[quote who="Thormodr" reply="52" id="2912076"]I "discovered" Stardock with GalCiv II and was quite impressed.[/quote] Ditto!
AlLanMandragoran
I normally don't play one of the Fallen sovereign templates while playing as a kingdom faction but this time I did. For some reason he is unable to purchase any types of armor except shields. Why? Frogboy is stationed in city Food2. If you visit the shop he has no armor listed to purchase despite having the tech providing leather armor. None of the padded or leather pieces are available to Frogboy. Save - <a href="http://dl.dropbox.com/u/19969679/Elemental/119i/11
I nominate Lord Xia to add some color commentary.
Regarding the land not changing color I believe that is by design. I think they coded it to change after x number of seasons (you could verify by saving the game and just cycling turns to see how long it takes to change). With that said, if you save and reload it bypasses that code and immediately changes the land tiles. The threads discussing that are several months old - I don't remember where. Now if the land never changes, that's a problem...
[quote who="toadfly" reply="1" id="2911871"]I had one as well last night but I had reloaded my game four or five times before it happened. I think I remember reading here that this could be a cause. After restarting there were no oom problems for me. [/quote] Yeah, it's an open and known issue. Highly recommend NOT loading games from within a game as you're potentially askin for a bruisin'. Always start a fresh instance of Elemental per game until they work that out.<
Try the latest beta patch or wait until 1.2 which should be here in week (original release was scheduled for 3-22). See how it is then and then make your decision. Some of us have been posting like crazy to work out these bugs and memory issues so we can move on to 1.3 which is when the new content will arrive.
It happened again in another combat. Save - http://dl.dropbox.com/u/19969679/Elemental/119h/AutoSave40.EleSav Attached the 8 str bandit to the bottom-left of Frogboy's stack All are buffed with arcane weapon Bottom Fanboy - attacked using 1 ap, countered, switched to middle Fanboy <img src="http://dl.dropbox.com/u/19969679/Elemental/119h/Bottomfanboy.j
Please note I had just found Rilis, proposed, and then cast imbue champion. Somehow the game cast it 3x on Rilis: 1x from Frogboy, and 2x from each Fanboy unit in Frogboy's stack. The casting subtracted the casting cost of 25 for each cast so I went from around 170 mana down to 95 or so. Saves: S38 before I found Rilis and proposed (Rilis is in upper right portion of the map I'm exploring) - <a href="http://dl.dropbox.com/u/19969679/Elemental/119h/119h_38.EleSav
I've seen this in past builds. Sometimes the faction color of resources do not change to my faction color. In this Season 38 example I had nuked Umber by turn 29 or so. In Capital2, Umber's original settlement, the Fire Shrine within the settlement still reflects Umber's color on both the 3d and cloth maps (although I am receiving the benefit of the shrine). Save - http://dl.dropbox.com/u/19969679/Ele
Why do units with more than two movement points always start with 2 movement points upon reload of a saved game instead of their full movement points? I've been wondering that for awhile. On a related note, why do units stationed in a city suffer the lowest available movement points of other units in the city? I assume it's because the game considers the stationed units as a stack but it's irritating to have a 4 movement point hero at 2/4 movement points because other units i
What version of the game are you running? 1.11 release? 1.19h beta? The 1.19h beta is becoming very stable so I'm optimistic 1.2 will be fantastic!
This has happened to me on occasion in the past few builds. I enter tactical combat and then start to do my thing but suddenly I can't attack or move any units. End turn button doesn't work either. If I hit the auto-resolve button from within tactical combat it will end successfully and go back to the strategic map. I tried to duplicate the issue by loading the prior save, reentering the same combat, and performing the same steps. I was unable to duplicate it. I peeked at the debug an
[quote who="Philly0381" reply="6" id="2911021"]AlLanMandragoran once you get hooked there is no escaping. Welcome to the community. [/quote] Thanks! Been having fun with Deskscapes and will tinker around more this weekend with all the other packages. I've got myself dual monitors with one showing a futuristic alien world and the other showing a black hole gobbling a solar system. Sweet.
Brad - $9.95 GalCivII purchase at Target led to Elemental purchase online which led playing Elemental mods from Wincustomize which led to my purchase of Object Desktop a couple of days ago. Haven't even explored a small portion of the options yet but diggin' it thus far!
Trog & Code - You guys are machines![e digicons]:borg:[/e]
[quote who="CodeCritter" reply="3" id="2910608"]Thanks for posting these. I'll be looking into them as soon as possible. AlLanMandragoran, the dmp files are saved into the zip files, so if you provide the zip file, we'll get the dmp file too. [/quote] Thanks, Code & Trog!
Trog - I have a dumb question. Where can I find the .dmp files? I can find the zips with the dmps inside but are the dmps saved somewhere else if the zip is 0 or doesn't exist? I'm on Vista so when I do find the zip I'm finding them in C:\ProgramData\Stardock\Elemental-War of Magic. Thanks.
1.19h CTD while performing memory test - reply #10 of this thread: https://forums.elementalgame.com/404868
1.19h memory test reloading saves from same instance of Elemental until OOM using this save: http://dl.dropbox.com/u/19969679/Elemental/119h/119h_AITEST_S60.EleSav 2.07GB @ 69% 2.20GB @ 73% 2.28GB @ 76% 2.41GB @ 80% CRASH - CTD (did not specifically say OOM, looked like a random CTD) Dump: <a href="http://dl.dropbox.com/u/19969
Reply #23 has a 1.19h DX error caused when I alt-tabbed out of windowed mode. https://forums.elementalgame.com/404863
1.19h DX error: Debug: http://dl.dropbox.com/u/19969679/Elemental/119h/119h_debug_dxerror.err No dump Occurred alt-tabbing (windowed mode) to post results of memory test
1.19h Strategic AI test, season 60: http://dl.dropbox.com/u/19969679/Elemental/119h/119h_AITEST_S60.EleSav Capitar 1 city FP 11 - looks like they were pop locked for awhile but then snapped out of it Scope of this test was to validate whether any factions appeared broken. Looks good! I purposely avoided reviewing the other things I always gripe about. Let's
1.19h random CTD described in reply #9 of this thread: https://forums.elementalgame.com/404868
1.19h running AI test with CTRL-U to see entire map and CTRL-Z to cycle turns. It CTD'd with no explanation. Debug - http://dl.dropbox.com/u/19969679/Elemental/119h/119h_debug_randomctd.err No dump was created Autosave before CTD - http://dl.dropbox.com/u/19969679/Element
Derek, Please see this Empire caravan bug here: https://forums.elementalgame.com/406632 Also please note the casting arcane weapon on a stack still has some issues. In the below printscreen you can see it double-buffed arcane weapon on the summoned vigilant minion. Here's the season 62 save: http://dl.dropbox.com/u/19969679/Elemental/119g/62.EleSav