Derek - flying units moving over swamps expire 2 movement points. In my particular game, a Young Crow Demon. Can you please check that out?
AlLanMandragoran
Hi HF - some minor polish stuff in the quest_tombofthedead2.xml: Actual cost demanded in the first part is 40 gildar "...pay him 40 Gildar when you get there." but what is actually charged upon arrival at quest location is 30 gildar. May also want to look at references in the xml to gold instead of gildar. An extra before just needs to be struck from this line: From You see the tomb in the distance. All is quiet. The man demands
I'm optimistic this thing is gonna take off once the mod tools are released and Brad shifts focus to supporting modders (as he mentioned in another thread somewhere). The potential I saw for this franchise back in Sep '10 is about to be realized. The day is almost here. Bring it! [e digicons]:beer:[/e]
This is epic. [e digicons]k1[/e]
Can't wait!
Flashbacks of high school english. I'm ditching school.
[quote who="seanw3" reply="24" id="3249269"]Sounds like someone is ready for added content. If only there was a modding element to this game. You should really really really start playing Stormworld. [/quote] Preach on, brotha Sean!
Congratulations!
Embedded in another xml file? Xia.xml will be its own deal!
After reading through this I like the influence cost for wonders. I think you nailed it Sean, good recommendation. [e digicons]k1[/e]
[quote who="Derek Paxton" reply="151" id="3247828"]Yes, there is only one, and only one way to get it. [/quote] I'm going to give it a shot. You get the Quest of Candor whereupon you slay every troll in existence, rescue the maiden, and escort her to her father... and he gives you a pony. [e digicons]O:)[/e]
Derek - last build I dabbled in modding for the first time for personal use (many thanks to our modding Jedis), and added a full suit of leather and wooden shield to city defenders. Also upped their encumberance to allow the future weapon upgrades. It seemed to be going pretty well. In retrospect, now that we have rusty armor pieces, how about considering throwing various rusty pieces on defenders. I like the idea of rusty, cuz hey the militia has some rusty crud laying aro
[quote who="Trojasmic" reply="23" id="3246107"]Quoting seanw3, reply 22Why do you hate to admit it? Cuz you're getting all the video cards from Stardock for all your great ideas. Why didn't I think of this idea first? I could use a new video card.[/quote] Amen, brotha.
I will answer two ways. 1. Vet Lan who's played EWOM and FE for 2 years - I like a challenge, even apparent nutty AI behavior. I'm ok with it. 2. Newb Lan who picks this game up for the first time and gets pwned by some dragon. Rage quit and hammer through my monitor. Wife then yells at me about spending money on a new monitor instead of shoes. In all seriousness, the perception is the problem, despite assurances from Brad the code is simple and they aren't
[quote who="tiger5181125" reply="17" id="3247859"]wtf i hate these guys[/quote] Man, not the best way to get the devs to listen... just sayin'.
Chariots of Fire.
[quote who="parrottmath" reply="159" id="3247900"] At least now you will make my daughter happy. Except being that there is only 1 way to get it, my gameplay will revolve around getting that pony each time. [/quote] Mine too.
[quote who="Derek Paxton" reply="59" id="3247585"]Great stuff, thanks. I've been playing with this and you are right. There are a few changes that eroded our city defenses. We fixed an issue where city defenders would stack up from prior improvements (if you were city level 3 you used to get level 1, 2 and 3 defenders in your city). Ive also applied a 25% attack and defense bonus when you are in your own lands. As is Im gettign slaughtered trying to rush
Cool, glad it worked out!
[quote who="Murteas" reply="72" id="3246488"]Wouldn't it be awesome if the game could generate an AAR after you play? I would love to play and see what the computer said about what I did. I wonder how hard it would be to take the log and make a "story" out of it. Of course it would start out generic, but we could certainly add flavor to it. AAR generator...hmm just have think about that for a while. It will never be
[quote who="Mistwraithe" reply="23" id="3247179"]I'm still hoping Xia's ponies are in there as an easter egg...[/quote] Check the 984 changelog lol
[quote who="impinc" reply="103" id="3247171"]Added a pony Wow. Looks like Lord Xia's getting his pony after all![/quote] Doh, you beat me to it! Xia - you know what has frozen over, we have reached the promised land!
Well done. Pretty cool experience the past 2 years, full of ups and downs, drama, popcorn, and Xia's ponies (or lack thereof).
Less emotion, more logic please. Painting with a pretty wide brush here. Do you have any facts to support your argument?