a110

a110

Joined Member # 4138969
5 Posts 103 Replies 9,120 Reputation

[quote who="Pbhead" reply="31" id="2760066"]actually.... even if your things dont dock, they will still magicly appear back onto your carriers when the carriers jump. I often tell, say, if my sova is running away, tell it to move to the edge of the gravity well, so that the fighters keep fighting, and then tell it to jump as soon as it gets close. the strike craft dont have time to dock, but they are not left behind. 1337 hax.[/quote] i just discovered this with adven

63 Replies 170,058 Views

i can't take it seriously. it looks like an oil tanker in space, one of the worst space sailing offenders in the game. i hope that someday someone will release a mod that makes the tec ships look less ridiculous

45 Replies 27,099 Views

which factions strikecraft are better overall? which factions fighters beat each other 1-on-1? it appears that advent has more squad members but weakest individual ships, vasari has the least members but best individuals, and tec is in the middle i personally prefer vasari since their health makes them less vulnerable to flak bursts/telepush and they have phase missiles

121 Replies 66,290 Views

but theres no way to tell which planet the novalith(s) is going to fire on, surely its not practical to put upgraded starbases at all or most planets? how would i sustain a fleet and research? admittedly tec can stop novalith shots with planetary shields, but vs other factions isnt it fairly good to deny tax and force the opponent to redevelop every bombarded planet?

42 Replies 26,433 Views

[quote who="-Ue_Carbon" reply="24" id="2752613"]Well thats fine if you wanna buff it, but then I want my Insurgency not to be xp fodder. Or the Novalith upgraded to actually be useful. [/quote] sorry to bump this but im just curious, how can one possibly think insurgency to be more underpowered than ra? it periodically spawns hcs, lrms, and siege frigates at -all- your planets, it can be extremely annoying to deal with especially if your fleet is away or in a battle. and

42 Replies 26,433 Views

there is one thing that has always bothered me about this game, and it is the delayed damage system so my question is, in theory is it possible to mod the game so that each cosmetic 'bolt' instantly causes damage by itself instead of happening a second later thanks

3 Replies 4,201 Views

there is one thing that has always bothered me about this game, and it is the delayed damage system so my question is, in theory is it possible to mod the game so that each cosmetic 'bolt' causes damage by itself instead of happening a second later thanks

0 Replies 2,456 Views

[quote who="Seleuceia" reply="118" id="2757129"]Right now, I think illuminators are okay... LRFs in general are much weaker now, so having a weaker LRF isn't nearly as much of a handicap....Advent have the best LFs, and the best counter to LRFs (Advent fighters at lvl 2), so I think things are okay as is... [/quote] but carriers at level 2 cost a fortune and illuminators take more labs to acquire than both the other lrfs

122 Replies 50,685 Views

i personally wouldnt like to see tsop incorporated into a patch, dont get me wrong im not predisposed against it but i thought it does slightly diminish the quality of the particles also, i've never had a crash while playing base diplomacy, only when using large mods

19 Replies 18,108 Views

[quote who="Pbhead" reply="7" id="2751243"]what? you dont like the brick? ... come over here and let me smack you with it... [/quote] i cant bear to look at most of the tec ships, its the main reason i dont play them, the other reason being their terrible voice acting i also find them the most boring and uninspired faction lore-wise

23 Replies 93,125 Views

whenever i try to log in to ico it says "disconnected from ironclad online", my internet is fine and i have the latest update, and 0 checksum

2 Replies 3,358 Views

when is a good time to get culture? i find that i usually come to a point in the game where i realize that i don't have any culture and hastily try to build it

121 Replies 66,290 Views

so, as advent its better to live on guardians and expensive carriers until i make it tier 5 military and destras? will this also work in multiplayer? what if they get flaks

42 Replies 26,433 Views

ok the more i use this the more i feel that its a rip off, first you need to get both levels of the phase tunneling speed increase, then the ability itself only seems to be viable at level 2, and finally it costs 2500 dollars and 500 crystals (!) to use once (i used to think it spawned multiple ships over time). is it actually less cost-efficient compared to building the ships yourself, especially if you have both slave labor and optimized construction?

42 Replies 26,433 Views