

[quote]"Now witness the firepower of this fully armed and operational battlestation!"[/quote] You're watching to many Star Wars movies. TerrorStars are not DeathStars. DeathStars blows up planets, TerrorStars blows up stars. For the record - I perferred the OS/2 Terror Star. They cost 5,000 shields and had a 250bc maintance. The scarest part of the OS/2 game was hearing the TerrorStar noise and knowing that the AI just zapped one of your systems. The old TS could not attac

21 Replies 830 Views

[quote]I created a Starbase Defense mod which I can upload to the library if anyone is interested.[/quote] I tried and failed to create an Excalibur defense mod, similar to the Overload Killer 1 and 2 upgrades. I would like to see your mod.

64 Replies 2,897 Views

:sniff!: [quote]it takes agaes to make a fully maxed-out starbase, just to see it destroied by the one ship that survived the attack against my starbase defense fleet. Even when with huge defenses, they are still destroyed quite easilly[/quote] In my last 1.19 game, I park 1 or 2 Capitol ships on or near each of my starbases. Went to war. My 2 Dreadnoughts were overwhelmed and I lost my maxed defense/resource starbase. I would like to see additional military/defensive mod

64 Replies 2,897 Views