The Sins Optimization Project Mirror All 3 versions packed together with 7z (free) <img src="http://i
myfist0
Usually FileFront is reliable. If its not working by tomorrow I will put up another mirror. Might be server load, try again later. I did test and it is a no-go Air conditioners are causing mass brownouts here, prime for another mass blackout across the eastern seaboard [e digicons]}:)[/e] CRC failed in Sins Optimization Project OS\Sound\Vasari Battle.ogg. The file is corrupt OK, I repacked the mods together with 7z and all
[quote]myfist0..... ease off the gas pedal, mate... [/quote]
Check your dir structure, should be ... C:\Program Files\Stardock\Sins of a Solar Empire\ParticleForge.exe not C:\Program Files\Stardock\Sins of a Solar Empire\ParticleForge 3\ParticleForge.exe not sure if thats the problem but its common while extracting Again From that link Installation After downloading and unzipping the tool from the Sins website, make sure to copy the contents of the
Not to many of the younger generation give a damn about privacy until its to late. It's a shame but I think this will push through even with all the rants. Blizzard slays world of anonymity from MSNBC
That does not tell us if its working. Did you visit the link I gave you because... UI[2]=C:\Users\corbin\Desktop\ParticleForge3\ParticleForge 3\ParticleForge.exe is not where you run that program from. [e digicons]X([/e]
You want to use the Dev exes not developer. Not sure how you got those. You can try to delete them and then validate your install with impulse or just leave them and create shortcuts to the Devs.
themoob did get fixed up by support. While I dont think the changed files are in TOP there is a few changes to Dip/GameInfo since 1.00 AbilityDiplomaticImmunity AbilityPirateIncendiarySlug BuffPirateIncendiarySlugTarget FrigatePirateAntiFighter FrigatePirateHeavy FrigatePirateMedium FrigatePirateScout FrigatePirateSiege Gameplay PLANETMODULE_PIRATEORBITALGAUSSDEFENSE Play
[quote who="DesConnor" reply="31" id="2674396"] Would it be possible to have a separate [BUG] thread with details of the memory leak issue and the typos? It would obviously be preferable to have these fixed by an official patch. [/quote] Mesh Points - Bad Names and Missing Points for Si
you can also look at http://sinsmodding.dreamhosters.com/index.php?title=Particle_Forge
When you select a group of ships, 1 will have a slightly whiter box, thats the flag ship. Use tab to cycle through until you are on the one you want. I think shift + tab cycle backwards or ctrl + tab not sure.
Man oh Man I wish this posts could be updated or the posters at least read a few posts back. 2 post before and I think every 5th post are answers to this question. [e digicons]X([/e] [quote who="harpo99999" reply="750" id="2674561"]laserpwn2, here is my standard info for galaxy map issues Assuming you have sins 1.191/entrenchment 1.051/diplomacy 1.011, the galaxy forge maps NEED to be placed here for xp C:\Documents and Settings\'user name'
It is already in the Optimization Project. I was checking the models and thought I would document what I found. [quote who="Major Stress" reply="17" id="2674693"]I think IC needs a full time proof reader [/quote] Just imagine whats in the code we cant see [e digicons]x_x[/e]
Good to know, thanks. Im going to quote you on that for my Developer.EXEs help page [e digicons]:grin:[/e]
The sins map updater page is out of date. Harpo has put the new version of the map updater in his updating package found here . I have not used it though. Ask any questions about those tools on that thread. [quote who="harpo99999" reply="52" id="2540754"]it is in the modding utilities 1.19 on <a href="http://www.filefro
You can try validating the install with Impulse or start the game with the Dev.exe and it should give you an error report. Support at https://www.stardock.com/support/ or email at [email protected]
looks good [e digicons]:grin:[/e]
That map is to old and needs updating. I looked into it and it's a bit of a hassle for 1 map. Try placing the maps from that map pack into the GalaxyForge folder and test it out in game. Lots of good maps made by the community. Maps placed in C:\Documents and Settings\' user name '\ Local Settings\Application Data \Ironclad Games\Sins of a Solar Empire\GalaxyForge are loaded from the Galaxy Forge Section of the Maps Selector <img src="http://img94
[e digicons]:w00t:[/e] Include the optimization mod please. [e digicons]:thumbsup:[/e]
Thanks again harpo [e digicons]:grin:[/e]
Replacing a HD might reset the bios settings. Long time since I looked at the bios (WIN98) but I am pretty sure there was an option for the HD to sleep or not. Mine never sleep. On 24/7 accept for the damn brownouts.
I think the last patch only fixed desync so it will work for Org trinity and a minor pirate thing. Everything in that mod should be compatible. What version are you at BTW? I would try it. Mostly reduces model poly count and texture sizes.
Can you please put the files together for just the map updater and update the main post. I usually read the main and download from main and read posts if there is a problem. Now I have to do everything over again. :( not worth it. I also had sins installed on anther hd and reinstalled on c after i made room. It wants the old dir so i had to copy the game there to get this to work and i updated the target to my version so i got it to run but I would rather be able to pic my d
LOL. Patches dont fix late game slowdown. I bought trinity assuming it would be better and its worse do to added content. [MOD] The Sins Optimization Project
If your game is up-to date then the maps MUST go in... C:\Documents and Settings\' user name '\ Local Settings\Application Data \Ironclad Games\Sins of a Solar Empire\GalaxyForge What is your game version? Its in the bottom right corner of the games main menu screen. What is your windows version? I'm assuming XP because the address in the main post. Is there anything (folders) inside... C:\Documents