AlLanMandragoran

AlLanMandragoran

Joined Member # 4231613
1 Posts 394 Replies 22,236 Reputation

[quote who="Lord Xia" reply="188" id="2875685"]I'd rather have 5 interesting champions than 50 generic ones. We should have less, they should not die, they should be captured. They should be more unique and interesting. [/quote] It doesn't make sense that a ridiculous level AI sits on 100,000 gildar and refuses to hire and fully equip all available champions. If they did then the amount available to players should be lower. But agree champions should be more

201 Replies 708,122 Views

[quote who="MichaelCook" reply="619" id="2873545"] Have you watched that video link I posted above? The Prime Directive is as dead as the Dodo.[/quote] That Peter dude at the end who passed the polygraph and had the DNA analysis... interesting stuff. [quote who="MichaelCook" reply="619" id="2873545"]62 children see an alien and are studied by a child psychologist.[/quote] The psychologist is an alien!

728 Replies 1,505,145 Views

[quote who="GTRanma" reply="88" id="2873486"]I just plain do not like the game anymore. I was hoping with the 1.1 they would fix my 'grievances' but it only seemed to make it even less fun to play (In my Opinion). And I was really happy when I bought it that I was supporting Stardock, since they have done so much for the gaming community... but now I am just disappointed ; ; [/quote] All they need now is our patience. It's certainly your prerogative to either grant it or bail but

106 Replies 433,542 Views

[quote who="MichaelCook" reply="617" id="2873489"]We don't actually know that the speed of light is constant, all we can say is that to the best of our testing it is constant. Given its extreme speed if it did fluctuate its speed due to another interacting force, the change produced could be too small to measure. Given the current energy that can be used in a cyclotron today, compared with 20, 40 and 60 years age, who knows what we will discover tomorrow. <br

728 Replies 1,505,145 Views

[quote who="gchristie" reply="336" id="2873228"]Bought the game when it was released, decided to follow the advice to wait till v.1.1 was released so now I'm giving the game a serious try. Can someone explain the negative citizens business? Advice in the forum is to spam studies or other buildings, but then I get into the red with citizens and can't build other things, like shards (mouse roll over tells me I need 10 citizens to build on the shard). Thanks. [/

373 Replies 916,951 Views

[quote who="kyogre12" reply="587" id="2872242"] I'm not sure what exactly you mean by changing over time. If, for example, the planet you are in orbit around is changing in mass (although I have no idea why that would be happening) or you are moving farther away or closer to the planet, the effects you feel from gravity will change. Gravity is caused by the bending of spacetime (basically) due to a mass. The simple model most people use to describe it is that it is like you pu

728 Replies 1,505,145 Views

[quote who="enoeraew37" reply="228" id="2871734"]For the record..I dont own CiV or Elemental..I'm a Galciver who thinks industry reform and the GBoR is important. Shafer is toxic assets because his ACTIONS (since apparently the Stardock plan is to withhold his words from us) showed when GBoR values are on the line he will choose self interest over the consumer. Stardock cant hire a guy like that and still sell the GBoR to the industry with any sort of credibility. Its not about ciV

261 Replies 942,065 Views

[quote who="kyogre12" reply="582" id="2872159"]Quantum mechanics shows that there is an inherit randomness to the universe. Events are only likely to happen, but there is almost always a possibility that something else will happen, even if it is a very unlikely.[/quote] I'm going to ask some noob questions. I'm honestly asking the questions because I'd like to see some feedback. Just going to fire them off. Does the law of gravity change over ti

728 Replies 1,505,145 Views

[quote who="troglyte" reply="115" id="2871320"]I've seen random name generators before, but they generally work half decent. It looks like someone didn't put much effort into this, at all.[/quote] It could have been worse. At least there are both consonants and vowels. [e digicons]>_>[/e]

118 Replies 324,993 Views

I had two copies of the original Sid Meirer's Pirates circa 1986. 360K Floppy Diskette, manuals, and maps. Wife tossed them in the last move! [edit] but I still have original board games Axis & Allies, Shogun, and Fortress: America. [e digicons]:grin:[/e] God willin' and the creek don't rise, I'm never losing those!

42 Replies 89,864 Views

Not seeing any high defense creatures. Agree that formula needs to be modified to eliminate invulnerability. If HP's get buffed to accommodate higher damage, need to consider modifying health regen rates. For example, it takes 5 years for a unit to heal 100 hp by sitting in a city (5 hp per season = 20 hp per year = 5 years for 100 hp). 25 years if sitting in your ZOC outside of a city. Unrealistic to the point of absurdity. As long as I have enough g

36 Replies 12,360 Views

Use your sovereign to cast Imbue Hero on the hero Your son has to grow up first. I think the age is 25 but could be wrong. When he comes of age, he will spawn in your capital and should have the same traits as your male sovereign. If female, will have the same traits as mom.

7 Replies 33,644 Views

[quote who="Gammit10" reply="7" id="2869850"]I'm in the same boat as the OP. I am constantly taken over by armies with twice as many soldiers than me, with twice the attack and defense that I do. I have been spamming war tech like mad, but still don't seem to be fast enough. What should I do? [/quote] Lower difficulty a setting if not already done so. Consider being agressive early game and eliminating an enemy faction or two to gobble up their starting capital

22 Replies 15,801 Views

[quote who="Gammit10" reply="321" id="2869785"]How is is that my enemy's empire power number (or whatever it is called in the upper right corner that lists all of the empires that I have encountered and their relative strength) is always higher than mine? How are their empires so much more powerful than mine all the time? I have their AI set on novice and I'm doing my best to develop my city...[/quote] I'm not sure the exact formula but it's a combination of the attack/arm

373 Replies 916,951 Views