^ Those 3 satellite units aren't ships. ;)
Hunam_
I played King's Bounty back in early 90s on 286. Those were the times...
I wanna liberate those poor limp eyed puddle stompers. :'( Is "Magellan" the in-game flagship name or just a placeholder? [e digicons]>_>[/e] I love Mukay concept ship and I'd love to explore giant mushroom planets. [e digicons]:drool:[/e] I love the customization of Magellan. [e digicons]:rofl:[/e] It would be even better if you could plop upgrades on the outside of the ships body to make it asymmetric.
Can't wait! Thanx to the team! [e digicons]:drool:[/e]
RIP march update... [img]https://craftimize.com/caps/h2RvjlBYI.png[/img]
March update today, boys? [img]http://media-hearth.cursecdn.com/attachments/16/8/pogchamp.png[/img]
^ Try Media Player Classic. It plays everything and anything. https://mpc-hc.org/
[quote who="EternalDoctrine" reply="16" id="3626446"] So, not to sound daft, but where exactly can I find these updates? I got invited to the Founders Program last year and paid my $99, but I haven't gotten any emails or anything since. I tried poking around the forums but didn't see anything official-looking beyond a few older posts. Thanks in advance. [/quote] [img]http://s18.postimg.org/yzinf891z/Untitled.png[/img]
[quote who="FingersOfThem" reply="25" id="3625219"] Star Control 2 (3DO version) Serious Sam Series C&C <span style="font-f
^ It has nothing to do with the decision of making UX as much seamless as possible. No Man's Sky did it. ME:A is doing it. SD should heavily consider it for SC. You don't want to release the game with outdated UX. Fallout 4 anyone?.. Besides, if you're concerned with ME:A destiny. Here's something to consider: link
How does it relate to the game's UX?
Mass Effect: Andromeda rumor: [img]http://s11.postimg.org/7cllzci77/Untitled.png[/img] --------------------- EDIT: Here's the source: https://www.youtube.com/watch?v=XGDd2VHKkxU
Why not just post when you get to them? SD reads every thing every time. [e digicons]:thumbsup:[/e]
[quote who="prodigalmaster" reply="34" id="3625038"] Hey, the new Master of Orion got some famous voice acting on board, and it looks like an awesome part of that game... ...the only awesome part. The new Moo is shiny, and Mark Hamill's voice tells me it's great. Oh Mark, you Joker. Well, at least they can charge a justified 50$ for it now, right? [/quote] MoO doesn't have 10% of SC recorded audio time too. I can't find the exa
Babylon 5 $800.000 per spisode Farscape $1.500.000 per episode Star Control 2 $50.000 Star Control $5.000.000 Mass Effect 3 $40.000.000 Batman Arkham City marketing campaign $10.000.000 Do you guys wanna chip in and bring Mark Hamill and Tricia Helf
^ Black transvestite female with purple mohawk and piercing all over her face perhaps? [/s]
The overview is important to plan planet exploration optimally and also aesthetic and immersion reasons. I wanna see the planet star system in its full glory before I dive in it. Don't you?
[quote who="Vaelzad" reply="94" id="3624629"] We promise that you will enjoy playing SCR in whichever view you decide you like to play it from best. We will not show favoritism to one view playstyle or another. Everyone keep in mind that you are all jumping to a lot of assumptions based on a very short video. You have not had controls in your hands, you haven't played it yet. (I know, I know, you guys want to and you will in the future, can
[quote who="IBNobody" reply="90" id="3624584"] Vaelzad, you need to say, "We promise that you will enjoy playing SCR in top-down view as much as in other views ." [/quote] *fixed
^ Hey, I've never owned an iPhone. Android user here through and through, but you can't deny the fact that iPhone UX is the best out there. XD
[quote who="Vaelzad" reply="18" id="3624514"] Quoting Hunam_, reply 17 That tells me that the combat isn't being tailored to top-down view first and foremost. The game is not being tailored to top-down view first and foremost and there has never been any promises that it would be. Even SC2
^ I'm gonna register your Sniper ship for ya. ;) Name: Sniper Velocity: Med Acceleration: Med Turning rate: Med/High Precision Primary weapon: Power rail gun Secondary weapon/ability: Sniping mode Recharge rate: Average This is a skinny long vessel with a long ass rail gun attached to it at its full hull length. It's the most powerful gun for that ship size. Shooting it in regular mode result
Oh, that... The only problem is that their first combat video wasn't top-down. Then this: " One of the interesting side effects is that when you actually go to a top down view you lose the ability to tell the strength of the gravity field because you lose vertical depth, which makes it a less optimal way to play. " That tells me that the combat isn't being tailored to top-down view first and foremost. Why gravity needs to be visualized? Are there some hidden
^ How come we don't have that prior knowledge?... [e digicons]
^ It would obviously be better since all you had to do to aim is line up enemy ship vertically "above" yours (assuming your ship faces up on the screen).