Moby Moby

Moby Moby

Joined Member # 388317
0 Posts 0 Replies 11 Reputation

Well... so its an bug afterall... :) Coz I still can plant starbases. Select the constructor, which is in a starsystem orbit, and via the Info button, U still have the "plant" button available. :) But, THERES NO SYSTEM DEFENSE in this game. The whole game is based on attack only. All the available defense buildings gives only bonuses to defending in orbit circling ships. Why not give some buildings or constructions for planet/system defense. E.g. MOO2 like: Mis

19 Replies 697 Views

No No. (b) just says... if its my last system, I've got, its not feasable that this system defects to the enemy... And before it defects, I would rather destroy it, since its my last homeplanet, I've got.

9 Replies 393 Views

Its because they are good defenses in star systems. Or lets say... I get 2 benefits... the starbase as starbase benefit and the system secure, due starbase as defense, benefit. At least, I dont need to have a expense fleet to secure my systems... I just plunge one of these starbases in there.

19 Replies 697 Views

Best thing happened to me was: Alien race conquered my homesystem sol. In the same sector I had my last system with just one colony on it. And what happened 5 turns later... they defected to the alien race, which raged my sol system. a) never ever would I defect to a race, who killed all people of the home world system. (If U attack with an transporter, U eradicate all enemy beings there, leaving just one race left... the winners) b) never ever would I as fled goverment, lef

9 Replies 393 Views

Well maybe I describe it on some wrong way. Again... the Starbase is built in my Planetary System (e.g. Sol) and is showed in the "Ships in Orbit" list. Now I have another Constructor in this "Ships in Orbit" list and I want that constructor (slot 2) to update my starbase (slot 1) of that list.

19 Replies 697 Views

But still his question about upgrading a Starbase in his own Planetary System is not answered. Or did I miss something... If I build a starbase into a planetary starsystem (not somewhere into the sector!), I can not move the constructor vessel onto it. Since the vessel only returns to an empty spot and does not ask me to upgrade the already built starbase. Anyone knows how?

19 Replies 697 Views

Well... its not a problem to set a fixed size window instead of fullscreen then. Its not important to alter the size of the window anyway, since most users nowadays work with a screen resolution of 1024x768. I would only like to have the possibility to switch from fullscreen to windowed mode. So I can control other running programs at the same time I play the game. Eg. Nothing to do... have to wait for customers.. why not play on a some turns in GalCiv while waiting... as soon some o

11 Replies 443 Views

Can't it be possible to allow also playing the game in a (if more suitable to realize -> fixed sized) window? Switchin' via the shortkeys ALT+Enter? The big advantage of that game is, it even runs on NT 4.0 smooth and steady. But only fullscreen... and just to verify my point, a fullscreen game on a firms computer doesn't look too good. If the game would allow windowed mode instead, it would be far easier and faster to hide and handle... ;) Lookin' forward to response...

11 Replies 443 Views