TheoLeo

TheoLeo

Joined Member # 386850
0 Posts 0 Replies 54 Reputation

When I offer to trade tech with AI, I never get the same deal when they offer to trade with me. The Altarians are offering me Overlord tech for Terraforming :SURPRISED: The Altarians are supposed to be Intellignet. The tech trading logic really needs improving or am I missing something? :notsure:

302 Replies 13,123 Views

[quote]It's the practices of companies like Symantec that cause people to not trust downloads. Companies like Stardock can change this thinking.[/quote] I spoke to customer service rep at symantec the other day. Peter Norton sold the company 2 years ago and is now retired. If Norton was still running the company he founded, I bet they wouldnt be so greedy.

7 Replies 633 Views

I dont know if this is a bug but... I built a galactic achievement and my first battleship on the same turn :) I had two pop-up screen appear: the battleship movie and on top of the movie - the GNN news. I clicked on GNN news and it disappeared - I then watch my movie. Shouldnt there be an order of appearence? Movie - Achievement news - normal news? :notsure:

302 Replies 13,123 Views

[quote]I find it simpler to just have a +trade and +speed starbase in every sector along the trade route except your home on.[/quote] Wiley - if I put multiple +trade +def +speed bases in AI sectors, do they get annoyed? I know Cultural bases makes AI angry but not sure about just trade. 2+ trade base needs no speed (just def) - all that matters is to max time mini is in sector.

27 Replies 4,598 Views

I will try trade bases in new huge game. This morning, I verified cultural bonus accumulates: the 3rd party palace tripled my bonus from 400k to 1.3 million in Sol sector :D I always thought the cultural and trade bonuses were crippled like the manufacturing bonuses. now i know better. :HOT:

27 Replies 4,598 Views

Joq - I have 8 trade routes between 2 sets of planets -1 set is between sectors 1,12 and 13,12 - a straight line. Are you saying I am better of having 12 trade bases in sector 1,12 vs 1 in each sector along the route? I never did the math so I dont know. (I do have planets and bases in six adjacent sectors)

27 Replies 4,598 Views

[quote]You should NOT build +trade and +speed starbases in the same sector.[/quote] fsk - are you sure about this? All my trade bases also have speed maxed. My bases are built in adjacent sectors so all the sectors the mini goes has 50% trade bonus. I even built trade bases in AI space. I am currently building a 2nd trade base in all my sectors. I get over 2400bc/turn now. Why should speed matter if all sectors the mini goes has trade bases? Isnt trade is good for mid-

27 Replies 4,598 Views

[quote]Instead of just informing the player that they are declaring a war on someone and demanding that the player join or else, Altarians should, for example, say: "The I-League has ruthlessly attacked us. As a result we are declaring a war on the I-League. As our ally, will you honor the alliance by joining us in this war . . " or something to that effect. [/quote] I agree - they should give a reason why.

5 Replies 314 Views

Jinn is right about a fleet of capital ships defending the Terror Star, just as in Star Wars. I disagree with Couslee - keep Terror Star's base speed at zero - same at battleships. Let the Rangers be the fastest (until Excaliburs) ships in the game. BTW, I've seen this debate a few months ago. Brad said that Terror Stars will only move at 1 - never more. They destroy stars. Me, I play everyday and I say give them speed. I like the way they look and they could be usefu

57 Replies 1,477 Views