[quote who="WhiteElk" reply="152" id="3113077"]Quoting Tasunke, reply 149The original Shogun was a masterpiece of originality (the first total war game) and deserves its place imhoThe table-top Original Shogun, now that was a game! Reduced 81%Original 696 x 458[/quote] I have this, Fortress America, and 2 boxes of Axis & Allies. All original. Moving with me for 25 years, haha. [e digicons]:grin:[/e]
AlLanMandragoran
Agree an expansion of different terrain types, expandable by a faction's ZOC, would go a long way. Heavenfall proved it in his EWOM mod (I remember that one faction that spread the snow terrain). Cool. Imagine a faction that thrives and spreads deserts, swamps, snow, forest, etc. Preaching to the choir, I know... maybe SD already has that planned as part of the faction differentiation. I picture factions that receive bonuses (movement, combat, etc) when in thei
[quote who="Frogboy" reply="30" id="3113562"]Quoting Satrhan, reply 28That had better not be a joke It's not a joke. I'm almost positive Kael had blogged on this at some point. About the city specialization? That a city on the main map would be 1 tile and would "grow" a little bit based on what level and specialization it was but the improvements would be built on a separate screen ala Civ. You could look at your pretty city in the city build window but on the m
I'm stuck with 32-bit Vista until this computer takes a dump and I'm forced to buy a new one. My upgrade cycle is TBD (knock on wood).
Just remind everyone Kael is in charge, include the Halloween pic of Kael in the penguin costume in all marketing docs, and the game will sell millions!
Is Vista in the same boat as XP?
Wasn't spearmen the standard default unit in all MOM races and cities?
Those look kick ass!
Emailed [email protected] with save, dmp, and debug. 0.86 clicked on drake lair, crashed Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 79 refs </d
[quote who="Frogboy" reply="19" id="3105012"] Karma+36[/quote][quote who="Frogboy" reply="19" id="3105012"]Unfortunately, this data doesn't tell us much. See https://forums.elementalgame.com/415288 [/quote] Brad - saves, dmps, and debugs are in the emails attached to the ticket id's I posted. All emailed to [email protected] . As of this posting there are 39 unique emails I sent (39 sepa
I like playing large map with 10 players. Unfortunately, the game is stable only on tiny and small maps for me. As it progresses on medium or large maps, it crashes... alot. It also becomes very laggy. I have all the options FG mentioned above turned off. So in short, I too usually don't make it to the end game due to stability problems.
0.86 clicked on earth shard to build it, crash Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
0.86 cloth map clicked to build stables on wild horses, crash Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
0.86 started getting real choppy, icons started becoming black on UI, felt a crash coming on and it did. no dmp created Debug Message: CReloadGraphicTask: Failed 10 attempts to load graphic: C:\Program Files\Stardock Games\FallenEnchantress\Gfx\Effect\Shapes\LargeCloud_FadedLightBlueHotpots.dds. The task will now be terminated.</spa
Wow, can't wait!
This looks awesome!
This is beginning to crash for me as much as EWOM used to. The game seems stable on small maps but the large map is really bad, especially as the game develops.
0.86 clicking on a drake camp to build it Debug Message: Finishing a road without a source or target city Ticket ID: CUE-805-24528
0.86 clicking on strategic map Debug Message: Path Instance: 7750.000000 13.000000 3550.000000 Ticket ID: YTA-636-17253
0.86 clicking on strategic map Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle Ticket ID: XHA-737-46384
0.86 clicking on strategic map Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle Ticket ID: SCP-817-94993
0.86 clicking on strategic map Debug Message: Spell cast: Wither at 87, 81 by Oracle Ceresa (unitID 0). Ticket ID: PBU-837-83881
0.86 clicking on strategic map Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle Ticket ID: BQW-824-45065
0.86 clicking on strategic map unit stack no dmp - Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs Ticket ID: SXQ-477-96296