AlLanMandragoran

AlLanMandragoran

Joined Member # 4231613
1 Posts 394 Replies 22,236 Reputation

[quote who="WhiteElk" reply="152" id="3113077"]Quoting Tasunke, reply 149The original Shogun was a masterpiece of originality (the first total war game) and deserves its place imhoThe table-top Original Shogun, now that was a game! Reduced 81%Original 696 x 458[/quote] I have this, Fortress America, and 2 boxes of Axis & Allies. All original. Moving with me for 25 years, haha. [e digicons]:grin:[/e]

177 Replies 677,603 Views

Agree an expansion of different terrain types, expandable by a faction's ZOC, would go a long way. Heavenfall proved it in his EWOM mod (I remember that one faction that spread the snow terrain). Cool. Imagine a faction that thrives and spreads deserts, swamps, snow, forest, etc. Preaching to the choir, I know... maybe SD already has that planned as part of the faction differentiation. I picture factions that receive bonuses (movement, combat, etc) when in thei

15 Replies 4,152 Views

[quote who="Frogboy" reply="30" id="3113562"]Quoting Satrhan, reply 28That had better not be a joke It's not a joke. I'm almost positive Kael had blogged on this at some point. About the city specialization? That a city on the main map would be 1 tile and would "grow" a little bit based on what level and specialization it was but the improvements would be built on a separate screen ala Civ. You could look at your pretty city in the city build window but on the m

71 Replies 45,900 Views

[quote who="Frogboy" reply="19" id="3105012"] Karma+36[/quote][quote who="Frogboy" reply="19" id="3105012"]Unfortunately, this data doesn't tell us much. See https://forums.elementalgame.com/415288 [/quote] Brad - saves, dmps, and debugs are in the emails attached to the ticket id's I posted. All emailed to [email protected] . As of this posting there are 39 unique emails I sent (39 sepa

23 Replies 5,013 Views

I like playing large map with 10 players. Unfortunately, the game is stable only on tiny and small maps for me. As it progresses on medium or large maps, it crashes... alot. It also becomes very laggy. I have all the options FG mentioned above turned off. So in short, I too usually don't make it to the end game due to stability problems.

41 Replies 60,118 Views

0.86 started getting real choppy, icons started becoming black on UI, felt a crash coming on and it did. no dmp created Debug Message: CReloadGraphicTask: Failed 10 attempts to load graphic: C:\Program Files\Stardock Games\FallenEnchantress\Gfx\Effect\Shapes\LargeCloud_FadedLightBlueHotpots.dds. The task will now be terminated.</spa

23 Replies 5,013 Views