Please format it for 1024*768, as that's what Galciv players' computers are guaranteed capable of.
LeegleechN
It actually is not "invisible". You can see it in your civ. stats in the game.
Funny, I'm 14!
I want to be a veteran!
That's what I do! {feels special}
"Total Routes" is a disguise for the quick close feature! I use it all the time! :) :) :)
I would get it, but my machine is set to autologon. :)
I have that same problem on one of my computers, so I have to transfer the save over my home network and submit it on the other one. Hopefully I'll figure out what's wrong eventually.
I have a similar problem. I finished a game in 1.05, but I had to dial-up to submit it. I minimized galciv, got online, and submitted it. It said submission sucessful after I submitted it, but it doesn't show up.
Hello, fellow Knights, I'd just like to say I've joined the Order.
The expansion will have per-governer sliders.
This will be interesting. ;) How about giving us a background on your "company" and some of the storyline of your upcoming game?
I would rather have the time spent on implementing stronger AI.
You have to register yourself on the Metaverse using the same information you used on the submission screen in the game. Then do a search for your handle.
Starbases are extremelly important to many game strategies.
I had to open my personal playlist in Winamp and then "save as" into the Galciv playlist directory.
I think you're worrying too much.
Gaaa! Why must it be so!? (wasted production, that is)
I like loose clusters, but not for any specific strategic reason.
Try using mini-soldiers instead of traditional warfare.
I support making the Maso AI more intelligent in their trading and balancing that (or whatever) with less "straight" bonuses.
You'll probably have to start a new game.
Great marketing idea releasing the beta to Drengin.net users, but I can't say I like it (seeing that I don't have Drengin.net). One question, will us "commoners" still get updates before the release of the expansion, or will all the bug fixes etc. be packaged into the expansion?
By the way, the scoring for the different types of wins is as follows: Conquest- 10 Alliance- 9 Influence- 8 Tech- 7 The low Tech weighting is made up by the bonuses you get for researching the tech tree.
Here's one that was probably in there the whole time. Suppose a ship can travel to two sectors on a diagonal, but can't go through one of the sectors they both border. Here's a rough sketch: **** **__ It can go on the astrecized(?) sectors but not on the underscored sector. If you manually try to go on the underscored sector the game stops you, but if you set the ship on autopilot to cross the underscored sector on the way from, for example, the bottom left sector to the top rig